261 – 280 of 306 cards where the cards are Story Spotlights

Tempted by the Oriq (Strixhaven: School of Mages #58)

Tempted by the Oriq {1}{U}{U}{U}

Sorcery

For each opponent, gain control of up to one target creature or planeswalker that player controls with mana value 3 or less.

To exact his vengeance, Extus needed followers. His infiltrators recruited promising mage-students from the very halls he sought to destroy.

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Illustrated by Billy Christian

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Tentative Connection (Ikoria: Lair of Behemoths #138)

Tentative Connection {3}{R}

Sorcery

This spell costs {3} less to cast if you control a creature with menace.

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Lukka was ordered to kill a threat. He chose to make a friend.

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Illustrated by Kieran Yanner

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Thaumatic Compass // Spires of Orazca (Ixalan #249)
Thaumatic Compass // Spires of Orazca (Ixalan #249)

Thaumatic Compass {2}

Artifact

{3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass.

“Clearly, it indicates the aetheric azimuth of …”
—Jace Beleren

Spires of Orazca

Land

(Transforms from Thaumatic Compass.)

{T}: Add {C}.

{T}: Untap target attacking creature an opponent controls and remove it from combat.

“… a cryptic objective.”
—Jace Beleren

Watermark: Planeswalker

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Illustrated by Yeong-Hao Han

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The Celestus (Innistrad: Midnight Hunt #252)

The Celestus {3}

Legendary Artifact

If it’s neither day nor night, it becomes day as The Celestus enters the battlefield.

{T}: Add one mana of any color.

{3}, {T}: If it’s night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.

Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.

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Illustrated by Jonas De Ro

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The Chase Is On (Murders at Karlov Manor #116)

The Chase Is On {2}{R}

Instant

Target creature gets +3/+0 and gains first strike until end of turn. Investigate. (Create a Clue token. It’s an artifact with “{2}, Sacrifice this artifact: Draw a card.”)

Etrata evaded the Boros arresters and Azorius lawmages, but not even a master assassin could give Kaya the slip.

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Illustrated by Diego Gisbert

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The Elderspell (War of the Spark #89)

The Elderspell {B}{B}

Sorcery

Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way.

The path to power is often paved with atrocities.

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Illustrated by Daarken

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The Fall of Kroog (The Brothers' War #133)

The Fall of Kroog {4}{R}{R}

Sorcery

Choose target opponent. Destroy target land that player controls. The Fall of Kroog deals 3 damage to that player and 1 damage to each creature they control.

As retaliation for the Warlord’s ambush at the peace summit, Mishra leveled Yotia’s capital city.

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Illustrated by David Auden Nash

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The Stasis Coffin (The Brothers' War #245)

The Stasis Coffin {3}

Legendary Artifact

{2}, {T}, Exile The Stasis Coffin: You gain protection from everything until your next turn.

Tawnos built it to be absolutely impermeable to any force inside. Luckily it worked for any force outside as well.

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Illustrated by Artur Nakhodkin

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The Temporal Anchor (The Brothers' War #82)

The Temporal Anchor {3}{U}{U}{U}

Legendary Artifact

At the beginning of your upkeep, scry 2.

Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library.

During your turn, you may play cards exiled with The Temporal Anchor.

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Illustrated by Kekai Kotaki

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The Trickster-God's Heist (Kaldheim #232)

The Trickster-God's Heist {2}{U}{B}

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — You may exchange control of two target creatures.

II — You may exchange control of two target nonbasic, noncreature permanents that share a card type.

III — Target player loses 3 life and you gain 3 life.

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Illustrated by Randy Vargas

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The World Tree (Kaldheim #275)

The World Tree

Land

The World Tree enters the battlefield tapped.

{T}: Add {G}.

As long as you control six or more lands, lands you control have “{T}: Add one mana of any color.”

{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle.

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Illustrated by Anastasia Ovchinnikova

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Thousand-Year Storm (Guilds of Ravnica #207)

Thousand-Year Storm {4}{U}{R}

Enchantment

Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you’ve cast before it this turn. You may choose new targets for the copies.

Ral’s storm crackled with mystical detections: Planeswalkers were infiltrating Ravnica.

Watermark: Planeswalker

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Illustrated by Dimitar Marinski

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Thraben Exorcism (Innistrad: Midnight Hunt #39)

Thraben Exorcism {1}{W}

Instant

Exile target Spirit, creature with disturb, or enchantment.

Chandra, Teferi, and Arlinn sought clues to the Moonsilver Key’s whereabouts while Kaya dispatched the spirits obstructing their path.

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Illustrated by Matt Stewart

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Thwart the Enemy (Ikoria: Lair of Behemoths #173)

Thwart the Enemy {2}{G}

Instant

Prevent all damage that would be dealt this turn by creatures your opponents control.

“Your prey is in my custody now. Withdraw.”
—Vivien Reid

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Illustrated by Chris Rallis

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Tocasia's Dig Site (The Brothers' War #266)

Tocasia's Dig Site

Land

{T}: Add {C}.

{3}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Sent by their noble parents to toughen up and learn something of the world’s past, Urza and Mishra instead uncovered Terisiare’s future.

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Illustrated by Nadia Hurianova

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Tocasia's Welcome (The Brothers' War #30)

Tocasia's Welcome {2}{W}

Enchantment

Whenever one or more creatures with mana value 3 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn.

“Your father was a dear friend to whom I owe much. He wanted me to look after you, to care for you should something happen to him.”

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Illustrated by Johan Grenier

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Topple the Statue (War of the Spark #35)

Topple the Statue {2}{W}

Instant

Tap target permanent. If it’s an artifact, destroy it.

Draw a card.

Bolas cared little when his statue fell, thinking it a useful distraction, underestimating the surge of resolve it gave his opponents.

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Illustrated by Sidharth Chaturvedi

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Transcendent Message (March of the Machine #83)

Transcendent Message {X}{U}{U}{U}{U}

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Draw X cards.

Wrenn reached out to Teferi through the Blind Eternities, and an impossible connection flared across the vast emptiness.

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Illustrated by Liiga Smilshkalne

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Traumatic Revelation (March of the Machine #127)

Traumatic Revelation {1}{B}

Sorcery

Target opponent reveals their hand. You may choose a creature or battle card from it. If you do, that player discards that card. If you don’t, incubate 3. (Create an Incubator token with three +1/+1 counters on it and “{2}: Transform this artifact.” It transforms into a 0/0 Phyrexian artifact creature.)

“My new form must be hard to understand.”

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Illustrated by Cristi Balanescu

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Triumphant Surge (Theros Beyond Death #41)

Triumphant Surge {3}{W}

Instant

Destroy target creature with power 4 or greater. You gain 3 life.

Not even death can quench a hero’s inner fire.

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Illustrated by Daarken

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