41 – 60 of 284 cards where the set is “m15”

Clear a Path (Magic 2015 #136)

Clear a Path {R}

Sorcery

Destroy target creature with defender.

“Why do guards always look surprised when we bash them?” asked Ruric. “I think they expect a bribe,” said Thar.

Illustrated by Karl Kopinski

Standard
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Cone of Flame (Magic 2015 #137)

Cone of Flame {3}{R}{R}

Sorcery

Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.

Illustrated by Chippy

Standard
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Congregate (Magic 2015 #6)

Congregate {3}{W}

Instant

Target player gains 2 life for each creature on the battlefield.

“In the gathering there is strength for all who founder, renewal for all who languish, love for all who sing.”
Song of All, canto 642

Illustrated by Mark Zug

Standard
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Constricting Sliver (Magic 2015 #7)

Constricting Sliver {5}{W}

Creature — Sliver

Sliver creatures you control have “When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield.”

Slivers are often seen toying with enemies they capture, not out of cruelty, but to fully learn their physical capabilities.

3/3

Illustrated by Karl Kopinski

Standard
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Coral Barrier (Magic 2015 #49)

Coral Barrier {2}{U}

Creature — Wall

Defender (This creature can’t attack.)

When Coral Barrier enters the battlefield, create a 1/1 blue Squid creature token with islandwalk. (It can’t be blocked as long as defending player controls an Island.)

1/3

Illustrated by Florian de Gesincourt

Standard
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Covenant of Blood (Magic 2015 #91)

Covenant of Blood {6}{B}

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Covenant of Blood deals 4 damage to any target and you gain 4 life.

Illustrated by Seb McKinnon

Standard
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Crippling Blight (Magic 2015 #92)

Crippling Blight {B}

Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1 and can’t block.

“Still alive? No matter. I’ll leave you as a warning to others who would oppose me.”
—Vish Kal, Blood Arbiter

Illustrated by Lucas Graciano

Standard
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Crowd's Favor (Magic 2015 #138)

Crowd's Favor {R}

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Illustrated by Slawomir Maniak

Standard
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Crucible of Fire (Magic 2015 #139)

Crucible of Fire {3}{R}

Enchantment

Dragon creatures you control get +3/+3.

“The dragon is a perfect marriage of power and the will to use it.”
—Sarkhan Vol

Illustrated by Dominick Domingo

Standard
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Cruel Sadist (Magic 2015 #93)

Cruel Sadist {B}

Creature — Human Assassin

{B}, {T}, Pay 1 life: Put a +1/+1 counter on Cruel Sadist.

{2}{B}, {T}, Remove X +1/+1 counters from Cruel Sadist: It deals X damage to target creature.

Face of innocence. Hand of death. Designed by Edmund McMillen

1/1

Illustrated by Min Yum

Standard
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Darksteel Citadel (Magic 2015 #242)

Darksteel Citadel

Artifact Land

Indestructible

{T}: Add {C}.

Structures built from darksteel yield to neither assault nor age.

Illustrated by John Avon

Standard
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Dauntless River Marshal (Magic 2015 #8)

Dauntless River Marshal {1}{W}

Creature — Human Soldier

Dauntless River Marshal gets +1/+1 as long as you control an Island.

{3}{U}: Tap target creature.

“Thieves and squid squirm the same way when you capture them.”

2/1

Illustrated by Mark Winters

Standard
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Devouring Light (Magic 2015 #9)

Devouring Light {1}{W}{W}

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Exile target attacking or blocking creature.

“Even your shadow is too foul to tolerate.”

Illustrated by Slawomir Maniak

Standard
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Diffusion Sliver (Magic 2015 #50)

Diffusion Sliver {1}{U}

Creature — Sliver

Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.

“The hive shimmered, and its walls seemed a living mirror.”
—Hastric, Thunian scout

1/1

Illustrated by Trevor Claxton

Standard
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Dissipate (Magic 2015 #51)

Dissipate {1}{U}{U}

Instant

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner’s graveyard.

“This abomination never belonged in our world. I’m merely setting it free.”
—Dierk, geistmage

Illustrated by Tomasz Jedruszek

Standard
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Divination (Magic 2015 #52)

Divination {2}{U}

Sorcery

Draw two cards.

“The key to unlocking this puzzle is within you.”
—Doriel, mentor of Mistral Isle

Illustrated by Howard Lyon

Standard
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Divine Favor (Magic 2015 #10)

Divine Favor {1}{W}

Enchantment — Aura

Enchant creature

When Divine Favor enters the battlefield, you gain 3 life.

Enchanted creature gets +1/+3.

With an armory of light, even the squire may champion her people.

Illustrated by Allen Williams

Standard
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Divine Verdict (Magic 2015 #271)

Divine Verdict {3}{W}

Instant

Destroy target attacking or blocking creature.

“Guilty.”

Illustrated by Kev Walker

Standard
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Elvish Mystic (Magic 2015 #173)

Elvish Mystic {G}

Creature — Elf Druid

{T}: Add {G}.

“Life grows everywhere. My kin merely find those places where it grows strongest.”
—Nissa Revane

1/1

Illustrated by Wesley Burt

Standard
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Encrust (Magic 2015 #53)

Encrust {1}{U}{U}

Enchantment — Aura

Enchant artifact or creature

Enchanted permanent doesn’t untap during its controller’s untap step and its activated abilities can’t be activated.

“The sea blesses the tiny with the power to fell the mighty.”
—Talrand, sky summoner

Illustrated by Jason Felix

Standard
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