21 – 40 of 483 cards where it’s legal in Duel Commander and the card types include “sorcery” and the mana value > 5

Beanstalk Giant // Fertile Footsteps (Commander Masters #275)

Beanstalk Giant {6}{G}

Creature — Giant

Beanstalk Giant’s power and toughness are each equal to the number of lands you control.

*/*

Fertile Footsteps {2}{G}

Sorcery — Adventure

Search your library for a basic land card, put it onto the battlefield, then shuffle. (Then exile this card. You may cast the creature later from exile.)

Illustrated by Jason A. Engle

Standard
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Beck // Call (Dragon's Maze #123)

Beck {G}{U}

Sorcery

Whenever a creature enters the battlefield this turn, you may draw a card.

Fuse (You may cast one or both halves of this card from your hand.)

Call {4}{W}{U}

Sorcery

Create four 1/1 white Bird creature tokens with flying.

Fuse (You may cast one or both halves of this card from your hand.)

Watermark: Simic & Azorius

Illustrated by Adam Paquette

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Behold the Beyond (Shadows over Innistrad #101)

Behold the Beyond {5}{B}{B}

Sorcery

Discard your hand. Search your library for three cards, put them into your hand, then shuffle.

There is power in the abyss, in blackness more profound than the darkest dreams.

Illustrated by Noah Bradley

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Beluna's Gatekeeper // Entry Denied (Wilds of Eldraine #43)

Beluna's Gatekeeper {5}{U}

Creature — Giant Soldier

“And what makes you think Lady Grandsquall wants to see you, little one?”

6/5

Entry Denied {1}{U}

Sorcery — Adventure

Return target creature you don’t control with mana value 3 or less to its owner’s hand. (Then exile this card. You may cast the creature later from exile.)

Illustrated by Kai Carpenter

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Beseech the Queen (Planechase #19)

Beseech the Queen {2/B}{2/B}{2/B}

Sorcery

({2/B} can be paid with any two mana or with {B}. This card’s mana value is 6.)

Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, put it into your hand, then shuffle.

Those who hear her go mad with inspiration.

Illustrated by Jason Chan

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Biogenic Upgrade (Double Masters 2022 #137)

Biogenic Upgrade {4}{G}{G}

Sorcery

Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.

“To survive exceptional times we must adapt by exceptional means.”
—Vannifar

Illustrated by Tomasz Jedruszek

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Biomantic Mastery (Commander 2015 #239)

Biomantic Mastery {4}{G/U}{G/U}{G/U}

Sorcery

Draw a card for each creature target player controls, then draw a card for each creature another target player controls.

“Look beyond, to the vascular awareness that all life is a map to greater knowledge.”
—Momir Vig, Biomancy, vol. I

Illustrated by Dan Murayama Scott

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Biorhythm (Ninth Edition #231)

Biorhythm {6}{G}{G}

Sorcery

Each player’s life total becomes the number of creatures they control.

“I have seen life’s purpose, and now it is my own.”
—Kamahl, druid acolyte

Illustrated by Ron Spears

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Blasphemous Act (The Lost Caverns of Ixalan Commander #216)

Blasphemous Act {8}{R}

Sorcery

This spell costs {1} less to cast for each creature on the battlefield.

Blasphemous Act deals 13 damage to each creature.

“Holy places are no longer sanctuary from death, and death is no longer sanctuary from anything.”
—Thalia, Knight-Cathar

Illustrated by Daarken

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Blast of Genius (Ultimate Masters #197)

Blast of Genius {4}{U}{R}

Sorcery

Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card’s mana value to that permanent or player.

Ral Zarek’s brainstorms bring actual thunder and lightning.

Illustrated by Terese Nielsen

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Blatant Thievery (Commander 2015 #87)

Blatant Thievery {4}{U}{U}{U}

Sorcery

For each opponent, gain control of target permanent that player controls.

“I’ll leave subtlety to the rich.”

Illustrated by Ron Spencer

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Blessed Wind (Prophecy #4)

Blessed Wind {7}{W}{W}

Sorcery

Target player’s life total becomes 20.

“The fourth wind of ascension is Anointer, deifying the worthy.”
Keld Triumphant

Illustrated by Anthony S. Waters

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Blood Feud (Battlebond #168)

Blood Feud {4}{R}{R}

Sorcery

Target creature fights another target creature. (Each deals damage equal to its power to the other.)

Succession is a matter of blood, and by blood it is often decided.

Illustrated by Winona Nelson

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Blood Money (The Lost Caverns of Ixalan Commander #183)

Blood Money {5}{B}{B}

Sorcery

Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.

The more you have, the more you have to lose.

Illustrated by Inka Schulz

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Blood on the Snow (Kaldheim #79)

Blood on the Snow {4}{B}{B}

Snow Sorcery

Choose one —

• Destroy all creatures.

• Destroy all planeswalkers.

Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of {S} spent to cast this spell. ({S} is mana from a snow source.)

Illustrated by Martina Fačková

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Blood Tribute (Commander 2017 #100)

Blood Tribute {4}{B}{B}

Sorcery

Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)

Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.

Illustrated by Volkan Baǵa

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Body of Research (Strixhaven: School of Mages #168)

Body of Research {G}{G}{G}{U}{U}{U}

Sorcery

Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your library.

Needledeep had promised that his final project would be his biggest one yet.

Watermark: Quandrix

Illustrated by Antonio José Manzanedo

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Bond of Passion (War of the Spark #116)

Bond of Passion {4}{R}{R}

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Bond of Passion deals 2 damage to any other target.

“Why don’t we fight for what’s right and let bureaucrats argue over details?”

Illustrated by Izzy

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Boneyard Parley (Commander 2019 #107)

Boneyard Parley {5}{B}{B}

Sorcery

Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners’ graveyards.

Illustrated by James Ryman

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Boom // Bust (Time Spiral Remastered #156)

Boom {1}{R}

Sorcery

Destroy target land you control and target land you don’t control.

Bust {5}{R}

Sorcery

Destroy all lands.

Illustrated by John Avon

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