81 – 100 of 2,288 cards where the card types include “legendary” and the card types include “creature”

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A-Nashi, Moon Sage's Scion (Kamigawa: Neon Dynasty #A-114)

A-Nashi, Moon Sage's Scion {1}{B}{B}

Legendary Creature — Rat Ninja

Ninjutsu {2}{B} ({2}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Nashi, Moon Sage’s Scion deals combat damage to a player, exile the top card of each player’s library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.

3/2

Illustrated by Valera Lutfullina

Standard
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Anax and Cymede (Theros #186)

Anax and Cymede {1}{R}{W}

Legendary Creature — Human Soldier

First strike, vigilance

Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

Akros’s greatest heroes are also its royalty.

3/2

Illustrated by Willian Murai

Standard
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Anax, Hardened in the Forge (Commander Masters #204)

Anax, Hardened in the Forge {1}{R}{R}

Legendary Enchantment Creature — Demigod

Anax’s power is equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)

Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with “This creature can’t block.” If the creature had power 4 or greater, create two of those tokens instead.

*/3

Illustrated by Eric Deschamps

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Angelic Harold (Unfinity #162)

Angelic Harold {1}{W}{U}

Legendary Creature — Angel Performer

Flying

When Angelic Harold enters the battlefield, you may put a name sticker on a nonland permanent you own.

Each creature you control with three or more words in its name gets +1/+1.

The voice of an angel. And the face of an angel. And the legs of… you get the idea.

2/2

Illustrated by Aaron J. Riley

Standard
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Angus Mackenzie (Masters Edition III #141)

Angus Mackenzie {G}{W}{U}

Legendary Creature — Human Cleric

{G}{W}{U}, {T}: Prevent all combat damage that would be dealt this turn. Activate only before the combat damage step.

“Battles no longer served a purpose in Karakas.”
—Angus Mackenzie, Diary

2/2

Illustrated by Bryon Wackwitz

Part of the Reserved List

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Anhelo, the Painter (New Capenna Commander #1)

Anhelo, the Painter {U}{B}{R}

Legendary Creature — Vampire Assassin

Deathtouch

The first instant or sorcery spell you cast each turn has casualty 2. (As you cast that spell, you may sacrifice a creature with power 2 or greater. When you do, copy the spell and you may choose new targets for the copy.)

Every work of art is a hit.

1/3

Watermark: Maestros

Illustrated by Aurore Folny

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Anikthea, Hand of Erebos (Commander Masters #705)

Anikthea, Hand of Erebos {2}{W}{B}{G}

Legendary Enchantment Creature — Demigod

Menace

Other enchantment creatures you control have menace.

Whenever Anikthea enters the battlefield or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that’s a copy of that card, except it’s a 3/3 black Zombie creature in addition to its other types.

4/4

Illustrated by Magali Villeneuve

Standard
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Animar, Soul of Elements (Double Masters 2022 #171)

Animar, Soul of Elements {G}{U}{R}

Legendary Creature — Elemental

Protection from white and from black

Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.

Creature spells you cast cost {1} less to cast for each +1/+1 counter on Animar.

1/1

Illustrated by Filip Burburan

Standard
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Anim Pakal, Thousandth Moon (The Lost Caverns of Ixalan #223)

Anim Pakal, Thousandth Moon {1}{R}{W}

Legendary Creature — Human Soldier

Whenever you attack with one or more non-Gnome creatures, put a +1/+1 counter on Anim Pakal, then create X 1/1 colorless Gnome artifact creature tokens that are tapped and attacking, where X is the number of +1/+1 counters on Anim Pakal.

“If we are to protect this world, we can no longer hide within it!”

1/2

Illustrated by Chris Rahn

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Anje Falkenrath (Commander 2019 #37)

Anje Falkenrath {1}{B}{R}

Legendary Creature — Vampire

Haste

{T}, Discard a card: Draw a card.

Whenever you discard a card, if it has madness, untap Anje Falkenrath.

