6181 – 6200 of 6,209 cards where the mana cost is greater than or equal to {R} or the text includes “{r}”

Zara, Renegade Recruiter (The Lost Caverns of Ixalan Commander #297)

Zara, Renegade Recruiter {3}{U}{R}

Legendary Creature — Human Pirate

Flying

Whenever Zara, Renegade Recruiter attacks, look at defending player’s hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner’s hand at the beginning of the next end step.

4/3

Illustrated by Chris Rallis

Standard
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Zariel, Archduke of Avernus (Adventures in the Forgotten Realms #172)

Zariel, Archduke of Avernus {2}{R}{R}

Legendary Planeswalker — Zariel

+1: Creatures you control get +1/+0 and gain haste until end of turn.

0: Create a 1/1 red Devil creature token with “When this creature dies, it deals 1 damage to any target.”

−6: You get an emblem with “At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase.”

Loyalty: 4

Illustrated by Heonhwa Choe

Standard
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Zealot of the God-Pharaoh (Game Night 2019 #45)

Zealot of the God-Pharaoh {3}{R}

Creature — Minotaur Archer

{4}{R}: Zealot of the God-Pharaoh deals 2 damage to target opponent or planeswalker.

The God-Pharaoh’s most devoted took it upon themselves to follow his example.

4/3

Illustrated by Gabor Szikszai

Standard
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Zealous Conscripts (Modern Masters 2017 #116)

Zealous Conscripts {4}{R}

Creature — Human Warrior

Haste

When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

3/3

Illustrated by Steve Prescott

Standard
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Zedruu the Greathearted (Commander 2016 #231)

Zedruu the Greathearted {1}{U}{R}{W}

Legendary Creature — Minotaur Monk

At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.

{U}{R}{W}: Target opponent gains control of target permanent you control.

2/4

Illustrated by Mark Zug

Standard
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Zektar Shrine Expedition (Zendikar #155)

Zektar Shrine Expedition {1}{R}

Enchantment

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition.

Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step.

Illustrated by Justin Sweet

Standard
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Zendikar Incarnate (Commander 2018 #195)

Zendikar Incarnate {2}{R}{G}

Creature — Elemental

Zendikar Incarnate’s power is equal to the number of lands you control.

“Her people angered Zendikar, and they faced the land’s wrath. That is why Nissa is the last of the animists.”
—Numa, Joraga chieftain

*/4

Illustrated by Lucas Graciano

Standard
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Zenith Flare (Ikoria: Lair of Behemoths #217)

Zenith Flare {2}{R}{W}

Instant

Zenith Flare deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard.

“I defy this world to try our defenses now. Send pterons and skycats. Send Vadrok!”
—Janae, Coppercoat architect

Illustrated by Jonas De Ro

Standard
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Zerapa Minotaur (Prophecy #108)

Zerapa Minotaur {2}{R}{R}

Creature — Minotaur

First strike

{2}: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability.

There’s no difference between bone and crystal when it’s piercing your throat.

3/3

Illustrated by Mark Zug

Standard
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Zevlor, Elturel Exile (Commander Legends: Battle for Baldur's Gate #296)

Zevlor, Elturel Exile {1}{U}{B}{R}

Legendary Creature — Tiefling Warrior

Haste

{2}, {T}: When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.

4/2

Illustrated by David Rapoza

Standard
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Zhur-Taa Ancient (Dragon's Maze #119)

Zhur-Taa Ancient {3}{R}{G}

Creature — Beast

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Many Ravnicans think of nature as orderly groves and elf-tended rot farms. They haven’t seen the Gruul wilds.

7/5

Watermark: Gruul

Illustrated by Adam Paquette

Standard
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Zhur-Taa Druid (Commander 2016 #232)

Zhur-Taa Druid {R}{G}

Creature — Human Druid

{T}: Add {G}.

Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.

“Only the decadent think magic should be pristine and without cost.”

1/1

Illustrated by Mark Winters

Standard
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Zhur-Taa Goblin (Ravnica Allegiance #215)

Zhur-Taa Goblin {R}{G}

Creature — Goblin Berserker

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Among the Zhur-Taa Clan, goblins are the first to enter battlefury. When the battle is over, the survivors are still frothing at the mouth, looking for someone to hit.

2/2

Watermark: Gruul

Illustrated by Wayne Reynolds

Standard
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Zhur-Taa Swine (Gatecrash #210)

Zhur-Taa Swine {3}{R}{G}

Creature — Boar

Bloodrush{1}{R}{G}, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.

Gurley was the first to domesticate one, though his widow didn’t take much solace in that accomplishment.

5/4

Watermark: Gruul

Illustrated by Yeong-Hao Han

Standard
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Ziatora's Envoy (Streets of New Capenna #232)

Ziatora's Envoy {1}{B}{R}{G}

Creature — Lizard Warrior

Trample

Whenever Ziatora’s Envoy deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don’t, put that card into your hand.

Blitz {2}{B}{R}{G}

5/4

Watermark: Riveteers

Illustrated by Tuan Duong Chu

Standard
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Ziatora, the Incinerator (Streets of New Capenna #231)

Ziatora, the Incinerator {3}{B}{R}{G}

Legendary Creature — Demon Dragon

Flying

At the beginning of your end step, you may sacrifice another creature. When you do, Ziatora, the Incinerator deals damage equal to that creature’s power to any target and you create three Treasure tokens.

6/6

Watermark: Riveteers

Illustrated by Chris Rahn

Standard
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Zilortha, Strength Incarnate (Commander Masters #366)

Zilortha, Strength Incarnate {3}{R}{G}

Legendary Creature — Dinosaur

Trample

Lethal damage dealt to creatures you control is determined by their power rather than their toughness.

“Many thought they knew its weakness. They are dead.”
—Kelsien, the Plague

7/3

Illustrated by Chase Stone

Standard
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Zirilan of the Claw (Mirage #204)

Zirilan of the Claw {3}{R}{R}

Legendary Creature — Lizard Shaman

{1}{R}{R}, {T}: Search your library for a Dragon permanent card, put that card onto the battlefield, then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.

3/4

Illustrated by Andrew Robinson

Part of the Reserved List

Standard
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Zoanthrope (Warhammer 40,000 Commander #149)

Zoanthrope {X}{U}{R}

Creature — Tyranid

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Flying, ward {2}

Warp Blast — When Zoanthrope enters the battlefield, it deals X damage to any target.

0/0

Illustrated by Billy Christian

Standard
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Zodiac Dog (Portal Three Kingdoms #130)

Zodiac Dog {2}{R}

Creature — Dog

Mountainwalk (This creature can’t be blocked as long as defending player controls a Mountain.)

“… Jiang Wei alone still strove with might and main: / Nine times more he fought the north—in vain… .”

2/2

Illustrated by Qi Baocheng

Standard
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