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1 – 20 of 155 cards where the set is “csp”

Adarkar Valkyrie (Coldsnap #1)

Adarkar Valkyrie {4}{W}{W}

Snow Creature — Angel

Flying, vigilance

{T}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.

She doesn’t escort the dead to the afterlife, but instead raises them to fight and die again.

4/5

Illustrated by Jeremy Jarvis

Standard
Alchemy
Pioneer
Explorer
Modern
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Adarkar Windform (Coldsnap #26)

Adarkar Windform {4}{U}

Snow Creature — Illusion

Flying

{1}{S}: Target creature loses flying until end of turn. ({S} can be paid with one mana from a snow source.)

Terisiare has only two kinds of weather: cold and weird.

3/3

Illustrated by Randy Gallegos

Standard
Alchemy
Pioneer
Explorer
Modern
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Brawl
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Allosaurus Rider (Coldsnap #101)

Allosaurus Rider {5}{G}{G}

Creature — Elf Warrior

You may exile two green cards from your hand rather than pay this spell’s mana cost.

Allosaurus Rider’s power and toughness are each equal to 1 plus the number of lands you control.

1+*/1+*

Illustrated by Daren Bader

Standard
Alchemy
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Modern
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Arctic Flats (Coldsnap #143)

Arctic Flats

Snow Land

Arctic Flats enters the battlefield tapped.

{T}: Add {G} or {W}.

“A realm once green now ruled by Frost,
Where flesh and field both pay its cost.
Those dearly loved, forever lost …”
The Dynasty of Winter Kings

Illustrated by John Avon

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
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Arctic Nishoba (Coldsnap #102)

Arctic Nishoba {5}{G}

Creature — Cat Warrior

Trample

Cumulative upkeep {G} or {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Arctic Nishoba dies, you gain 2 life for each age counter on it.

6/6

Illustrated by Dave Kendall

Standard
Alchemy
Pioneer
Explorer
Modern
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Brawl
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Arcum Dagsson (Coldsnap #27)

Arcum Dagsson {3}{U}

Legendary Creature — Human Artificer

{T}: Target artifact creature’s controller sacrifices it. That player may search their library for a noncreature artifact card, put it onto the battlefield, then shuffle.

“Artifice sundered the world. It shall not again wreak such sorrow.”

2/2

Illustrated by Pete Venters

Standard
Alchemy
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Explorer
Modern
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Brawl
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Aurochs Herd (Coldsnap #103)

Aurochs Herd {5}{G}

Creature — Aurochs

Trample

When Aurochs Herd enters the battlefield, you may search your library for an Aurochs card, reveal it, put it into your hand, then shuffle.

Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

4/4

Illustrated by Darrell Riche

Standard
Alchemy
Pioneer
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Modern
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Legacy
Brawl
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Timeless
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Balduvian Fallen (Coldsnap #51)

Balduvian Fallen {3}{B}

Creature — Zombie

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever Balduvian Fallen’s cumulative upkeep is paid, it gets +1/+0 until end of turn for each {B} or {R} spent this way.

3/5

Illustrated by Dave Kendall

Standard
Alchemy
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Modern
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Legacy
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Balduvian Frostwaker (Coldsnap #28)

Balduvian Frostwaker {2}{U}

Creature — Human Wizard

{U}, {T}: Target snow land becomes a 2/2 blue Elemental creature with flying. It’s still a land.

“Whether frozen or fertile, the land is our ally. It awaits the call to battle.”

1/1

Illustrated by Stephen Tappin

Standard
Alchemy
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Modern
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Balduvian Rage (Coldsnap #76)

Balduvian Rage {X}{R}

Instant

Target attacking creature gets +X/+0 until end of turn.

Draw a card at the beginning of the next turn’s upkeep.

