21 – 40 of 191 cards where the set is “frf”

Battlefront Krushok (Fate Reforged #125)

Battlefront Krushok {4}{G}

Creature — Beast

Battlefront Krushok can’t be blocked by more than one creature.

Each creature you control with a +1/+1 counter on it can’t be blocked by more than one creature.

Krushoks clear debris from fertile fields, fallow fields, and battlefields.

3/4

Watermark: Abzan

Illustrated by Steve Prescott

Standard
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Bloodfell Caves (Fate Reforged #165)

Bloodfell Caves

Land

Bloodfell Caves enters the battlefield tapped.

When Bloodfell Caves enters the battlefield, you gain 1 life.

{T}: Add {B} or {R}.

Illustrated by Adam Paquette

Standard
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Bloodfire Enforcers (Fate Reforged #93)

Bloodfire Enforcers {3}{R}

Creature — Human Monk

Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard.

Bloodfire practitioners train to focus their rage, building it deep inside themselves until they are ready to release it as a devastating attack.

5/2

Watermark: Jeskai

Illustrated by Yefim Kligerman

Standard
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Blossoming Sands (Fate Reforged #166)

Blossoming Sands

Land

Blossoming Sands enters the battlefield tapped.

When Blossoming Sands enters the battlefield, you gain 1 life.

{T}: Add {G} or {W}.

Illustrated by Sam Burley

Standard
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Break Through the Line (Fate Reforged #94)

Break Through the Line {1}{R}

Enchantment

{R}: Target creature with power 2 or less gains haste until end of turn and can’t be blocked this turn.

“If the Mardu were more in tune with their beasts, they would not scare so easily.”
—Jilaya, Temur whisperer

Illustrated by Clint Cearley

Standard
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Brutal Hordechief (Fate Reforged #64)

Brutal Hordechief {3}{B}

Creature — Orc Warrior

Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.

{3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block.

3/3

Watermark: Mardu

Illustrated by Tyler Jacobson

Standard
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Cached Defenses (Fate Reforged #126)

Cached Defenses {2}{G}

Sorcery

Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)

The glittering scales in the Abzan vaults represent mighty deeds of the past and protection for generations to come.

Watermark: Abzan

Illustrated by Zack Stella

Standard
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Channel Harm (Fate Reforged #7)

Channel Harm {5}{W}

Instant

Prevent all damage that would be dealt to you and permanents you control this turn by sources you don’t control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature.

Illustrated by David Gaillet

Standard
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Citadel Siege (Fate Reforged #8)

Citadel Siege {2}{W}{W}

Enchantment

As Citadel Siege enters the battlefield, choose Khans or Dragons.

• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.

• Dragons — At the beginning of combat on each opponent’s turn, tap target creature that player controls.

Illustrated by Steven Belledin

Standard
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Citadel Siege (Fate Reforged #8★)

Citadel Siege {2}{W}{W}

Enchantment

As Citadel Siege enters the battlefield, choose Khans or Dragons.

• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.

• Dragons — At the beginning of combat on each opponent’s turn, tap target creature that player controls.

Watermark: Shifting Khans/Dragons of Tarkir Logo

Illustrated by Steven Belledin

Standard
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Prints USD EUR TIX
Midnight Hunt Commander $0.23 €0.17
Commander 2021 $0.22 €0.19
Commander Anthology Volume II $0.27 €0.28
Commander 2016 $0.24 €0.28
Fate Reforged #8 $0.31 €0.19 0.02
Fate Reforged #8★
View all prints →

Foil versions of Crux of Fate and the Siege cycle in Fate Reforged were printed with special morphing watermarks that appeared as either the Khans or Dragons expansion symbol depending on your angle.
Cloudform (Fate Reforged #32)

Cloudform {1}{U}{U}

Enchantment

When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)

Enchanted creature has flying and hexproof.

Illustrated by Noah Bradley

Standard
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Collateral Damage (Fate Reforged #95)

Collateral Damage {R}

Instant

As an additional cost to cast this spell, sacrifice a creature.

Collateral Damage deals 3 damage to any target.

It is much easier to create fire than to contain it.

Illustrated by Ryan Barger

Standard
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Crucible of the Spirit Dragon (Fate Reforged #167)

Crucible of the Spirit Dragon

Land

{T}: Add {C}.

{1}, {T}: Put a storage counter on Crucible of the Spirit Dragon.

{T}, Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.

Illustrated by Jung Park

Standard
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Crux of Fate (Fate Reforged #65)

Crux of Fate {3}{B}{B}

Sorcery

Choose one —

• Destroy all Dragon creatures.

• Destroy all non-Dragon creatures.

Ugin’s whispered summons led Sarkhan Vol to the moment that would echo down the centuries and seal Tarkir’s fate: the primal battle between Ugin and Nicol Bolas.

Illustrated by Michael Komarck

Standard
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Crux of Fate (Fate Reforged #65★)

Crux of Fate {3}{B}{B}

Sorcery

Choose one —

• Destroy all Dragon creatures.

• Destroy all non-Dragon creatures.

Ugin’s whispered summons led Sarkhan Vol to the moment that would echo down the centuries and seal Tarkir’s fate: the primal battle between Ugin and Nicol Bolas.

Watermark: Shifting Khans/Dragons of Tarkir Logo

Illustrated by Michael Komarck

Standard
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Modern
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Cunning Strike (Fate Reforged #150)

Cunning Strike {3}{U}{R}

Instant

Cunning Strike deals 2 damage to target creature and 2 damage to target player or planeswalker.

Draw a card.

“The opponent who blocks the path, becomes the path.”
—Shu Yun, the Silent Tempest

Illustrated by Clint Cearley

Standard
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Daghatar the Adamant (Fate Reforged #9)

Daghatar the Adamant {3}{W}

Legendary Creature — Human Warrior

Vigilance

Daghatar the Adamant enters the battlefield with four +1/+1 counters on it.

{1}{B/G}{B/G}: Move a +1/+1 counter from target creature onto a second target creature.

“Our victories will protect a thousand generations.”

0/0

Watermark: Abzan

Illustrated by Zack Stella

Standard
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Dark Deal (Fate Reforged #66)

Dark Deal {2}{B}

Sorcery

Each player discards all the cards in their hand, then draws that many cards minus one.

The first khans of the Sultai relied on the magic of the rakshasa to ensure the survival of the clan.

Illustrated by Scott Murphy

Standard
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Defiant Ogre (Fate Reforged #96)

Defiant Ogre {5}{R}

Creature — Ogre Warrior

When Defiant Ogre enters the battlefield, choose one —

• Put a +1/+1 counter on Defiant Ogre.

• Destroy target artifact.

“I have no clan, but I still have purpose.”

3/5

Illustrated by Craig J Spearing

Standard
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Destructor Dragon (Fate Reforged #127)

Destructor Dragon {4}{G}{G}

Creature — Dragon

Flying

When Destructor Dragon dies, destroy target noncreature permanent.

After countless attacks on the Salt Road where it passes through the frozen tundra, the Abzan began to refer to the area as Atarka territory rather than Temur lands.

4/4

Watermark: Atarka

Illustrated by Peter Mohrbacher

Standard
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