41 – 60 of 158 cards where the set is “dka”

Evolving Wilds (Dark Ascension #155)

Evolving Wilds

Land

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

“Our world is vast, but Thraben is its heart. The cathedral must stand even if the hinterlands are lost.”
—Thalia, Knight-Cathar

Illustrated by Cliff Childs

Standard
Alchemy
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Modern
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Executioner's Hood (Dark Ascension #148)

Executioner's Hood {2}

Artifact — Equipment

Equipped creature has intimidate. (This creature can’t be blocked except by artifact creatures and/or creatures that share a color with it.)

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Illustrated by Anthony Palumbo

Standard
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Faithless Looting (Dark Ascension #87)

Faithless Looting {R}

Sorcery

Draw two cards, then discard two cards.

Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

“Avacyn has abandoned us! We have nothing left except what we can take!”

Illustrated by Gabor Szikszai

Standard
Alchemy
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Modern
Banned
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Faith's Shield (Dark Ascension #7)

Faith's Shield {W}

Instant

Target permanent you control gains protection from the color of your choice until end of turn.

Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.

Illustrated by Svetlin Velinov

Standard
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Falkenrath Aristocrat (Dark Ascension #138)

Falkenrath Aristocrat {2}{B}{R}

Creature — Vampire Noble

Flying, haste

Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.

“Your blood is quite pleasing. A pity there’s not enough for both of us.”

4/1

Illustrated by Igor Kieryluk

Standard
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Modern
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Falkenrath Torturer (Dark Ascension #60)

Falkenrath Torturer {2}{B}

Creature — Vampire

Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.

“There was a time when our cages rang with wailing. Now only a handful of these whimpering fools remain.”

2/1

Illustrated by Steve Argyle

Standard
Alchemy
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Modern
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Farbog Boneflinger (Dark Ascension #61)

Farbog Boneflinger {4}{B}

Creature — Zombie

When Farbog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn.

“Here are some bones for you to choke on, dear brother!”
—Gisa, to Geralf

2/2

Illustrated by Tomasz Jedruszek

Standard
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Favor of the Woods (Dark Ascension #113)

Favor of the Woods {2}{G}

Enchantment — Aura

Enchant creature

Whenever enchanted creature blocks, you gain 3 life.

Feeling abandoned by Avacyn, some Kessigers turned to the pagan rituals of their ancestors.

Illustrated by Tomasz Jedruszek

Standard
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Feed the Pack (Dark Ascension #114)

Feed the Pack {5}{G}

Enchantment

At the beginning of your end step, you may sacrifice a nontoken creature. If you do, create X 2/2 green Wolf creature tokens, where X is the sacrificed creature’s toughness.

Illustrated by Steve Prescott

Standard
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Modern
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Fiend of the Shadows (Dark Ascension #62)

Fiend of the Shadows {3}{B}{B}

Creature — Vampire Wizard

Flying

Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.

Sacrifice a Human: Regenerate Fiend of the Shadows.

3/3

Illustrated by Igor Kieryluk

Standard
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Modern
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Fires of Undeath (Dark Ascension #88)

Fires of Undeath {2}{R}

Instant

Fires of Undeath deals 2 damage to any target.

Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

“I drink of those who are worthy of my palate. The rest I burn.”

Illustrated by Jason Chan

Standard
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Modern
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Flayer of the Hatebound (Dark Ascension #89)

Flayer of the Hatebound {5}{R}

Creature — Devil

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)

Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target.

4/2

Illustrated by Jana Schirmer & Johannes Voss

Standard
Alchemy
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Modern
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Fling (Dark Ascension #90)

Fling {1}{R}

Instant

As an additional cost to cast this spell, sacrifice a creature.

Fling deals damage equal to the sacrificed creature’s power to any target.

Masters of the sword know the blade is not the only weapon at their disposal.

Illustrated by Izzy

Standard
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Forge Devil (Dark Ascension #91)

Forge Devil {R}

Creature — Devil

When Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you.

Devils infiltrated the lower levels of Thraben Cathedral, making cracks in load-bearing pillars and setting fire to precious archives.

1/1

Illustrated by Austin Hsu

Standard
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Modern
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Gather the Townsfolk (Dark Ascension #8)

Gather the Townsfolk {1}{W}

Sorcery

Create two 1/1 white Human creature tokens.

Fateful hour — If you have 5 or less life, create five of those tokens instead.

In the memories of those they lost lies the strength needed to defend their city.

Illustrated by Dan Murayama Scott

Standard
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Gavony Ironwright (Dark Ascension #9)

Gavony Ironwright {2}{W}

Creature — Human Soldier

Fateful hour — As long as you have 5 or less life, other creatures you control get +1/+4.

“I wish my work could shelter everyone, yet I pray we are never so few that it does.”

1/4

Illustrated by Karl Kopinski

Standard
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Modern
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Geralf's Messenger (Dark Ascension #63)

Geralf's Messenger {B}{B}{B}

Creature — Zombie

Geralf’s Messenger enters the battlefield tapped.

When Geralf’s Messenger enters the battlefield, target opponent loses 2 life.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)

3/2

Illustrated by Kev Walker

Standard
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Modern
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Geralf's Mindcrusher (Dark Ascension #37)

Geralf's Mindcrusher {4}{U}{U}

Creature — Zombie Horror

When Geralf’s Mindcrusher enters the battlefield, target player mills five cards.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)

5/5

Illustrated by Steven Belledin

Standard
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Modern
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Ghoultree (Dark Ascension #115)

Ghoultree {7}{G}

Creature — Zombie Treefolk

This spell costs {1} less to cast for each creature card in your graveyard.

It uproots entire fengrafs to add to its twisted frame.

10/10

Illustrated by Volkan Baǵa

Standard
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Modern
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Grafdigger's Cage (Dark Ascension #149)

Grafdigger's Cage {1}

Artifact

Creature cards in graveyards and libraries can’t enter the battlefield.

Players can’t cast spells from graveyards or libraries.

“If you wind up in one of mine, you can be sure as silver it will be your last.”
—Grafdigger Wulmer

Illustrated by Daniel Ljunggren

Standard
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Modern
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