41 – 60 of 127 cards where the artist name includes “proce”

Grim Backwoods (Commander 2020 #278)

Grim Backwoods

Land

{T}: Add {C}.

{2}{B}{G}, {T}, Sacrifice a creature: Draw a card.

“I love what they’ve done with the place.”
—Liliana Vess

Illustrated by Vincent Proce

Standard
Alchemy
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Explorer
Modern
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Timeless
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Pauper
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Penny
Grizzly Ghoul (Innistrad: Midnight Hunt #226)

Grizzly Ghoul {2}{B}{G}

Creature — Zombie Bear

Trample

Grizzly Ghoul enters the battlefield with a +1/+1 counter on it for each creature that died this turn.

The hunters spent the evening celebrating their kill and the rest of the night running from it.

4/3

Illustrated by Vincent Proce

Standard
Alchemy
Pioneer
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Modern
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Timeless
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Guardian Automaton (Magic Origins #227)

Guardian Automaton {4}

Artifact Creature — Construct

When Guardian Automaton dies, you gain 3 life.

The wealthy in the city of Ghirapur outfit their lives with grand machines, entrusting even their children to filigree and gears.

3/3

Illustrated by Vincent Proce

Standard
Alchemy
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Modern
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Timeless
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Hammer of Ruin (Worldwake #124)

Hammer of Ruin {2}

Artifact — Equipment

Equipped creature gets +2/+0.

Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls.

Equip {2}

By hammer forged, and by hammer undone.

Illustrated by Vincent Proce

Standard
Alchemy
Pioneer
Explorer
Modern
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Brawl
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Timeless
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Penny
Hanweir Battlements (Eldritch Moon #204)
Meld - EMN Hanweir Top

Hanweir Battlements

Land

{T}: Add {C}.

{R}, {T}: Target creature gains haste until end of turn.

{3}{R}{R}, {T}: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

Illustrated by Vincent Proce

Standard
Alchemy
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Modern
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Timeless
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Hanweir Garrison (Eldritch Moon #130a)
Meld - EMN Hanweir Bottom

Hanweir Garrison {2}{R}

Creature — Human Soldier

Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking.

(Melds with Hanweir Battlements.)

“We’re ready for anything!”

2/3

Illustrated by Vincent Proce

Standard
Alchemy
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Modern
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Timeless
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Penny
Hanweir, the Writhing Township (Eldritch Moon #130b)

Hanweir, the Writhing Township

Legendary Creature — Eldrazi Ooze

Trample, haste

Whenever Hanweir, the Writhing Township attacks, create two 3/2 colorless Eldrazi Horror creature tokens that are tapped and attacking.

7/4

Illustrated by Vincent Proce

Standard
Alchemy
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Modern
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Legacy
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Vintage
Timeless
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Harsh Scrutiny (Kaladesh #85)

Harsh Scrutiny {B}

Sorcery

Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1.

“If you’ve done nothing wrong, you have nothing to fear.”
—Enforcer-Chief Ranaj

Illustrated by Vincent Proce

Standard
Alchemy
Pioneer
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Modern
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Timeless
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Penny
Havengul Skaab (Avacyn Restored #60)

Havengul Skaab {5}{U}

Creature — Zombie Horror

Whenever Havengul Skaab attacks, return another creature you control to its owner’s hand.

An abomination so violent that the other fiends tremble at the sight of it.

4/5

Illustrated by Vincent Proce

Standard
Alchemy
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Explorer
Modern
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Legacy
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Timeless
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Penny
Hedron Fields of Agadeem (March of the Machine Commander #146)

Hedron Fields of Agadeem

Plane — Zendikar

Creatures with power 7 or greater can’t attack or block.

Whenever chaos ensues, create a 7/7 colorless Eldrazi creature token with annihilator 1. (Whenever it attacks, defending player sacrifices a permanent.)

Illustrated by Vincent Proce

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Herald of Anguish (Aether Revolt #64)

Herald of Anguish {5}{B}{B}

Creature — Demon

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you’re done activating mana abilities pays for {1}.)

