Herald of Anguish (Aether Revolt #64)

Araldo dell'Angoscia {5}{B}{B}

Creatura — Demone

Improvvisare (I tuoi artefatti possono aiutarti a lanciare questa magia. Ogni artefatto che TAPpi dopo aver attivato le abilità di mana corrisponde al pagamento di {1}.)

Volare

All'inizio della tua sottofase finale, ogni avversario scarta una carta.

{1}{B}, Sacrifica un artefatto: Una creatura bersaglio prende -2/-2 fino alla fine del turno.

5/5

Illustrated by Vincent Proce

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Araldo dell'Angoscia:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Improvise doesn't change a spell's mana cost or mana value. (2017-02-09)
  • When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated. (2017-02-09)
  • Because improvise isn't an alternative cost, it can be used in conjunction with alternative costs. (2017-02-09)
  • Improvise can't pay for {W}, {U}, {B}, {R}, {G}, or {C} mana symbols in a spell's total cost. (2017-02-09)
  • Improvise can't be used to pay for anything other than the cost of casting the spell. For example, it can't be used during the resolution of an ability that says “Counter target spell unless its controller pays {3}.” (2017-02-09)
  • If an artifact you control has a mana ability with {T} in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spell's costs. You won't be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for improvise. (2017-02-09)
  • Tapping an artifact won't cause its abilities to stop applying unless those abilities say so. (2017-02-09)
  • Equipment attached to a creature doesn't become tapped when that creature becomes tapped, and tapping that Equipment doesn't cause the creature to become tapped. (2017-02-09)