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1 – 20 of 203 cards where the cards transform

Aberrant Researcher {3}{U}

Creature — Human Insect

Flying

At the beginning of your upkeep, mill a card. If an instant or sorcery card was milled this way, transform Aberrant Researcher.

“Metamorphosis is a process.”
—Laboratory notes

3/2

Perfected Form

Color Indicator: Blue Creature — Insect Horror

Flying

The final pages of the experiment log were blank. Investigators found it abandoned on a desk in the researcher’s lab, open, the pages flipping in the wind from a shattered window.

5/4

Illustrated by Nils Hamm

Standard
Alchemy
Pioneer
Brawl
Modern
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Vintage
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Commander

Accursed Witch {3}{B}

Creature — Human Shaman

Spells your opponents cast that target Accursed Witch cost {1} less to cast.

When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.

4/2

Infectious Curse

Color Indicator: Black Enchantment — Aura Curse

Enchant player

Spells you cast that target enchanted player cost {1} less to cast.

At the beginning of enchanted player’s upkeep, that player loses 1 life and you gain 1 life.

Illustrated by Wesley Burt

Standard
Alchemy
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Brawl
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Afflicted Deserter {3}{R}

Creature — Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.

The rising of the first full moon eliminated any doubt as to the horrible truth lurking within.

3/2

Werewolf Ransacker

Color Indicator: Red Creature — Werewolf

Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact’s controller.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker.

5/4

Illustrated by David Palumbo

Standard
Alchemy
Pioneer
Brawl
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Commander

Alluring Suitor {2}{R}

Creature — Vampire

When you attack with exactly two creatures, transform Alluring Suitor.

“May I have this dance?”

2/3

Deadly Dancer

Color Indicator: Red Creature — Vampire

Trample

When this creature transforms into Deadly Dancer, add {R}{R}. Until end of turn, you don’t lose this mana as steps and phases end.

{R}{R}: Deadly Dancer and another target creature each get +1/+0 until end of turn.

3/3

Illustrated by Justine Cruz

Standard
Alchemy
Pioneer
Brawl
Modern
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Commander

Ambitious Farmhand {1}{W}

Creature — Human Peasant

When Ambitious Farmhand enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.

Coven{1}{W}{W}: Transform Ambitious Farmhand. Activate only if you control three or more creatures with different powers.

1/1

Seasoned Cathar

Color Indicator: White Creature — Human Knight

Lifelink

“The cathars have taught me many things, but I will never forget the hard, honest work that first callused my hands.”

3/3

Illustrated by Bryan Sola

Standard
Alchemy
Pioneer
Brawl
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Commander

Archangel Avacyn {3}{W}{W}

Legendary Creature — Angel

Flash

Flying, vigilance

When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.

When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.

4/4

Avacyn, the Purifier

Color Indicator: Red Legendary Creature — Angel

Flying

When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.

“Wings that once bore hope are now stained with blood. She is our guardian no longer.”
—Grete, cathar apostate

6/5

Illustrated by James Ryman

Standard
Alchemy
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Brawl
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Commander

Arguel's Blood Fast {1}{B}

Legendary Enchantment

{1}{B}, Pay 2 life: Draw a card.

At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel’s Blood Fast.

Arguel’s vision led him into the jungles of Ixalan …

Temple of Aclazotz

Legendary Land

(Transforms from Arguel’s Blood Fast.)

{T}: Add {B}.

{T}, Sacrifice a creature: You gain life equal to the sacrificed creature’s toughness.

… to the lost temple of a bat-god of night, eternal enemy to the Threefold Sun.

Illustrated by Daarken

Standard
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Brawl
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Commander

Arlinn Kord {2}{R}{G}

Legendary Planeswalker — Arlinn

+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.

0: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.

Loyalty: 3

Arlinn, Embraced by the Moon

Color Indicator: Red and Green Legendary Planeswalker — Arlinn

+1: Creatures you control get +1/+1 and gain trample until end of turn.

−1: Arlinn, Embraced by the Moon deals 3 damage to any target. Transform Arlinn, Embraced by the Moon.

−6: You get an emblem with “Creatures you control have haste and ‘{T}: This creature deals damage equal to its power to any target.’”

Illustrated by Winona Nelson

Standard
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Arlinn, the Pack's Hope {2}{R}{G}

Legendary Planeswalker — Arlinn

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

+1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it.

−3: Create two 2/2 green Wolf creature tokens.

Loyalty: 4

Arlinn, the Moon's Fury

Color Indicator: Red and Green Legendary Planeswalker — Arlinn

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

+2: Add {R}{G}.

0: Until end of turn, Arlinn, the Moon’s Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste.

Loyalty: 4

Illustrated by Anna Steinbauer

Standard
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Commander

Autumnal Gloom {2}{G}

Enchantment

{B}: Mill a card.

Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom.

