Guide de perfection {3}{U}{U}
Créature : insecte et horreur
Vol
À chaque fois que vous lancez un sort d'éphémère ou de rituel, mettez sur le champ de bataille un jeton de créature 1/1 bleue Humain et Sorcier. Puis si vous contrôlez au moins trois sorciers, transformez le Guide de perfection.
Il était temps pour lui de partager ses découvertes.
5/4
Itération finale
Créature : - eldrazi et insecte
Vol
Les sorciers que vous contrôlez gagnent +2/+1 et ont le vol.
À chaque fois que vous lancez un sort d'éphémère ou de rituel, mettez sur le champ de bataille un jeton de créature 1/1 bleue Humain et Sorcier.
6/5
Illustrated by Nils Hamm
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Toolbox
Buy This Card
Notes and Rules Information for Guide de perfection // Itération finale:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If you control three or more Wizards while you control Docent of Perfection, it won’t transform yet. It only transforms while its triggered ability is resolving after you cast an instant or sorcery spell. (2016-07-13)
- Docent of Perfection’s triggered ability resolves before the spell that caused it to trigger. (2016-07-13)
- For more information on double-faced cards, see the Shadows over Innistrad mechanics article (magic.wizards.com/en/articles/archi…). (2016-07-13)
- Final Iteration’s triggered ability resolves before the spell that caused it to trigger. (2016-07-13)
- When Docent of Perfection transforms into Final Iteration, the instant or sorcery spell that’s on the stack doesn’t cause Final Iteration’s triggered ability to trigger. (2016-07-13)
- All Wizards you control get +2/+1 and have flying, not just those created by Docent of Perfection or Final Iteration. (2016-07-13)