61 – 80 of 350 cards where the cards transform

Concealing Curtains // Revealing Eye (Innistrad: Crimson Vow #101)
Concealing Curtains // Revealing Eye (Innistrad: Crimson Vow #101)

Concealing Curtains {B}

Creature — Wall

Defender

{2}{B}: Transform Concealing Curtains. Activate only as a sorcery.

Specifics were kept secret, but word quickly spread that the show was a must-see.

0/4

Revealing Eye

Color Indicator: Black Creature — Eye Horror

Menace

When this creature transforms into Revealing Eye, target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card, then draws a card.

3/4

Illustrated by Brian Valeza

Standard
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Conduit of Storms // Conduit of Emrakul (Eldritch Moon #124)
Conduit of Storms // Conduit of Emrakul (Eldritch Moon #124)

Conduit of Storms {2}{R}

Creature — Werewolf Horror

Whenever Conduit of Storms attacks, add {R} at the beginning of your next main phase this turn.

{3}{R}{R}: Transform Conduit of Storms.

It strikes with the fury of a tempest.

2/3

Conduit of Emrakul

Creature — Eldrazi Werewolf

Whenever Conduit of Emrakul attacks, add {C}{C} at the beginning of your next main phase this turn.

As without, so within.

5/4

Illustrated by Raymond Swanland

Standard
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Conqueror's Galleon // Conqueror's Foothold (Ixalan #234)
Conqueror's Galleon // Conqueror's Foothold (Ixalan #234)

Conqueror's Galleon {4}

Artifact — Vehicle

When Conqueror’s Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control.

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

2/10

Conqueror's Foothold

Land

(Transforms from Conqueror’s Galleon.)

{T}: Add {C}.

{2}, {T}: Draw a card, then discard a card.

{4}, {T}: Draw a card.

{6}, {T}: Return target card from your graveyard to your hand.

Illustrated by Emrah Elmasli

Standard
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Convicted Killer // Branded Howler (Shadows over Innistrad #149)
Convicted Killer // Branded Howler (Shadows over Innistrad #149)

Convicted Killer {2}{R}

Creature — Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer.

None are more dangerous than those who have already been sentenced to death.

2/2

Branded Howler

Color Indicator: Red Creature — Werewolf

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler.

It is said that one of the most notorious werewolf howlpacks, the Vildin, only calls those whose hands are already stained with blood.

4/4

Illustrated by Deruchenko Alexander

Standard
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Covert Cutpurse // Covetous Geist (Innistrad: Midnight Hunt #92)
Covert Cutpurse // Covetous Geist (Innistrad: Midnight Hunt #92)

Covert Cutpurse {2}{B}

Creature — Human Rogue

When Covert Cutpurse enters the battlefield, destroy target creature you don’t control that was dealt damage this turn.

Disturb {4}{B} (You may cast this card from your graveyard transformed for its disturb cost.)

2/1

Covetous Geist

Color Indicator: Black Creature — Spirit Rogue

Flying, deathtouch

If Covetous Geist would be put into a graveyard from anywhere, exile it instead.

“It has no need of wealth in the afterlife. It steals and kills purely for its own spiteful amusement.”
—Kaya

2/2

Illustrated by John Stanko

Standard
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Covetous Castaway // Ghostly Castigator (Innistrad: Midnight Hunt #45)
Covetous Castaway // Ghostly Castigator (Innistrad: Midnight Hunt #45)

Covetous Castaway {1}{U}

Creature — Human

When Covetous Castaway dies, mill three cards. (Put the top three cards of your library into your graveyard.)

Disturb {3}{U}{U} (You may cast this card from your graveyard transformed for its disturb cost.)

1/3

Ghostly Castigator

Color Indicator: Blue Creature — Spirit

Flying

When Ghostly Castigator enters the battlefield, you may shuffle up to three target cards from your graveyard into your library.

If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead.

3/4

Illustrated by Dan Murayama Scott

Standard
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Cryptolith Fragment // Aurora of Emrakul (Eldritch Moon #193)
Cryptolith Fragment // Aurora of Emrakul (Eldritch Moon #193)

Cryptolith Fragment {3}

Artifact

Cryptolith Fragment enters the battlefield tapped.

{T}: Add one mana of any color. Each player loses 1 life.

At the beginning of your upkeep, if each player has 10 or less life, transform Cryptolith Fragment.

Aurora of Emrakul

Creature — Eldrazi Reflection

Flying, deathtouch

Whenever Aurora of Emrakul attacks, each opponent loses 3 life.