“We all hide a little madness behind our sophistication, do we not?”

1/3

Illustrated by Cynthia Sheppard

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Anje, Maid of Dishonor (Innistrad: Crimson Vow #231)

Anje, Maid of Dishonor {2}{B}{R}

Legendary Creature — Vampire

Whenever Anje, Maid of Dishonor and/or one or more other Vampires enter the battlefield under your control, create a Blood token. This ability triggers only once each turn. (It’s an artifact with “{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.”)

{2}, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.

4/5

Illustrated by Yongjae Choi

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Annie Flash, the Veteran (Outlaws of Thunder Junction #190)

Annie Flash, the Veteran {3}{R}{G}{W}

Legendary Creature — Human Rogue

Flash

When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped.

Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn.

4/5

Illustrated by Kieran Yanner

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Anowon, the Ruin Sage (Crimson Vow Commander #118)

Anowon, the Ruin Sage {3}{B}{B}

Legendary Creature — Vampire Shaman

At the beginning of your upkeep, each player sacrifices a non-Vampire creature.

“So many have died in search of that map. And now it appears in the hands of the arrogant child Chandra Nalaar.”

4/3

Illustrated by Dan Murayama Scott

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Anowon, the Ruin Thief (Zendikar Rising Commander #1)

Anowon, the Ruin Thief {2}{U}{B}

Legendary Creature — Vampire Rogue

Other Rogues you control get +1/+1.

Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. (To mill a card, a player puts the top card of their library into their graveyard.)

2/4

Illustrated by Magali Villeneuve

Standard
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Anrakyr the Traveller (Warhammer 40,000 Commander #28)

Anrakyr the Traveller {4}{B}

Legendary Artifact Creature — Necron

Lord of the Pyrrhian Legions — Whenever Anrakyr the Traveller attacks, you may cast an artifact spell from your hand or graveyard by paying life equal to its mana value rather than paying its mana cost.

“Though it may take an eternity, I will see the myriad dynasties united once more.”

4/4

Illustrated by L J Koh

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Anthousa, Setessan Hero (Theros #149)

Anthousa, Setessan Hero {3}{G}{G}

Legendary Creature — Human Warrior

Heroic — Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They’re still lands.

The warriors she leads can rarely keep pace with her, and neither can the tales.

4/5

Illustrated by Howard Lyon

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Anya, Merciless Angel (Murders at Karlov Manor Commander #199)

Anya, Merciless Angel {3}{R}{W}

Legendary Creature — Angel

Flying

Anya, Merciless Angel gets +3/+3 for each opponent whose life total is less than half their starting life total.

As long as an opponent’s life total is less than half their starting life total, Anya has indestructible.

4/4

Illustrated by Alisa Lee

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Anzrag, the Quake-Mole (Murders at Karlov Manor #186)

Anzrag, the Quake-Mole {2}{R}{G}

Legendary Creature — Mole God

Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this phase, there is an additional combat phase.

{3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able.

His claws tear at the foundations of civilization.

8/4

Illustrated by Helge C. Balzer

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A-Omnath, Locus of Creation (Zendikar Rising #A-232)

A-Omnath, Locus of Creation {1}{R}{G}{W}{U}

Legendary Creature — Elemental

When Omnath, Locus of Creation enters the battlefield, draw a card.

Landfall — Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it’s the second time, add {R}{G}{W}{U}. If it’s the third time, Omnath deals 4 damage to each opponent and each planeswalker you don’t control.

4/4

Illustrated by Chris Rahn

Standard
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Ao, the Dawn Sky (Kamigawa: Neon Dynasty #2)

Ao, the Dawn Sky {3}{W}{W}

Legendary Creature — Dragon Spirit

Flying, vigilance

When Ao, the Dawn Sky dies, choose one —

• Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

• Put two +1/+1 counters on each permanent you control that’s a creature or Vehicle.

5/4

Illustrated by Chris Rahn

Standard
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