21 – 40 of 9,589 cards where it’s legal in Pauper

Abzan Banner (Khans of Tarkir #215)

Abzan Banner {3}

Artifact

{T}: Add {W}, {B}, or {G}.

{W}{B}{G}, {T}, Sacrifice Abzan Banner: Draw a card.

Stone to endure, roots to remember.

Watermark: Abzan

Illustrated by Daniel Ljunggren

Standard
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Abzan Guide (Khans of Tarkir #162)

Abzan Guide {3}{W}{B}{G}

Creature — Human Warrior

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Morph {2}{W}{B}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

“These roads are desolate and changeable. Follow me, or die in the wastes.”

4/4

Watermark: Abzan

Illustrated by Steve Prescott

Standard
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Abzan Runemark (Fate Reforged #3)

Abzan Runemark {2}{W}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has vigilance as long as you control a black or green permanent.

Watermark: Abzan

Illustrated by James Ryman

Standard
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Abzan Skycaptain (Fate Reforged #4)

Abzan Skycaptain {3}{W}

Creature — Bird Soldier

Flying

When Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

“A tempest is coming. Turn your faces toward the wind!”

2/2

Watermark: Abzan

Illustrated by Matt Stewart

Standard
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Academy Drake (Dominaria #40)

Academy Drake {2}{U}

Creature — Drake

Kicker {4} (You may pay an additional {4} as you cast this spell.)

Flying

If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it.

2/2

Illustrated by Svetlin Velinov

Standard
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Academy Journeymage (Dominaria #41)

Academy Journeymage {4}{U}

Creature — Human Wizard

This spell costs {1} less to cast if you control a Wizard.

When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner’s hand.

“We don’t choose who comes here. We choose how long they stay.”

3/2

Illustrated by Magali Villeneuve

Standard
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Academy Raider (Magic 2014 #124)

Academy Raider {2}{R}

Creature — Human Warrior

Intimidate (This creature can’t be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.

1/1

Illustrated by Karl Kopinski

Standard
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Academy Wall (Dominaria United #41)

Academy Wall {2}{U}

Creature — Wall

Defender

Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card. This ability triggers only once each turn.

Once the Society of Mishra took control, the Tolarian Academy at Lat-Nam became a haven for dark research.

0/5

Illustrated by Adam Paquette

Standard
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Accelerate (Torment #90)

Accelerate {1}{R}

Instant

Target creature gains haste until end of turn.

Draw a card.

“I’ve seen lightning move slower.”
—Nomad sentry

Illustrated by Gary Ruddell

Standard
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Accelerated Mutation (Scourge #109)

Accelerated Mutation {3}{G}{G}

Instant

Target creature gets +X/+X until end of turn, where X is the highest mana value among permanents you control.

Its food just got a lot smaller and its stomach a lot bigger.

Illustrated by Edward P. Beard, Jr.

Standard
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Acceptable Losses (Odyssey #172)

Acceptable Losses {3}{R}

Sorcery

As an additional cost to cast this spell, discard a card at random.

Acceptable Losses deals 5 damage to target creature.

Illustrated by Mike Ploog

Standard
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Accomplished Automaton (Double Masters #230)

Accomplished Automaton {7}

Artifact Creature — Construct

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

Was it just lonely, or was some form of evolution inevitable?

5/7

Illustrated by Daarken

Standard
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Accorder's Shield (Magic 2014 #204)

Accorder's Shield {0}

Artifact — Equipment

Equipped creature gets +0/+3 and has vigilance. (Attacking doesn’t cause it to tap.)

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

An Auriok shield is polished to a mirror finish even on the inside, enabling its bearer to watch foes ahead and behind.

Illustrated by Alan Pollack

Standard
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Accumulated Knowledge (Masters 25 #40)

Accumulated Knowledge {1}{U}

Instant

Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.

“I have seen and heard much here. There are secrets within secrets. Let me show you.”
—Takara, to Eladamri

Watermark: Set Symbol

Illustrated by Randy Gallegos

Standard
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Accursed Centaur (Onslaught #123)

Accursed Centaur {B}

Creature — Zombie Centaur

When Accursed Centaur enters the battlefield, sacrifice a creature.

“The Cabal mocks the natural order. For its minions, death is just a pause between duties.”
—Kamahl, druid acolyte

2/2

Illustrated by Jerry Tiritilli

Standard
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Accursed Spirit (Magic 2015 #85)

Accursed Spirit {3}{B}

Creature — Spirit

Intimidate (This creature can’t be blocked except by artifact creatures and/or creatures that share a color with it.)

Many have heard the slither of dragging armor and the soft squelch of its voice. But only its victims ever meet its icy gaze.

3/2

Illustrated by Kev Walker

Standard
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Acolyte of Aclazotz (The Lost Caverns of Ixalan #89)

Acolyte of Aclazotz {2}{B}

Creature — Vampire Cleric

{T}, Sacrifice another creature or artifact: Each opponent loses 1 life and you gain 1 life.

“Great Aclazotz, receive this offering. Wrought with skill. Captured with strength. Anointed with the blood of your enemies.”

1/4

Illustrated by Irina Nordsol

Standard
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Acolyte of Xathrid (Magic 2010 #83)

Acolyte of Xathrid {B}

Creature — Human Cleric

{1}{B}, {T}: Target player loses 1 life.

Like all priests, she gives her blessings only to those truly worthy of them.

0/1

Illustrated by Chris Rahn

Standard
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Acorn Harvest (Torment #118)

Acorn Harvest {3}{G}

Sorcery

Create two 1/1 green Squirrel creature tokens.

Flashback—{1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Illustrated by Edward P. Beard, Jr.

Standard
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Acridian (Urza's Saga #230)

Acridian {1}{G}

Creature — Insect

Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

The elves of Argoth were trained to ride these creatures, even when their mounts traveled upside-down.

2/4

Illustrated by rk post

Standard
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