21 – 40 of 180 cards where the set is “fut”

Char-Rumbler (Future Sight #96)

Char-Rumbler {2}{R}{R}

Creature — Elemental

Double strike

{R}: Char-Rumbler gets +1/+0 until end of turn.

Elementals flourished as Dominaria healed and new forms of life adapted to the land’s reinfusion with mana.

-1/3

Illustrated by Kev Walker

Standard
Alchemy
Pioneer
Explorer
Modern
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Timeless
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Pauper
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Chronomantic Escape (Future Sight #4)

Chronomantic Escape {4}{W}{W}

Sorcery

Until your next turn, creatures can’t attack you. Exile Chronomantic Escape with three time counters on it.

Suspend 3—{2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Illustrated by Franz Vohwinkel

Standard
Alchemy
Pioneer
Explorer
Modern
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Brawl
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Pauper
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Cloud Key (Future Sight #160)

Cloud Key {3}

Artifact

As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery.

Spells you cast of the chosen type cost {1} less to cast.

The musical sound of its turning triggers the tumblers of revelation.

Illustrated by Trevor Hairsine

Standard
Alchemy
Pioneer
Explorer
Modern
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Cloudseeder (Future Sight #33)

Cloudseeder {1}{U}

Creature — Faerie Spellshaper

Flying

{U}, {T}, Discard a card: Create a 1/1 blue Faerie creature token named Cloud Sprite. It has flying and “Cloud Sprite can block only creatures with flying.”

1/1

Illustrated by Tsutomu Kawade

Standard
Alchemy
Pioneer
Explorer
Modern
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Brawl
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Pauper
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Coalition Relic (Future Sight #161)

Coalition Relic {3}

Artifact

{T}: Add one mana of any color.

{T}: Put a charge counter on Coalition Relic.

At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.

Illustrated by Donato Giancola

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
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Pauper
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Penny
Cryptic Annelid (Future Sight #34)

Cryptic Annelid {3}{U}

Creature — Worm Beast

When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

1/4

Illustrated by Anthony S. Waters

Standard
Alchemy
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Explorer
Modern
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Cutthroat il-Dal (Future Sight #64)

Cutthroat il-Dal {3}{B}

Creature — Human Rogue

Hellbent — Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.)

Her blades slashed across the noble’s shadow. He scoffed, then fell over dead.

4/1

Illustrated by Vance Kovacs

Standard
Alchemy
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Explorer
Modern
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Legacy
Brawl
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Timeless
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Penny
Cyclical Evolution (Future Sight #125)

Cyclical Evolution {3}{G}{G}

Sorcery

Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.

Suspend 3—{2}{G} (Rather than cast this card from your hand, you may pay {2}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Illustrated by Matt Cavotta

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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Penny
Dakmor Salvage (Future Sight #169)

Dakmor Salvage

Land

Dakmor Salvage enters the battlefield tapped.

{T}: Add {B}.

Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

Illustrated by John Avon

Standard
Alchemy
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Modern
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Darksteel Garrison (Future Sight #167)

Darksteel Garrison {2}

Artifact — Fortification

Fortified land has indestructible.

Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.

Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)

Illustrated by David Martin

Standard
Alchemy
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Modern
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Legacy
Brawl
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Daybreak Coronet (Future Sight #21)

Daybreak Coronet {W}{W}

Enchantment — Aura

Enchant creature with another Aura attached to it

Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Illustrated by Scott Hampton

Standard
Alchemy
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Modern
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Vintage
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Death Rattle (Future Sight #82)

Death Rattle {5}{B}

Instant

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Destroy target nongreen creature. It can’t be regenerated.

Illustrated by Vance Kovacs

Standard
Alchemy
Pioneer
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Modern
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Legacy
Brawl
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Timeless
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Deepcavern Imp (Future Sight #83)

Deepcavern Imp {2}{B}

Creature — Imp Rebel

Flying, haste

Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

2/2

Illustrated by Scott Altmann

Standard
Alchemy
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Modern
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Legacy
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Delay (Future Sight #35)

Delay {1}{U}

Instant

Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner’s graveyard. If it doesn’t have suspend, it gains suspend. (At the beginning of its owner’s upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it’s a creature, it has haste.)

Illustrated by Ron Spears

Standard
Alchemy
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Modern
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Dryad Arbor (Future Sight #174)

Dryad Arbor

Color Indicator: Green Land Creature — Forest Dryad

(Dryad Arbor isn’t a spell, it’s affected by summoning sickness, and it has “{T}: Add {G}.”)

“Touch no tree, break no branch, and speak only the question you wish answered.”
—Von Yomm, elder druid, to her initiates

1/1

Illustrated by Eric Fortune

Standard
Alchemy
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Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
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Dust of Moments (Future Sight #5)

Dust of Moments {2}{W}

Instant

Choose one —

• Remove two time counters from each permanent and each suspended card.

• Put two time counters on each permanent with a time counter on it and each suspended card.

Illustrated by Zoltan Boros & Gabor Szikszai

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
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Edge of Autumn (Future Sight #144)

Edge of Autumn {1}{G}

Sorcery

If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)

“At harvest are seeds of next year sown.”

Illustrated by Jean-Sébastien Rossbach

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
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Timeless
Commander
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Penny
Emberwilde Augur (Future Sight #97)

Emberwilde Augur {1}{R}

Creature — Goblin Shaman

Sacrifice Emberwilde Augur: It deals 3 damage to target player or planeswalker. Activate only during your upkeep.

Legends say a djinn gave the goblins a gift they could never hope to master.

2/1

Illustrated by Brandon Kitkouski

Standard
Alchemy
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Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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Penny
Emblem of the Warmind (Future Sight #112)

Emblem of the Warmind {1}{R}

Enchantment — Aura

Enchant creature you control

Creatures you control have haste.

“It takes but one spark to ignite a parched forest. Our hearts, I fear, are too dry for this new visitor.”
—Elek Longbeard

Illustrated by Paolo Parente

Standard
Alchemy
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Modern
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Legacy
Brawl
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Timeless
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Epochrasite (Future Sight #162)

Epochrasite {2}

Artifact Creature — Construct

Epochrasite enters the battlefield with three +1/+1 counters on it if you didn’t cast it from your hand.

When Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of its owner’s upkeep, they remove a time counter. When the last is removed, they may cast this card without paying its mana cost. It has haste.)

1/1

Illustrated by Michael Bruinsma

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny