16681 – 16700 of 16,931 cards where the mana value <= 3

Wojek Siren (Ravnica: City of Guilds #37)

Wojek Siren {W}

Instant

Radiance — Target creature and each other creature that shares a color with it get +1/+1 until end of turn.

It is the call to arms, the call to fury, the call to blood.

Watermark: Boros

Illustrated by Zoltan Boros & Gabor Szikszai

Standard
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Wolfbitten Captive // Krallenhorde Killer (Dark Ascension #133)
Wolfbitten Captive // Krallenhorde Killer (Dark Ascension #133)

Wolfbitten Captive {G}

Creature — Human Werewolf

{1}{G}: Wolfbitten Captive gets +2/+2 until end of turn. Activate only once each turn.

At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.

1/1

Krallenhorde Killer

Color Indicator: Green Creature — Werewolf

{3}{G}: Krallenhorde Killer gets +4/+4 until end of turn. Activate only once each turn.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer.

2/2

Illustrated by Zoltan Boros

Standard
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Wolfhunter's Quiver (Dark Ascension #154)

Wolfhunter's Quiver {1}

Artifact — Equipment

Equipped creature has “{T}: This creature deals 1 damage to any target” and “{T}: This creature deals 3 damage to target Werewolf creature.”

Equip {5}

“Steel in the heart, silver in the bow.”
—Wolfhunter’s creed

Illustrated by Daniel Ljunggren

Standard
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Wolfir Avenger (Avacyn Restored #205)

Wolfir Avenger {1}{G}{G}

Creature — Wolf Warrior

Flash (You may cast this spell any time you could cast an instant.)

{1}{G}: Regenerate Wolfir Avenger.

Released from a dark curse and bound to a higher calling.

3/3

Illustrated by Daniel Ljunggren

Standard
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Wolf-Skull Shaman (Morningtide #140)

Wolf-Skull Shaman {1}{G}

Creature — Elf Shaman

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, create a 2/2 green Wolf creature token.

A chorus of howls answers his call.

2/2

Illustrated by Jim Murray

Standard
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Wolf Strike (Innistrad: Crimson Vow #228)

Wolf Strike {2}{G}

Instant

Target creature you control gets +2/+0 until end of turn if it’s night. Then it deals damage equal to its power to target creature you don’t control.

Tovolar’s howlpack had scattered, but the Dire-Strain survivors were still on the hunt.

Illustrated by Wisnu Tan

Standard
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Wolfwillow Haven (Theros Beyond Death #205)

Wolfwillow Haven {1}{G}

Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

{4}{G}, Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate only during your turn.

Illustrated by Jakub Kasper

Standard
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Wonderscape Sage (Modern Horizons 3 Commander #49)

Wonderscape Sage {1}{U}

Creature — Moonfolk Wizard

Flying

{T}, Return a land you control to its owner’s hand: Draw a card. Then discard a card unless that land had a nonbasic land type.

“I do not need to walk the land to find my way.”

1/3

Illustrated by Daneen Wilkerson

Standard
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Woodcutter's Grit (Eldritch Moon #179)

Woodcutter's Grit {2}{G}

Instant

Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can’t be the target of spells or abilities your opponents control.)

The magic used by Kessigers is known for its practical applications.

Illustrated by Anthony Palumbo

Standard
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Wooded Bastion (Double Masters #332)

Wooded Bastion

Land

{T}: Add {C}.

{G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}.

The elves of Wilt-Leaf Wood continually expand the palisade surrounding the sanctuary. They hope to one day enclose the entire forest within its walls.

Illustrated by Christopher Moeller

Standard
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Wooded Foothills (Modern Horizons 3 #236)

Wooded Foothills

Land

{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

Home and hunting ground for Kaldheim’s fearsome trolls.

Illustrated by Chris Ostrowski

Standard
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Banned
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Wooded Ridgeline (Dominaria United #260)

Wooded Ridgeline

Land — Mountain Forest

({T}: Add {R} or {G}.)

Wooded Ridgeline enters the battlefield tapped.

The power of long-forgotten empires still pulses in the earth of Dominaria, giving rise to strange, mana-rich pockets of growth.

Illustrated by Jinho Bae

Standard
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Wood Elves (March of the Machine Commander #316)

Wood Elves {2}{G}

Creature — Elf Scout

When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.

Every branch a crossroads, every vine a swift steed.

1/1

Illustrated by Josh Hass

Standard
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Wooden Sphere (Eighth Edition #321)

Wooden Sphere {1}

Artifact

Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.

Strengthened by a thousand limbs.

Illustrated by Donato Giancola

Standard
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Wooden Stake (Innistrad #237)

Wooden Stake {2}

Artifact — Equipment

Equipped creature gets +1/+0.

Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can’t be regenerated.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Illustrated by David Palumbo

Standard
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Woodland Acolyte // Mend the Wilds (Wilds of Eldraine #241)

Woodland Acolyte {2}{W}

Creature — Human Cleric

When Woodland Acolyte enters the battlefield, draw a card.

He left knighthood behind to heal the scars of the invasion.

2/2

Mend the Wilds {G}

Instant — Adventure

Put target permanent card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)

Illustrated by Steve Prescott

Standard
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Woodland Cemetery (Outlaws of Thunder Junction Commander #341)

Woodland Cemetery

Land

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

{T}: Add {B} or {G}.

Farmers cut the trees and buried their dead. The dead rose up and killed the farmers. The trees grew back and strangled the dead.

Illustrated by Lars Grant-West

Standard
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Woodland Champion (Double Masters #188)

Woodland Champion {1}{G}

Creature — Elf Scout

Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on Woodland Champion.

“Every footfall on the forest floor is a heartbeat sending strength into my veins.”

2/2

Illustrated by Randy Vargas

Standard
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Woodland Changeling (Lorwyn #242)

Woodland Changeling {1}{G}

Creature — Shapeshifter

Changeling (This card is every creature type.)

Changelings cannot resist the draw of a new shape, even if doing so would be in their best interests.

2/2

Illustrated by Franz Vohwinkel

Standard
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Woodland Chasm (Kaldheim #274)

Woodland Chasm

Snow Land — Swamp Forest

({T}: Add {B} or {G}.)

Woodland Chasm enters the battlefield tapped.

“Is this the grave of a god? A tunnel carved by the Cosmos Serpent? It matters not. It is no place for us.”
—Iskene, Kannah storyteller

Illustrated by Titus Lunter

Standard
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