黒焦げ鳴らし {2}{R}{R}
クリーチャー — エレメンタル
二段攻撃
{R}:黒焦げ鳴らしはターン終了時まで+1/+0の修整を受ける。
ドミナリアが癒され、新たな生命の形が再びマナで満ちた地に適応しようとする中、精霊は世界に満ちていった。
-1/3
Illustrated by Kev Walker
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for 黒焦げ鳴らし:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Yes, Char-Rumbler's printed power is -1. While its power is -1 or 0, it simply deals no combat damage. (2007-05-01)
- A first strike damage step will be created if Char-Rumbler is in combat, even if its power is 0 or less. The normal combat damage step will follow. (2007-05-01)
- If Char-Rumbler's power changes between the assignment of first-strike combat damage and the assignment of normal combat damage, Char-Rumbler will deal a different amount of damage in each combat damage step. (2007-05-01)
- Because Char-Rumber's power is normally negative, you'll have to give it at least +2/+0 before it'll deal damage. It won't deal negative damage. (2021-03-19)