The Celestus (Innistrad: Midnight Hunt #252)

穹天儀 {3}

傳奇神器

如果當前既非白晝也非黑夜,則於穹天儀進戰場時成為白晝。

{T}:加一點任意顏色的魔法力。

{3}{T}:如果當前是黑夜,則成為白晝。若否,則成為黑夜。只能於巫術時機起動。

每當白晝成為黑夜或黑夜成為白晝時,你獲得1點生命。你可以抽一張牌。若你如此作,則棄一張牌。

DailyMTG Story Spotlight

Illustrated by Jonas De Ro

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 穹天儀:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If you choose to draw a card with The Celestus but some effect replaces that card draw with something else, you will still have to discard a card. (2021-09-24)
  • If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time. (2021-09-24)
  • Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game. (2021-09-24)
  • Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change. (2021-09-24)
  • If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night. (2021-09-24)
  • If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day. (2021-09-24)
  • For more information about Day and Night and the Daybound and Nightbound abilities, please see the Innistrad: Midnight Hunt Mechanics atricle (magic.wizards.com/en/articles/archi…). (2021-09-24)