Flying

At the beginning of your end step, each opponent discards a card.

{1}{B}, Sacrifice an artifact: Target creature gets -2/-2 until end of turn.

5/5

Illustrated by Vincent Proce

Standard
Alchemy
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Modern
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Heretic's Punishment (Innistrad #147)

Heretic's Punishment {4}{R}

Enchantment

{3}{R}: Choose any target, then mill three cards. Heretic’s Punishment deals damage to that permanent or player equal to the highest mana value among the milled cards.

Illustrated by Vincent Proce

Standard
Alchemy
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Hogaak, Arisen Necropolis (Modern Horizons #202)

Hogaak, Arisen Necropolis {5}{B/G}{B/G}

Legendary Creature — Avatar

You can’t spend mana to cast this spell.

Convoke, delve (Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color. Each card you exile from your graveyard pays for {1}.)

You may cast Hogaak, Arisen Necropolis from your graveyard.

Trample

8/8

Illustrated by Vincent Proce

Standard
Alchemy
Pioneer
Explorer
Modern
Banned
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Penny
Hogaak, Arisen Necropolis // Hogaak, Arisen Necropolis (Modern Horizons Art Series #42)
Hogaak, Arisen Necropolis // Hogaak, Arisen Necropolis (Modern Horizons Art Series #42)

Hogaak, Arisen Necropolis

Card

Hogaak, Arisen Necropolis

Card

Illustrated by Vincent Proce

Not Legal This card is memorabilia and not legal for play.

Hostile Takeover (Streets of New Capenna #191)

Hostile Takeover {2}{U}{B}{R}

Sorcery

Up to one target creature has base power and toughness 1/1 until end of turn. Up to one other target creature has base power and toughness 4/4 until end of turn. Then Hostile Takeover deals 3 damage to each creature.

Ob Nixilis smiled. It had been over one thousand years since his last conquest.

Watermark: Maestros

DailyMTG Story Spotlight

Illustrated by Vincent Proce

Standard
Alchemy
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Modern
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Penny
Hydra Broodmaster (Commander 2021 #194)

Hydra Broodmaster {4}{G}{G}

Creature — Hydra

{X}{X}{G}: Monstrosity X. (If this creature isn’t monstrous, put X +1/+1 counters on it and it becomes monstrous.)

When Hydra Broodmaster becomes monstrous, create X X/X green Hydra creature tokens.

7/7

Illustrated by Vincent Proce

Standard
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Infestation Expert // Infested Werewolf (Innistrad: Crimson Vow #206)
Infestation Expert // Infested Werewolf (Innistrad: Crimson Vow #206)

Infestation Expert {4}{G}

Creature — Human Werewolf

Whenever Infestation Expert enters the battlefield or attacks, create a 1/1 green Insect creature token.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

There’s only so many times she can take being asked …

3/4

Infested Werewolf

Color Indicator: Green Creature — Werewolf

Whenever Infested Werewolf enters the battlefield or attacks, create two 1/1 green Insect creature tokens.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

… “What’s bugging you?”

4/5

Illustrated by Vincent Proce

Standard
Alchemy
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Explorer
Modern
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Timeless
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Pauper
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Penny
Inquisitor's Ox (Shadows over Innistrad #24)

Inquisitor's Ox {3}{W}

Creature — Ox

Delirium — Inquisitor’s Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard.

Many fields now lie fallow in Gavony, as the oxen have been confiscated to perform other duties.

2/5

Illustrated by Vincent Proce

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
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Timeless
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Pauper
Oathbreaker
Penny
Jace, Unraveler of Secrets (San Diego Comic-Con 2017 #69)

Jace, Unraveler of Secrets {3}{U}{U}

Legendary Planeswalker — Jace

+1: Scry 1, then draw a card.

−2: Return target creature to its owner’s hand.

−8: You get an emblem with “Whenever an opponent casts their first spell each turn, counter that spell.”

Loyalty: 5

Illustrated by Vincent Proce

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
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Timeless
Commander
Pauper
Oathbreaker
Penny