“I felt compelled to take the twisted stone, and I abandoned my horse’s burden to accommodate its weight. Now, its continued glow illuminates my home and warms my mind.”
—Garner Kroft, Moorland farmer

1/4

Illustrated by John Avon

Standard
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Curious Homunculus // Voracious Reader (Eldritch Moon #54)
Curious Homunculus // Voracious Reader (Eldritch Moon #54)

Curious Homunculus {1}{U}

Creature — Homunculus

{T}: Add {C}. Spend this mana only to cast an instant or sorcery spell.

At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus.

1/1

Voracious Reader

Creature — Eldrazi Homunculus

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Instant and sorcery spells you cast cost {1} less to cast.

Good books make you savor each word.

3/4

Illustrated by Filip Burburan

Standard
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Curse of Leeches // Leeching Lurker (Innistrad: Midnight Hunt #94)
Curse of Leeches // Leeching Lurker (Innistrad: Midnight Hunt #94)

Curse of Leeches {2}{B}

Enchantment — Aura Curse

Enchant player

As this permanent transforms into Curse of Leeches, attach it to a player.

At the beginning of enchanted player’s upkeep, they lose 1 life and you gain 1 life.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Leeching Lurker

Color Indicator: Black Creature — Leech Horror

Lifelink

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

First darkness falls. Then it burrows in.

4/4

Illustrated by Uriah Voth

Standard
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Cyclonus, the Saboteur // Cyclonus, Cybertronian Fighter (Transformers #9)
Cyclonus, the Saboteur // Cyclonus, Cybertronian Fighter (Transformers #9)

Cyclonus, the Saboteur {2}{U}{B}

Legendary Artifact Creature — Robot

More Than Meets the Eye {5}{U}{B} (You may cast this card converted for {5}{U}{B}.)

Flying

Whenever Cyclonus deals combat damage to a player, it connives. Then if Cyclonus’s power is 5 or greater, convert it. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

2/5

Cyclonus, Cybertronian Fighter

Color Indicator: Blue and Black Legendary Artifact — Vehicle

Living metal (As long as it’s your turn, this Vehicle is also a creature.)

Flying

Whenever Cyclonus deals combat damage to a player, convert it. If you do, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)

5/5

Illustrated by Volta Creation

Standard
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Daring Sleuth // Bearer of Overwhelming Truths (Shadows over Innistrad #54)
Daring Sleuth // Bearer of Overwhelming Truths (Shadows over Innistrad #54)

Daring Sleuth {1}{U}

Creature — Human Rogue

When you sacrifice a Clue, transform Daring Sleuth.

“No matter the cost, I must discover the source of these strange happenings.”

2/1

Bearer of Overwhelming Truths

Color Indicator: Blue Creature — Human Wizard

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Create a Clue token. It’s an artifact with “{2}, Sacrifice this artifact: Draw a card.”)

3/2

Illustrated by Seb McKinnon

Standard
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Daybreak Ranger // Nightfall Predator (Innistrad #176)
Daybreak Ranger // Nightfall Predator (Innistrad #176)

Daybreak Ranger {2}{G}

Creature — Human Archer Ranger Werewolf

{T}: Daybreak Ranger deals 2 damage to target creature with flying.

At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.

2/2

Nightfall Predator

Color Indicator: Green Creature — Werewolf

{R}, {T}: Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.

4/4

Illustrated by Steve Prescott

Standard
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Deathbonnet Sprout // Deathbonnet Hulk (Innistrad: Midnight Hunt #181)
Deathbonnet Sprout // Deathbonnet Hulk (Innistrad: Midnight Hunt #181)

Deathbonnet Sprout {G}

Creature — Fungus

At the beginning of your upkeep, mill a card. Then if there are three or more creature cards in your graveyard, transform Deathbonnet Sprout. (To mill a card, put the top card of your library into your graveyard.)

1/1

Deathbonnet Hulk

Color Indicator: Green Creature — Fungus Horror

At the beginning of your upkeep, you may exile a card from a graveyard. If a creature card was exiled this way, put a +1/+1 counter on Deathbonnet Hulk.

They grow up so fast.

3/3

Illustrated by Filip Burburan

Standard
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Delver of Secrets // Insectile Aberration (Innistrad: Midnight Hunt #47)
Delver of Secrets // Insectile Aberration (Innistrad: Midnight Hunt #47)

Delver of Secrets {U}

Creature — Human Wizard

At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets.

