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1 – 20 of 2,021 cards where the color identity ≤ GUW and the card types include “instant”

Abeyance (Weatherlight #1)

Abeyance {1}{W}

Instant

Until end of turn, target player can’t cast instant or sorcery spells, and that player can’t activate abilities that aren’t mana abilities.

Draw a card.

“I’m too modest a wizard to reveal the full extent of my abilities.”
—Ertai, wizard adept

Illustrated by Thomas Gianni

Part of the Reserved List

Standard
Alchemy
Pioneer
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Abjure (Weatherlight #31)

Abjure {U}

Instant

As an additional cost to cast this spell, sacrifice a blue permanent.

Counter target spell.

Mirri’s hackles rose as Ertai continued expounding his virtues. “If that arrogant brat doesn’t shut up soon,” she growled to herself, “I’m going to have to kill him.”

Illustrated by Ted Naifeh

Standard
Alchemy
Pioneer
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A-Blessed Hippogriff // A-Tyr's Blessing (Alchemy Horizons: Baldur's Gate #A-85)

A-Blessed Hippogriff {3}{W}

Creature — Hippogriff

Flying

Whenever Blessed Hippogriff attacks, target attacking creature without flying gains flying until end of turn.

2/3

A-Tyr's Blessing {1}{W}

Instant — Adventure

Target creature gains indestructible until end of turn. (Then exile this card. You may cast the creature later from exile.)

Illustrated by Leanna Crossan

Standard
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Pioneer
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Abolish (Duel Decks: Elspeth vs. Tezzeret #29)

Abolish {1}{W}{W}

Instant

You may discard a Plains card rather than pay this spell’s mana cost.

Destroy target artifact or enchantment.

As war raged on, the young mages became more direct in their tactics, often at great cost.

Illustrated by Kev Walker

Standard
Alchemy
Pioneer
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Absorb (Dominaria Remastered #186)

Absorb {W}{U}{U}

Instant

Counter target spell. You gain 3 life.

“Your presumption is your downfall.”

Illustrated by Andrew Goldhawk

Standard
Alchemy
Pioneer
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Absorb Energy (Alchemy: Innistrad #12)

Absorb Energy {1}{U}{U}

Instant

Counter target spell. Cards in your hand that share a card type with that spell perpetually gain “This spell costs {1} less to cast.”

Illustrated by Steve Argyle

Standard
Alchemy
Pioneer
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Absorb Identity (Kaldheim #383)

Absorb Identity {1}{U}

Instant

Return target creature to its owner’s hand. You may have Shapeshifters you control become copies of that creature until end of turn.

Illustrated by Matt Stewart

Standard
Alchemy
Pioneer
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Abstruse Interference (Oath of the Gatewatch #40)

Abstruse Interference {2}{U}

Instant

Devoid (This card has no color.)

Counter target spell unless its controller pays {1}. You create a 1/1 colorless Eldrazi Scion creature token. It has “Sacrifice this creature: Add {C}.” ({C} represents colorless mana.)

Illustrated by Igor Kieryluk

Standard
Alchemy
Pioneer
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Abuna's Chant (Fifth Dawn #1)

Abuna's Chant {3}{W}

Instant

Choose one —

• You gain 5 life.

• Prevent the next 5 damage that would be dealt to target creature this turn.

Entwine {2} (Choose both if you pay the entwine cost.)

Illustrated by John Matson

Standard
Alchemy
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A-Buy Your Silence (Streets of New Capenna #A-6)

A-Buy Your Silence {4}{W}

Instant

Exile target nonland permanent. Its controller creates a Treasure token. (It’s an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)

Illustrated by Tony Foti

Standard
Alchemy
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Abzan Advantage (Fate Reforged #2)

Abzan Advantage {1}{W}

Instant

Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

“To survive, you must seize every opportunity.”
—Daghatar the Adamant

Watermark: Abzan

Illustrated by Winona Nelson

Standard
Alchemy
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Accelerated Mutation (Scourge #109)

Accelerated Mutation {3}{G}{G}

Instant

Target creature gets +X/+X until end of turn, where X is the highest mana value among permanents you control.

Its food just got a lot smaller and its stomach a lot bigger.

Illustrated by Edward P. Beard, Jr.

Standard
Alchemy
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Access Denied (Neon Dynasty Commander #11)

Access Denied {3}{U}{U}

Instant

Counter target spell. Create X 1/1 colorless Thopter artifact creature tokens with flying, where X is that spell’s mana value.

The Saiba Futurists guard their secret experiments with ever-evolving networks of cutting-edge defensive technology.

Illustrated by Johan Grenier

Standard
Alchemy
Pioneer
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Accumulated Knowledge (Masters 25 #40)

Accumulated Knowledge {1}{U}

Instant

Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.

“I have seen and heard much here. There are secrets within secrets. Let me show you.”
—Takara, to Eladamri

Watermark: Set Symbol

Illustrated by Randy Gallegos

Standard
Alchemy
Pioneer
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Acolyte's Reward (Born of the Gods #1)

Acolyte's Reward {1}{W}

Instant

Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte’s Reward deals that much damage to any target. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)

Illustrated by Slawomir Maniak

Standard
Alchemy
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Acrobatic Leap (The Lost Caverns of Ixalan #2)

Acrobatic Leap {W}

Instant

Target creature gets +1/+3 and gains flying until end of turn. Untap it.

As the cliff began to crumble, Wayta danced fearlessly across the tumbling stones, knowing Ajij would never let her fall.

Illustrated by Fesbra

Standard
Alchemy
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Acrobatic Maneuver (Kaladesh #1)

Acrobatic Maneuver {2}{W}

Instant

Exile target creature you control, then return that card to the battlefield under its owner’s control.

Draw a card.

Renegades find ever more creative ways to work around the Consulate’s aether regulations.

Illustrated by Winona Nelson

Standard
Alchemy
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Act of Heroism (Masters 25 #1)

Act of Heroism {1}{W}

Instant

Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.

“On every plane, there are those who run toward danger.”
—Gideon Jura

Watermark: Set Symbol

Illustrated by Magali Villeneuve

Standard
Alchemy
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Adamant Will (Innistrad: Crimson Vow #1)

Adamant Will {1}{W}

Instant

Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.)

“I refuse to die before I see the sun rise again.”

Illustrated by Irina Nordsol

Standard
Alchemy
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Admiral's Order (Rivals of Ixalan #31)

Admiral's Order {1}{U}{U}

Instant

Raid — If you attacked this turn, you may pay {U} rather than pay this spell’s mana cost.

Counter target spell.

“Damn the cannons, mates. Charge!”

Illustrated by Slawomir Maniak

Standard
Alchemy
Pioneer
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Modern
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Brawl
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Timeless
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