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1 – 20 of 34 cards where the text includes “constellation”

Agent of Erebos (Journey into Nyx #59)

Agent of Erebos {3}{B}

Enchantment Creature — Zombie

Constellation — Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile target player’s graveyard.

Erebos’s minions hunt the Returned and warn those who consider the same folly.

2/2

Illustrated by Cyril Van Der Haegen

Standard
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Archon of Sun's Grace (Commander Masters #814)

Archon of Sun's Grace {2}{W}{W}

Creature — Archon

Flying, lifelink

Pegasus creatures you control have lifelink.

Constellation — Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying.

3/4

Illustrated by Matt Stewart

Standard
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Boon of the Spirit Realm (Commander Masters #720)

Boon of the Spirit Realm {3}{W}{W}

Enchantment

Constellation — Whenever Boon of the Spirit Realm or another enchantment enters the battlefield under your control, put a blessing counter on Boon of the Spirit Realm.

Creatures you control get +1/+1 for each blessing counter on Boon of the Spirit Realm.

Illustrated by Gaboleps

Standard
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Calix, Guided by Fate (March of the Machine: The Aftermath #26)

Calix, Guided by Fate {1}{G}{W}

Legendary Enchantment Creature — Human Druid

Constellation — Whenever Calix, Guided by Fate or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature.

Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that’s a copy of a nonlegendary enchantment you control. Do this only once each turn.

2/2

Watermark: Desparked

Illustrated by PINDURSKI

Standard
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Captivating Unicorn (Theros Beyond Death #6)

Captivating Unicorn {4}{W}

Creature — Unicorn

Constellation — Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls.

“Gazing at the unicorn, I felt closer to the majesty of Nyx than I ever had before.”
—Oineus, traveling merchant

4/4

Illustrated by Emrah Elmasli

Standard
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Composer of Spring (Commander Masters #739)

Composer of Spring {1}{G}

Creature — Satyr Bard

Constellation — Whenever an enchantment enters the battlefield under your control, you may put a land card from your hand onto the battlefield tapped. If you control six or more enchantments, instead you may put a creature or land card from your hand onto the battlefield tapped.

1/3

Illustrated by Gaboleps

Standard
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Daxos's Torment (Commander 2015 #18)

Daxos's Torment {3}{B}

Enchantment

Constellation — Whenever Daxos’s Torment or another enchantment enters the battlefield under your control, Daxos’s Torment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn.

The terrors of the Underworld travel alongside those who return to the mortal realm.

Illustrated by Jakub Kasper

Standard
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Doomwake Giant (Commander Masters #865)

Doomwake Giant {4}{B}

Enchantment Creature — Giant

Constellation — Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.

Crippling fear precedes it. A foul stench accompanies it. Death follows in its wake.

4/6

Illustrated by Kev Walker

Standard
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Dreadbringer Lampads (Commander 2015 #122)

Dreadbringer Lampads {4}{B}

Enchantment Creature — Nymph

Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can’t be blocked except by artifact creatures and/or creatures that share a color with it.)

4/2

Illustrated by Willian Murai

Standard
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Eidolon of Blossoms (Commander Masters #892)

Eidolon of Blossoms {2}{G}{G}

Enchantment Creature — Spirit

Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.

The emotional echoes of dryad gatherings attract lost souls.

2/2

Illustrated by Min Yum

Standard
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Eutropia the Twice-Favored (Theros Beyond Death #216)

Eutropia the Twice-Favored {1}{G}{U}

Legendary Creature — Human Wizard

Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn.

Nylea speaks to her in the windblown leaves; Thassa in the rushing tides.

2/2

Illustrated by Sara Winters

Standard
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Favored of Iroas (Theros Beyond Death #15)

Favored of Iroas {2}{W}

Creature — Human Soldier

Constellation — Whenever an enchantment enters the battlefield under your control, Favored of Iroas gains double strike until end of turn.

“The promise of victory fills my heart. There is no room for fear.”

2/2

Illustrated by John Severin Brassell

Standard
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Forgeborn Oreads (Journey into Nyx #98)

Forgeborn Oreads {2}{R}{R}

Enchantment Creature — Nymph

Constellation — Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to any target.

Purphoros shaped the oreads out of stray coals from his forge.

4/2

Illustrated by Ryan Yee

Standard
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Goldenhide Ox (Journey into Nyx #125)

Goldenhide Ox {5}{G}

Enchantment Creature — Ox

Constellation — Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able.

The temptation to take the ox’s golden hide is as irresistible as it is fatal.

5/4

Illustrated by Jack Wang

Standard
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Grim Guardian (Journey into Nyx #73)

Grim Guardian {2}{B}

Enchantment Creature — Zombie

Constellation — Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life.

Occasionally the living wander to the Rivers, but the wardens of Athreos ensure that only the dead pass.

1/4

Illustrated by Ryan Barger

Standard
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Harvestguard Alseids (Journey into Nyx #13)

Harvestguard Alseids {2}{W}

Enchantment Creature — Nymph

Constellation — Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn.

Not all shields are forged of iron or bronze.

2/3

Illustrated by Igor Kieryluk

Standard
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Humbler of Mortals (Journey into Nyx #127)

Humbler of Mortals {4}{G}{G}

Enchantment Creature — Elemental

Constellation — Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn.

The anger of the gods multiplied in Nyx, and the land awoke in dark echoes of their rage.

5/5

Illustrated by Jason Felix

Standard
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Nessian Wanderer (Commander Masters #905)

Nessian Wanderer {1}{G}

Creature — Satyr Scout

Constellation — Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

1/3

Illustrated by Matt Stewart

Standard
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Nexus Wardens (Theros Beyond Death #184)

Nexus Wardens {2}{G}

Creature — Satyr Archer

Reach

Constellation — Whenever an enchantment enters the battlefield under your control, you gain 2 life.

The Summer Nexus is a holy grove in Setessa where the starfields of Nyx glitter in the shadows.

1/4

Illustrated by Dan Murayama Scott

Standard
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Nylea's Colossus (Commander 2018 #33)

Nylea's Colossus {6}{G}

Enchantment Creature — Giant

Constellation — Whenever Nylea’s Colossus or another enchantment enters the battlefield under your control, double target creature’s power and toughness until end of turn.

“Those who seek my protection shall receive it.”
—Nylea, god of the hunt

6/6

Illustrated by Grzegorz Rutkowski

Standard
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