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1 – 20 of 2,433 cards where the release year = 2018

Abnormal Endurance (Core Set 2019 #85)

Abnormal Endurance {1}{B}

Instant

Until end of turn, target creature gets +2/+0 and gains “When this creature dies, return it to the battlefield tapped under its owner’s control.”

Tenacity prevails when hopes die.

Illustrated by Tomasz Jedruszek

Standard
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Abrupt Decay (GRN Guild Kit #57)

Abrupt Decay {B}{G}

Instant

This spell can’t be countered.

Destroy target nonland permanent with mana value 3 or less.

The Izzet quickly suspended their policy of lifetime guarantees.

Watermark: Golgari

Illustrated by Svetlin Velinov

Standard
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Abzan Falconer (Commander Anthology Volume II #15)

Abzan Falconer {2}{W}

Creature — Human Soldier

Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has flying.

The fastest way across the dunes is above.

2/3

Illustrated by Steven Belledin

Standard
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Academy Drake (Dominaria #40)

Academy Drake {2}{U}

Creature — Drake

Kicker {4} (You may pay an additional {4} as you cast this spell.)

Flying

If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it.

2/2

Illustrated by Svetlin Velinov

Standard
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Academy Journeymage (Dominaria #41)

Academy Journeymage {4}{U}

Creature — Human Wizard

This spell costs {1} less to cast if you control a Wizard.

When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner’s hand.

“We don’t choose who comes here. We choose how long they stay.”

3/2

Illustrated by Magali Villeneuve

Standard
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Accumulated Knowledge (Masters 25 #40)

Accumulated Knowledge {1}{U}

Instant

Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.

“I have seen and heard much here. There are secrets within secrets. Let me show you.”
—Takara, to Eladamri

Watermark: Set Symbol

Illustrated by Randy Gallegos

Standard
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Acidic Slime (Commander 2018 #127)

Acidic Slime {3}{G}{G}

Creature — Ooze

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

It fears no sword and leaves no bones behind.

2/2

Illustrated by Karl Kopinski

Standard
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Act of Heroism (Masters 25 #1)

Act of Heroism {1}{W}

Instant

Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.

“On every plane, there are those who run toward danger.”
—Gideon Jura

Watermark: Set Symbol

Illustrated by Magali Villeneuve

Standard
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Act of Treason (Core Set 2019 #127)

Act of Treason {2}{R}

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)

She learned a tragic lesson that day: even the purest can be corrupted when the heart’s emotions are twisted.

Illustrated by Eric Deschamps

Standard
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Adamant Will (Dominaria #2)

Adamant Will {1}{W}

Instant

Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.)

The shield took a year to craft, a month to enchant, and a decade to master—all for one glorious moment.

Illustrated by Alex Konstad

Standard
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Adarkar Valkyrie (Commander 2018 #60)

Adarkar Valkyrie {4}{W}{W}

Snow Creature — Angel

Flying, vigilance

{T}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.

She doesn’t escort the dead to the afterlife, but instead raises them to fight and die again.

4/5

Illustrated by Jeremy Jarvis

Standard
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Adeliz, the Cinder Wind (Dominaria #190)

Adeliz, the Cinder Wind {1}{U}{R}

Legendary Creature — Human Wizard

Flying, haste

Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.

The passionate intensity of the Ghitu tempered by the cool insight of Tolarian training.

2/2

Illustrated by Zezhou Chen

Standard
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Admiral's Order (Rivals of Ixalan #31)

Admiral's Order {1}{U}{U}

Instant

Raid — If you attacked this turn, you may pay {U} rather than pay this spell’s mana cost.

Counter target spell.

“Damn the cannons, mates. Charge!”

Illustrated by Slawomir Maniak

Standard
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Advanced Stitchwing (Game Night #18)

Advanced Stitchwing {3}{U}{U}

Creature — Zombie Horror

Flying

{2}{U}, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.

“Improvement is a consequence of practice.”
—Stitcher Geralf

3/4

Illustrated by Johann Bodin

Standard
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Advent of the Wurm (GRN Guild Kit #107)

Advent of the Wurm {1}{G}{G}{W}

Instant

Create a 5/5 green Wurm creature token with trample.

The consciousness of Mat'Selesnya does not always spread in peaceful ways.

Watermark: Selesnya

Illustrated by Lucas Graciano

Standard
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Adventurous Impulse (Dominaria #153)

Adventurous Impulse {G}

Sorcery

Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Every odyssey begins with a single step.

Illustrated by Titus Lunter

Standard
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Aegis of the Heavens (Core Set 2019 #1)

Aegis of the Heavens {1}{W}

Instant

Target creature gets +1/+7 until end of turn.

Inner strength is never seen until it makes all the difference.

Illustrated by Anthony Palumbo

Standard
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Aerial Engineer (Core Set 2019 #211)

Aerial Engineer {2}{W}{U}

Creature — Human Artificer

As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying.

The best of their trade know every bolt of their rigs, stem to stern.

2/4

Illustrated by Zoltan Boros

Standard
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Aerial Responder (Game Night #6)

Aerial Responder {1}{W}{W}

Creature — Dwarf Soldier

Flying, vigilance, lifelink

2/3

Illustrated by Raoul Vitale

Standard
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Aesthir Glider (Dominaria #209)

Aesthir Glider {3}

Artifact Creature — Bird Construct

Flying

Aesthir Glider can’t block.

An ancient device recovered from a thawing glacier high in the Karplusan mountains.

2/1

Illustrated by James Paick

Standard
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