Ancient of the Equinox

Color Indicator: Green Creature — Treefolk

Trample, hexproof

“When the leaves fall and the nights grow cold, look elsewhere for firewood.”
—Ola of Lambholt

4/4

Illustrated by Jaime Jones

Standard
Alchemy
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Brawl
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Commander

Avabruck Caretaker {4}{G}{G}

Creature — Human Werewolf

Hexproof

At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

4/4

Hollowhenge Huntmaster

Color Indicator: Green Creature — Werewolf

Hexproof

Other permanents you control have hexproof.

At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

6/6

Illustrated by Heonhwa Choe

Standard
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Avacynian Missionaries {3}{W}

Creature — Human Cleric

At the beginning of your end step, if Avacynian Missionaries is equipped, transform it.

“We come bearing the word of Avacyn and the Lunarch Council.”

3/3

Lunarch Inquisitors

Color Indicator: White Creature — Human Cleric

When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield.

“We come bearing the tools of confession and absolution.”

4/4

Illustrated by Wayne Reynolds

Standard
Alchemy
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Commander

Azor's Gateway {2}

Legendary Artifact

{1}, {T}: Draw a card, then exile a card from your hand. If cards with five or more different mana values are exiled with Azor’s Gateway, you gain 5 life, untap Azor’s Gateway, and transform it.

Sanctum of the Sun

Legendary Land

(Transforms from Azor’s Gateway.)

{T}: Add X mana of any one color, where X is your life total.

As soon as Jace laid eyes on the great sphinx’s chamber, the shards of memory began sliding into place.

Illustrated by Yeong-Hao Han

Standard
Alchemy
Pioneer
Brawl
Modern
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Commander

Baithook Angler {1}{U}

Creature — Human Peasant

Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.)

Geor was determined to stay out until he got a bite from something big.

2/1

Hook-Haunt Drifter

Color Indicator: Blue Creature — Spirit

Flying

If Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead.

Even in death, he casts his lines, forever fishing for reasons long forgotten.

1/2

Illustrated by Uriah Voth

Standard
Alchemy
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Brawl
Modern
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Commander

Ballista Watcher {2}{R}{R}

Creature — Human Soldier Werewolf

{2}{R}, {T}: Ballista Watcher deals 1 damage to any target.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

“Careful, this thing’s dangerous. Wouldn’t want anyone getting hurt.”

4/3

Ballista Wielder

Color Indicator: Red Creature — Werewolf

{2}{R}: Ballista Wielder deals 1 damage to any target. A creature dealt damage this way can’t block this turn.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

5/5

Illustrated by Tomas Duchek

Standard
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Baneblade Scoundrel {3}{B}

Creature — Human Rogue Werewolf

Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

“I was a mere cutpurse until I learned the going rate for fresh corpses.”

4/3

Baneclaw Marauder

Color Indicator: Black Creature — Werewolf

Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn.

Whenever a creature blocking Baneclaw Marauder dies, that creature’s controller loses 1 life.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

5/4

Illustrated by Marta Nael

Standard
Alchemy
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Beloved Beggar {1}{W}

Creature — Human Peasant

Disturb {4}{W}{W} (You may cast this card from your graveyard transformed for its disturb cost.)

Charity is rare on Innistrad, but kindness is always repaid.

0/4

Generous Soul

Color Indicator: White Creature — Spirit

Flying, vigilance

If Generous Soul would be put into a graveyard from anywhere, exile it instead.

As long as evil threatens his town, the Blessed Sleep can wait.

4/4

Illustrated by Francisco Miyara

Standard
Alchemy
Pioneer
Brawl
Modern
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Vintage
Penny
Commander

Bereaved Survivor {2}{W}

Creature — Human Peasant

When another creature you control dies, transform Bereaved Survivor.

“With Avacyn gone, I no longer knew who to pray to. Alone, I wept for a sister who would never return.”

2/1

Dauntless Avenger

Color Indicator: White Creature — Human Soldier

Whenever Dauntless Avenger attacks, return target creature card with mana value 2 or less from your graveyard to the battlefield tapped and attacking.

“It was Sigarda who lifted me from despair and gave me the strength to fight on.”

3/2

Illustrated by Zara Alfonso

Standard
Alchemy
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Brawl
Modern
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Vintage
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Commander

Binding Geist {2}{U}

Creature — Spirit

Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn.

Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.)

3/1

Spectral Binding

Color Indicator: Blue Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-0.

If Spectral Binding would be put into a graveyard from anywhere, exile it instead.

Illustrated by Campbell White

Standard
Alchemy
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Brawl
Modern
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Commander

Biolume Egg {2}{U}

Creature — Serpent Egg

Defender

When Biolume Egg enters the battlefield, scry 2.

When you sacrifice Biolume Egg, return it to the battlefield transformed under its owner’s control at the beginning of the next end step.

Serpents leave their eggs in the cold and inky depths…

0/4

Biolume Serpent

Color Indicator: Blue Creature — Serpent

Sacrifice two Islands: Biolume Serpent can’t be blocked this turn.

…knowing their hatchlings are more fearsome than anything else that might come along.

4/4

Illustrated by Filip Burburan

Standard
Alchemy
Pioneer
Brawl
Modern
Historic
Legacy
Pauper
Vintage
Penny
Commander
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