21 – 40 of 600 cards where the card is in the legacy deck/cube

Archangel Avacyn // Avacyn, the Purifier (Shadows over Innistrad #5)
Archangel Avacyn // Avacyn, the Purifier (Shadows over Innistrad #5)

Archangel Avacyn {3}{W}{W}

Legendary Creature — Angel

Flash

Flying, vigilance

When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.

When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.

4/4

Avacyn, the Purifier

Color Indicator: Red Legendary Creature — Angel

Flying

When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.

“Wings that once bore hope are now stained with blood. She is our guardian no longer.”
—Grete, cathar apostate

6/5

Illustrated by James Ryman

Standard
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Armageddon (Masters 25 #5)

Armageddon {3}{W}

Sorcery

Destroy all lands.

Watermark: Set Symbol

Illustrated by Chris Rahn

Standard
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Ashiok, Nightmare Weaver (Theros #188)

Ashiok, Nightmare Weaver {1}{U}{B}

Legendary Planeswalker — Ashiok

+2: Exile the top three cards of target opponent’s library.

−X: Put a creature card with mana value X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types.

−10: Exile all cards from all opponents’ hands and graveyards.

Loyalty: 3

Illustrated by Karla Ortiz

Standard
Alchemy
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Assassin's Trophy (Guilds of Ravnica #152)

Assassin's Trophy {B}{G}

Instant

Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

A power vacuum for the Azorius. A keepsake for Vraska.

Watermark: Planeswalker

DailyMTG Story Spotlight

Illustrated by Seb McKinnon

Standard
Alchemy
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Augur of Bolas (War of the Spark #41)

Augur of Bolas {1}{U}

Creature — Merfolk Wizard

When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

“There is no future save the one my master wills.”

1/3

Illustrated by Alex Konstad

Standard
Alchemy
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Aurelia, Exemplar of Justice (Guilds of Ravnica #153)

Aurelia, Exemplar of Justice {2}{R}{W}

Legendary Creature — Angel

Flying

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it’s red, and gains vigilance if it’s white.

2/5

Watermark: Boros

Illustrated by Chris Rahn

Standard
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Avacyn's Pilgrim (Modern Masters 2017 #119)

Avacyn's Pilgrim {G}

Creature — Human Monk

{T}: Add {W}.

“Avacyn’s protection is everywhere. From the holy church to the sacred glade, all that we see is under her blessed watch.”

1/1

Illustrated by Jana Schirmer & Johannes Voss

Standard
Alchemy
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Avalanche Riders (Time Spiral Timeshifted #55)

Avalanche Riders {3}{R}

Creature — Human Nomad

Haste

Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Avalanche Riders enters the battlefield, destroy target land.

2/2

Illustrated by Edward P. Beard, Jr.

Standard
Alchemy
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Avenger of Zendikar (Commander 2013 #135)

Avenger of Zendikar {5}{G}{G}

Creature — Elemental

When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.

Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

5/5

Illustrated by Zoltan Boros & Gabor Szikszai

Standard
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Modern
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Awakening Zone (Planechase 2012 #56)

Awakening Zone {2}{G}

Enchantment

At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has “Sacrifice this creature: Add {C}.”

The ground erupted in time with the hedron’s thrum, a dirge of the last days.

Illustrated by Johann Bodin

Standard
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Badlands (Vintage Masters #291)

Badlands

Land — Swamp Mountain

({T}: Add {B} or {R}.)

Illustrated by Daarken

Part of the Reserved List

Standard
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Baleful Strix (Eternal Masters #196)

Baleful Strix {U}{B}

Artifact Creature — Bird

Flying, deathtouch

When Baleful Strix enters the battlefield, draw a card.

Its beak rends flesh and bone, exposing the tender marrow of dream.

1/1

Illustrated by Nils Hamm

Standard
Alchemy
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Banefire (Core Set 2019 #130)

Banefire {X}{R}

Sorcery

Banefire deals X damage to any target.

If X is 5 or more, this spell can’t be countered and the damage can’t be prevented.

For Sarkhan Vol, the dragon is the purest expression of life’s savage splendor.

Illustrated by Raymond Swanland

Standard
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Baneslayer Angel (Magic 2011 #7)

Baneslayer Angel {3}{W}{W}

Creature — Angel

Flying, first strike, lifelink, protection from Demons and from Dragons

Some angels protect the meek and innocent. Others seek out and smite evil wherever it lurks.

5/5

Illustrated by Greg Staples

Standard
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Banishing Light (Journey into Nyx #5)

Banishing Light {2}{W}

Enchantment

When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.

Illustrated by Willian Murai

Standard
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Baral, Chief of Compliance (Aether Revolt #28)

Baral, Chief of Compliance {1}{U}

Legendary Creature — Human Wizard

Instant and sorcery spells you cast cost {1} less to cast.

Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.

“The echo of silence is music to my ears.”

1/3

Illustrated by Wesley Burt

Standard
Alchemy
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Basalt Monolith (Commander 2013 #237)

Basalt Monolith {3}

Artifact

Basalt Monolith doesn’t untap during your untap step.

{T}: Add {C}{C}{C}.

{3}: Untap Basalt Monolith.

Illustrated by Yeong-Hao Han

Standard
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Batterskull (New Phyrexia #130)

Batterskull {5}

Artifact — Equipment

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +4/+4 and has vigilance and lifelink.

{3}: Return Batterskull to its owner’s hand.

Equip {5}

Watermark: Phyrexian

Illustrated by Mark Zug

Standard
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Bayou (Vintage Masters #293)

Bayou

Land — Swamp Forest

({T}: Add {B} or {G}.)

Illustrated by Karl Kopinski

Part of the Reserved List

Standard
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Modern
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