10641 – 10660 of 10,923 cards where the card is available on Arena

Whispering Wizard (Innistrad: Crimson Vow #88)

Whispering Wizard {3}{U}

Creature — Human Wizard

Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. This ability triggers only once each turn.

Ivold was aghast when his device revealed the full scope of the geist infestation.

3/2

Illustrated by E. M. Gist

Standard
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Whisper of the Dross (Phyrexia: All Will Be One #117)

Whisper of the Dross {B}

Instant

Target creature gets -1/-1 until end of turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

“Live or die, you serve the Steel Thanes now.”

Illustrated by Eli Minaya

Standard
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Whisper Squad (Ikoria: Lair of Behemoths #105)

Whisper Squad {B}

Creature — Human Soldier

{1}{B}: Search your library for a card named Whisper Squad, put it onto the battlefield tapped, then shuffle.

Ears can’t hear them. Eyes see too many of them.

1/1

Illustrated by Stepan Alekseev

Standard
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White Dragon (Adventures in the Forgotten Realms #41)

White Dragon {4}{W}{W}

Creature — Dragon

Flying

Cold Breath — When White Dragon enters the battlefield, tap target creature an opponent controls. That creature doesn’t untap during its controller’s next untap step.

White dragons are unparalleled hunters, keenly focused on slaughtering their enemies.

4/4

Illustrated by Billy Christian

Standard
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White Orchid Phantom (Modern Horizons 3 #47)

White Orchid Phantom {W}{W}

Creature — Spirit Knight

Flying, first strike

When White Orchid Phantom enters the battlefield, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

His oath required no service beyond death, but his honor demanded it.

2/2

Illustrated by Zoltan Boros

Standard
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White Sun's Twilight (Phyrexia: All Will Be One #38)

White Sun's Twilight {X}{W}{W}

Sorcery

You gain X life. Create X 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and “This creature can’t block.” If X is 5 or more, destroy all other creatures. (Players dealt combat damage by a creature with toxic 1 also get a poison counter.)

Illustrated by Julian Kok Joon Wen

Standard
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Wicked Guardian (Throne of Eldraine #109)

Wicked Guardian {3}{B}

Creature — Human Noble

When Wicked Guardian enters the battlefield, you may have it deal 2 damage to another creature you control. If you do, draw a card.

“Some are born to greatness. You were born to scrub greatness’s floors.”

4/2

Illustrated by Matt Stewart

Standard
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Wicked Slumber (March of the Machine #84)

Wicked Slumber {3}{U}

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Tap up to two target creatures. Put a stun counter on either of them. Then put a stun counter on either of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Illustrated by Anato Finnstark

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Wicked Visitor (Wilds of Eldraine #118)

Wicked Visitor {1}{B}

Creature — Nightmare

Whenever an enchantment you control is put into a graveyard from the battlefield, each opponent loses 1 life.

Amalgamations of many childhood nightmares stalked the realm of dreams, feeding on the collective terror of all those trapped in the Wicked Slumber.

2/2

Illustrated by Nicholas Gregory

Standard
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Wicked Wolf (Throne of Eldraine #181)

Wicked Wolf {2}{G}{G}

Creature — Wolf

When Wicked Wolf enters the battlefield, it fights up to one target creature you don’t control.

Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it.

3/3

Illustrated by Tomasz Jedruszek

Standard
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Wickerwing Effigy (Alchemy: Innistrad #61)

Wickerwing Effigy {3}

Artifact Creature — Scarecrow

Defender

You may look at the top card of your library any time.

You may cast creature spells from the top of your library.

Whenever you cast a creature spell from your library, it becomes a black Bird in addition to its other colors and types, has flying, and has base power and toughness 1/1.

1/4

Illustrated by Isis

Standard
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Widespread Brutality (War of the Spark #226)

Widespread Brutality {1}{B}{R}{R}

Sorcery

Amass Zombies 2, then the Army you amassed deals damage equal to its power to each non-Army creature. (To amass Zombies 2, put two +1/+1 counters on an Army you control. It’s also a Zombie. If you don’t control an Army, create a 0/0 black Zombie Army creature token first.)

Illustrated by Victor Adame Minguez

Standard
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Widespread Thieving (Streets of New Capenna #130)

Widespread Thieving {2}{R}

Enchantment

Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Whenever you cast a multicolored spell, create a Treasure token. Then you may pay {W}{U}{B}{R}{G}. If you do, you may play the exiled card without paying its mana cost.

Illustrated by Andrew Mar

Standard
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Wight (Adventures in the Forgotten Realms #127)

Wight {1}{B}

Creature — Zombie Soldier

Wight enters the battlefield tapped.

Life Drain — Whenever a creature dealt damage by Wight this turn dies, create a tapped 2/2 black Zombie creature token and exile that card.

Wights want the world to resound with echoes of their own cruel hatred.

3/2

Illustrated by Slawomir Maniak

Standard
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Wight of Precinct Six (Jumpstart #287)

Wight of Precinct Six {1}{B}

Creature — Zombie

Wight of Precinct Six gets +1/+1 for each creature card in your opponents’ graveyards.

Even the lost and undead need a protector.

1/1

Illustrated by Ryan Barger

Standard
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Wight of the Reliquary (Modern Horizons 3 #207)

Wight of the Reliquary {B}{G}

Creature — Zombie Knight

Vigilance

Wight of the Reliquary gets +1/+1 for each creature card in your graveyard.

{T}, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.

Her new demonic overlords prized her knowledge of Bant’s landscape.

2/2

Illustrated by Scott Murphy

Standard
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Wildborn Preserver (Throne of Eldraine #182)

Wildborn Preserver {1}{G}

Creature — Elf Archer

Flash

Reach

Whenever another non-Human creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on Wildborn Preserver.

2/2

Illustrated by Lius Lasahido

Standard
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Wild Ceratok (Guilds of Ravnica #150)

Wild Ceratok {3}{G}

Creature — Rhino

Once part of a wealthy merchant’s private zoo, the herd roams feral throughout the Tenth, where it will remain until the guilds can agree to relocate, cull, or befriend it.

4/3

Illustrated by Svetlin Velinov

Standard
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Wilderness Reclamation (Ravnica Allegiance #149)

Wilderness Reclamation {3}{G}

Enchantment

At the beginning of your end step, untap all lands you control.

“Walls crack. Buildings fall. Always the wilds return.”
—Domri Rade

Illustrated by Tyler Walpole

Standard
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Wildest Dreams (Kaladesh Remastered #187)

Wildest Dreams {X}{X}{G}

Sorcery

Return X target cards from your graveyard to your hand. Exile Wildest Dreams.

Illustrated by Daniel Ljunggren

Standard
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