Anthousa, Eroina di Setessa {3}{G}{G}
Creatura Leggendaria — Guerriero Umano
Eroismo — Ogniqualvolta lanci una magia che bersaglia Anthousa, Eroina di Setessa, fino a tre terre bersaglio che controlli diventano creature Guerriero 2/2 fino alla fine del turno. Sono ancora terre.
Né i guerrieri che guida né le leggende che ispira riescono a stare al passo con lei.
4/5
Illustrated by Howard Lyon
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Anthousa, Eroina di Setessa:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If a land that hasn't been under your control continuously since your last turn began becomes a creature, it can't attack and its activated abilities that include {T} can't be activated. Notably, it can't be tapped for mana that turn. (2013-09-15)
- Heroic abilities will resolve before the spell that caused them to trigger. (2013-09-15)
- Heroic abilities will trigger only once per spell, even if that spell targets the creature with the heroic ability multiple times. (2013-09-15)
- Heroic abilities won't trigger when a copy of a spell is created on the stack or when a spell's targets are changed to include a creature with a heroic ability. (2013-09-15)