41 – 60 of 163 cards where the mana cost is greater than or equal to {8} or the text includes “{8}”

Flayer of Loyalties (Commander Masters #715)

Flayer of Loyalties {8}{C}{C}

Creature — Eldrazi

When you cast this spell, gain control of target creature until end of turn. Untap that creature. Until end of turn, it has base power and toughness 10/10, and gains trample, annihilator 2, and haste.

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

Trample

10/10

Illustrated by John Tedrick

Standard
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Enter the Infinite (Gatecrash #34)

Enter the Infinite {8}{U}{U}{U}{U}

Sorcery

Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.

“Don’t just have an idea—have all of them.”
—Niv-Mizzet

Illustrated by Terese Nielsen

Standard
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Darksteel Colossus (Magic 2010 #208)

Darksteel Colossus {11}

Artifact Creature — Golem

Trample, indestructible

If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner’s library instead.

11/11

Illustrated by Carl Critchlow

Standard
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Shadow of Mortality (Streets of New Capenna #94)

Shadow of Mortality {13}{B}{B}

Creature — Avatar

If your life total is less than your starting life total, this spell costs {X} less to cast, where X is the difference.

“Build your towers as tall as you want. The shadow always reaches higher.”
—Message scrawled on an alley wall

7/7

Illustrated by Robin Olausson

Standard
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Octavia, Living Thesis (Outlaws of Thunder Junction Commander #103)

Octavia, Living Thesis {8}{U}{U}

Legendary Creature — Elemental Octopus

This spell costs {8} less to cast if you have eight or more instant and/or sorcery cards in your graveyard.

Ward {8}

Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature has base power and toughness 8/8 until end of turn.

8/8

Illustrated by Simon Dominic

Standard
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Maelstrom Colossus (Commander Legends #322)

Maelstrom Colossus {8}

Artifact Creature — Golem

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

“Nothing of the Maelstrom is quiet or easy.”
—Ajani Goldmane

7/7

Illustrated by Svetlin Velinov

Standard
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Platinum Emperion (Ultimate Masters #233)

Platinum Emperion {8}

Artifact Creature — Golem

Your life total can’t change. (You can’t gain or lose life. You can’t pay any amount of life except 0.)

It ignores such insignificant forces as time, entropy, and death.

8/8

Illustrated by Igor Kieryluk

Standard
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Visions of Glory (Midnight Hunt Commander #32)

Visions of Glory {4}{W}

Sorcery

Create a 1/1 white Human creature token for each creature you control.

Flashback {8}{W}{W}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Illustrated by Alexander Mokhov

Standard
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Visions of Dominance (Midnight Hunt Commander #37)

Visions of Dominance {2}{G}

Sorcery

Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on it.

Flashback {8}{G}{G}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Illustrated by Andrew Mar

Standard
Alchemy
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Icebreaker Kraken (Kaldheim #63)

Icebreaker Kraken {10}{U}{U}

Snow Creature — Kraken

This spell costs {1} less to cast for each snow land you control.

When Icebreaker Kraken enters the battlefield, artifacts and creatures target opponent controls don’t untap during that player’s next untap step.

Return three snow lands you control to their owner’s hand: Return Icebreaker Kraken to its owner’s hand.

8/8

Illustrated by Chris Cold

Standard
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Visions of Ruin (Midnight Hunt Commander #36)

Visions of Ruin {3}{R}

Sorcery

Each opponent sacrifices an artifact. For each artifact sacrificed this way, you create a Treasure token.

Flashback {8}{R}{R}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Illustrated by Andrew Mar

Standard
Alchemy
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Hulking Metamorph (The Brothers' War #79)

Hulking Metamorph {9}

Artifact Creature — Shapeshifter

Prototype {2}{U}{U} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

You may have Hulking Metamorph enter the battlefield as a copy of an artifact or creature you control, except it’s an artifact creature in addition to its other types, and its power and toughness are equal to Hulking Metamorph’s power and toughness.

7/7

Illustrated by Diego Gisbert

Standard
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Thrasta, Tempest's Roar (Modern Horizons 2 #178)

Thrasta, Tempest's Roar {10}{G}{G}

Legendary Creature — Dinosaur

This spell costs {3} less to cast for each other spell cast this turn.

Trample, haste

Trample over planeswalkers (This creature can deal excess combat damage to the controller of the planeswalker it’s attacking.)

Thrasta, Tempest’s Roar has hexproof as long as it entered the battlefield this turn.

7/7

Illustrated by Andrew Mar

Standard
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Lorthos, the Tidemaker (Commander Masters #103)

Lorthos, the Tidemaker {5}{U}{U}{U}

Legendary Creature — Octopus

Whenever Lorthos, the Tidemaker attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don’t untap during their controllers’ next untap steps.

When Lorthos emerges from his deepwater realm, the tides bow to his will and the coastline cowers in his presence.

8/8

Illustrated by Kekai Kotaki

Standard
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Primeval Protector (Neon Dynasty Commander #124)

Primeval Protector {10}{G}

Creature — Avatar

This spell costs {1} less to cast for each creature your opponents control.

When Primeval Protector enters the battlefield, put a +1/+1 counter on each other creature you control.

The earth shook in support of their cause, offering a champion of its own.

10/10

Illustrated by Jaime Jones

Standard
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Primal Surge (Avacyn Restored #189)

Primal Surge {8}{G}{G}

Sorcery

Exile the top card of your library. If it’s a permanent card, you may put it onto the battlefield. If you do, repeat this process.

With Avacyn’s return, the flow of life became a tidal wave.

Illustrated by David Rapoza

Standard
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Banned
Penny
Colossus of Akros (Theros #214)

Colossus of Akros {8}

Artifact Creature — Golem

Defender, indestructible

{10}: Monstrosity 10. (If this creature isn’t monstrous, put ten +1/+1 counters on it and it becomes monstrous.)

As long as Colossus of Akros is monstrous, it has trample and can attack as though it didn’t have defender.

10/10

Illustrated by Zack Stella

Standard
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The Cauldron of Eternity (Throne of Eldraine #82)

The Cauldron of Eternity {10}{B}{B}

Legendary Artifact

This spell costs {2} less to cast for each creature card in your graveyard.

Whenever a creature you control dies, put it on the bottom of its owner’s library.

{2}{B}, {T}, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.

Illustrated by Tomasz Jedruszek

Standard
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Bosh, Iron Golem (Commander 2021 #237)

Bosh, Iron Golem {8}

Legendary Artifact Creature — Golem

Trample

{3}{R}, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact’s mana value to any target.

As Glissa searches for the truth about Memnarch, Bosh searches to unearth the secrets of his past.

6/7

Illustrated by Brom

Standard
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Elder Deep-Fiend (Commander Legends #368)

Elder Deep-Fiend {8}

Creature — Eldrazi Octopus

Flash

Emerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature’s mana value.)

When you cast this spell, tap up to four target permanents.

5/6

Illustrated by Jason Felix

Standard
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