“Let your heartbeat be the thunder in the valley. Let your swords be the lightning on the peaks.”
—Lothar Lovisason, Balduvian chieftain

Illustrated by John Matson

Standard
Alchemy
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Modern
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Balduvian Warlord (Coldsnap #77)

Balduvian Warlord {3}{R}

Creature — Human Barbarian

{T}: Remove target blocking creature from combat. Creatures it was blocking that hadn’t become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate only during the declare blockers step.

3/2

Illustrated by Paolo Parente

Standard
Alchemy
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Modern
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Legacy
Brawl
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Blizzard Specter (Coldsnap #126)

Blizzard Specter {2}{U}{B}

Snow Creature — Specter

Flying

Whenever Blizzard Specter deals combat damage to a player, choose one —

• That player returns a permanent they control to its owner’s hand.

• That player discards a card.

2/3

Illustrated by Hideaki Takamura

Standard
Alchemy
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Modern
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Boreal Centaur (Coldsnap #104)

Boreal Centaur {1}{G}

Snow Creature — Centaur Warrior

{S}: Boreal Centaur gets +1/+1 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.)

Those who used reindeer as beasts of burden knew to avoid the centaurs, who raged at the enslavement of their spirit-kin.

2/2

Illustrated by Marcelo Vignali

Standard
Alchemy
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Modern
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Brawl
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Boreal Druid (Coldsnap #105)

Boreal Druid {G}

Snow Creature — Elf Druid

{T}: Add {C}.

Some creatures are bound to the cold by Rimewind magic. Others seek it out, adapted by two thousand years of the Ice. The Boreal, where Heidar’s frigid sway is strongest, is home to both.

1/1

Illustrated by Dan Dos Santos

Standard
Alchemy
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Modern
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Boreal Griffin (Coldsnap #2)

Boreal Griffin {3}{W}{W}

Snow Creature — Griffin

Flying

{S}: Boreal Griffin gains first strike until end of turn. ({S} can be paid with one mana from a snow source.)

“More than snow falls from the Boreal skies.”
—Arkin Egilsson, skycaptain

3/2

Illustrated by Cyril Van Der Haegen

Standard
Alchemy
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Modern
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Brawl
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Boreal Shelf (Coldsnap #144)

Boreal Shelf

Snow Land

Boreal Shelf enters the battlefield tapped.

{T}: Add {W} or {U}.

“Who will stay the Tyrant’s hand,
As ice and woe both grip our land?
The helpless feel his frozen brand.”
The Dynasty of Winter Kings

Illustrated by Heather Hudson

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
Commander
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Braid of Fire (Coldsnap #78)

Braid of Fire {1}{R}

Enchantment

Cumulative upkeep—Add {R}. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

“To a trained mind, the cold is but a momentary distraction.”

Illustrated by Cyril Van Der Haegen

Standard
Alchemy
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Modern
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Brooding Saurian (Coldsnap #106)

Brooding Saurian {2}{G}{G}

Creature — Lizard

At the beginning of each end step, each player gains control of all nontoken permanents they own.

“I have been trapped in the lizard’s lair for days. It seems to regard me as its child and will not let me leave.”
—Aevar Borg, northern guide, journal entry

4/4

Illustrated by rk post

Standard
Alchemy
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Modern
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Timeless
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Bull Aurochs (Coldsnap #107)

Bull Aurochs {1}{G}

Creature — Aurochs

Trample

Whenever Bull Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

The aurochs herd is content to graze—until the bull provides the dissenting urge to charge.

2/1

Illustrated by Kev Walker

Standard
Alchemy
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Modern
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Chilling Shade (Coldsnap #53)

Chilling Shade {2}{B}

Snow Creature — Shade

Flying

{S}: Chilling Shade gets +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.)

Rimewind necromancers caught travelers in mystical blizzards then trapped their spirits in the mist of their final frozen breaths.

1/1

Illustrated by Jeff Nentrup

Standard
Alchemy
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Explorer
Modern
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Brawl
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Timeless
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