Hanweir Battlements (Eldritch Moon #204)

ハンウィアーの要塞

土地

{T}:あなたのマナ・プールに{C}を加える。

{R}, {T}:クリーチャー1体を対象とする。ターン終了時まで、それは速攻を得る。

{3}{R}{R}, {T}:あなたがハンウィアーの要塞と「ハンウィアー守備隊」という名前のクリーチャーを1体コントロールしているとともにそれらのオーナーでもあるなら、それらを追放し、その後それらをのたうつ居住区、ハンウィアーへと合体させる。

Illustrated by Vincent Proce

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for ハンウィアーの要塞:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • You choose which opponent or planeswalker controlled by an opponent each token is attacking as it enters the battlefield. It doesn’t have to be the same opponent or planeswalker that the trigger’s source is attacking, and the tokens don’t both have to attack the same player or planeswalker. (2016-07-13)
  • On the turn they enter the battlefield, the tokens are never declared as attacking creatures. They simply enter the battlefield attacking. They won’t cause any abilities that trigger “whenever a creature attacks” to trigger. (2016-07-13)
  • If another ability of a source you control triggers when attackers are declared, such as that of Hamlet Captain, you may have it resolve before or after that of Hanweir, the Writhing Township. If that ability has targets, it won’t be able to target the tokens. (2016-07-13)
  • For more information on meld cards, see the Eldritch Moon mechanics article (magic.wizards.com/en/articles/archi…). (2016-07-13)