“If my hypothesis is correct …”

1/1

Insectile Aberration

Color Indicator: Blue Creature — Human Insect

Flying

“Aha! Yes! Now I hear it, the beautiful poetry of the lights in the sky. I must reach the moon and ask what it all means!”

3/2

Illustrated by Matt Stewart

Standard
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Dennick, Pious Apprentice // Dennick, Pious Apparition (Innistrad: Midnight Hunt #217)
Dennick, Pious Apprentice // Dennick, Pious Apparition (Innistrad: Midnight Hunt #217)

Dennick, Pious Apprentice {W}{U}

Legendary Creature — Human Soldier

Lifelink

Cards in graveyards can’t be the targets of spells or abilities.

Disturb {2}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.)

2/3

Dennick, Pious Apparition

Color Indicator: White and Blue Legendary Creature — Spirit Soldier

Flying

Whenever one or more creature cards are put into graveyards from anywhere, investigate. This ability triggers only once each turn. (Create a Clue token. It’s an artifact with “{2}, Sacrifice this artifact: Draw a card.”)

If Dennick, Pious Apparition would be put into a graveyard from anywhere, exile it instead.

3/2

Illustrated by Chris Rallis

Standard
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Desperate Farmer // Depraved Harvester (Innistrad: Crimson Vow #104)
Desperate Farmer // Depraved Harvester (Innistrad: Crimson Vow #104)

Desperate Farmer {2}{B}

Creature — Human Peasant

Lifelink

When another creature you control dies, transform Desperate Farmer.

A tragic moment pushed him to a blasphemous act.

2/2

Depraved Harvester

Color Indicator: Black Creature — Human Knight

Lifelink

Once he’d tasted that dark power, there was no turning back.

4/3

Illustrated by Valera Lutfullina

Standard
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Devoted Grafkeeper // Departed Soulkeeper (Innistrad: Midnight Hunt #218)
Devoted Grafkeeper // Departed Soulkeeper (Innistrad: Midnight Hunt #218)

Devoted Grafkeeper {W}{U}

Creature — Human Peasant

When Devoted Grafkeeper enters the battlefield, mill two cards.

Whenever you cast a spell from your graveyard, tap target creature you don’t control.

Disturb {1}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.)

2/1

Departed Soulkeeper

Color Indicator: White and Blue Creature — Spirit

Flying

Departed Soulkeeper can block only creatures with flying.

If Departed Soulkeeper would be put into a graveyard from anywhere, exile it instead.

3/1

Illustrated by Raoul Vitale

Standard
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Dire Flail // Dire Blunderbuss (The Lost Caverns of Ixalan #145)
Dire Flail // Dire Blunderbuss (The Lost Caverns of Ixalan #145)

Dire Flail {R}

Artifact — Equipment

Equipped creature gets +2/+0.

Equip {1}

Craft with artifact {3}{R}{R} ({3}{R}{R}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner’s control. Craft only as a sorcery.)

Dire Blunderbuss

Color Indicator: Red Artifact — Equipment

Equipped creature gets +3/+0 and has “Whenever this creature attacks, you may sacrifice an artifact other than Dire Blunderbuss. When you do, this creature deals damage equal to its power to target creature.”

Equip {1}

“Thought you were out of my skull-bashin’ range, didn’t you?”

Illustrated by Anthony Devine

Standard
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Distracting Geist // Clever Distraction (Innistrad: Crimson Vow #9)
Distracting Geist // Clever Distraction (Innistrad: Crimson Vow #9)

Distracting Geist {2}{W}

Creature — Spirit

Whenever Distracting Geist attacks, tap target creature defending player controls.

Disturb {4}{W} (You may cast this card from your graveyard transformed for its disturb cost.)

“I never did enjoy studying.”

2/1

Clever Distraction

Color Indicator: White Enchantment — Aura

Enchant creature

Enchanted creature has “Whenever this creature attacks, tap target creature defending player controls.”

If Clever Distraction would be put into a graveyard from anywhere, exile it instead.

“Me neither.”

Illustrated by Andrew Mar

Standard
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Docent of Perfection // Final Iteration (Eldritch Moon #56)
Docent of Perfection // Final Iteration (Eldritch Moon #56)

Docent of Perfection {3}{U}{U}

Creature — Insect Horror

Flying

Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform Docent of Perfection.

The time had come for him to share his findings.

5/4

Final Iteration

Creature — Eldrazi Insect

Flying

Wizards you control get +2/+1 and have flying.

Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.

6/5

Illustrated by Nils Hamm

Standard
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