15621 – 15640 of 15,737 cards where the card types include “creature”

Zaffai, Thunder Conductor (Commander 2021 #4)

Zaffai, Thunder Conductor {2}{U}{R}

Legendary Creature — Human Shaman

Magecraft — Whenever you cast or copy an instant or sorcery spell, scry 1. If that spell’s mana value is 5 or greater, create a 4/4 blue and red Elemental creature token. If that spell’s mana value is 10 or greater, Zaffai, Thunder Conductor deals 10 damage to an opponent chosen at random.

1/4

Watermark: Prismari

Illustrated by Dmitry Burmak

Standard
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Zagoth Mamba (Ikoria: Lair of Behemoths #106)

Zagoth Mamba {B}

Creature — Nightmare Snake

Whenever this creature mutates, target creature an opponent controls gets -2/-2 until end of turn.

“It’s just a snake. A many-eyed snake with venom that turns your blood to smoke, but still, just a snake.”
—Kinnan, bonder prodigy

1/1

Illustrated by Yeong-Hao Han

Standard
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Zagras, Thief of Heartbeats (Zendikar Rising #241)

Zagras, Thief of Heartbeats {4}{B}{R}

Legendary Creature — Vampire Rogue

This spell costs {1} less to cast for each creature in your party.

Flying, deathtouch, haste

Other creatures you control have deathtouch.

Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.

4/4

Illustrated by Anna Steinbauer

Standard
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Zahid, Djinn of the Lamp (Commander Masters #136)

Zahid, Djinn of the Lamp {4}{U}{U}

Legendary Creature — Djinn

You may pay {3}{U} and tap an untapped artifact you control rather than pay this spell’s mana cost.

Flying

“I do as I please, little mortal. Do go on about your wishes, though—they amuse me to no end.”

5/6

Illustrated by Magali Villeneuve

Standard
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Zalto, Fire Giant Duke (Adventures in the Forgotten Realms #171)

Zalto, Fire Giant Duke {3}{R}{R}

Legendary Creature — Giant Barbarian

Trample

Whenever Zalto, Fire Giant Duke is dealt damage, venture into the dungeon. (Enter the first room or advance to the next room.)

Fire giants love to fight on a large scale, and Duke Zalto is one of the greatest warmongers of his age.

7/3

Illustrated by Zezhou Chen

Standard
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Zameck Guildmage (Gatecrash #209)

Zameck Guildmage {G}{U}

Creature — Elf Wizard

{G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.

{G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.

2/2

Watermark: Simic

Illustrated by Chase Stone

Standard
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Zamriel, Seraph of Steel (Game Night: Free-for-All #1)

Zamriel, Seraph of Steel {2}{W}{W}

Legendary Creature — Angel

Flying

As long as it’s your turn, equipped creatures you control have indestructible.

Armored in courage and armed with searing light, her legion stands unflinching against the forces of darkness.

3/4

Illustrated by Chris Rallis

Standard
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Zanam Djinn (Invasion #90)

Zanam Djinn {5}{U}

Creature — Djinn

Flying

Zanam Djinn gets -2/-2 as long as blue is the most common color among all permanents or is tied for most common.

5/6

Illustrated by Eric Peterson

Standard
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Zanikev Locust (Return to Ravnica #84)

Zanikev Locust {5}{B}

Creature — Insect

Flying

Scavenge {2}{B}{B} ({2}{B}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card’s power on target creature. Scavenge only as a sorcery.)

3/3

Watermark: Golgari

Illustrated by Cliff Childs

Standard
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Zara, Renegade Recruiter (The Lost Caverns of Ixalan Commander #297)

Zara, Renegade Recruiter {3}{U}{R}

Legendary Creature — Human Pirate

Flying

Whenever Zara, Renegade Recruiter attacks, look at defending player’s hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner’s hand at the beginning of the next end step.

4/3

Illustrated by Chris Rallis

Standard
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Zareth San, the Trickster (Zendikar Rising #242)

Zareth San, the Trickster {3}{U}{B}

Legendary Creature — Merfolk Rogue

Flash

{2}{U}{B}, Return an unblocked attacking Rogue you control to its owner’s hand: Put Zareth San, the Trickster from your hand onto the battlefield tapped and attacking.

Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player’s graveyard onto the battlefield under your control.

4/4

Illustrated by Zack Stella

Standard
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Zarichi Tiger (Gatecrash #28)

Zarichi Tiger {3}{W}

Creature — Cat

{1}{W}, {T}: You gain 2 life.

“The taming and consecration of these creatures is evidence of our faith.”
—Resimir, Zarichi Temple priest

2/3

Illustrated by Nic Klein

Standard
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Zar Ojanen, Scion of Efrava (Dominaria United #227)

Zar Ojanen, Scion of Efrava {3}{G}{W}

Legendary Creature — Cat Warrior

Domain — Whenever Zar Ojanen, Scion of Efrava becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.

“I carry my home in my heart.”

4/4

Illustrated by Justine Cruz

Standard
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Zask, Skittering Swarmlord (Jumpstart 2022 #47)

Zask, Skittering Swarmlord {3}{G}{G}

Legendary Creature — Insect

You may play lands and cast Insect spells from your graveyard.

Whenever another Insect you control dies, put it on the bottom of its owner’s library, then mill two cards. (Put the top two cards of your library into your graveyard.)

{1}{B/G}: Target Insect gets +1/+0 and gains deathtouch until end of turn. ({B/G} can be paid with either {B} or {G}.)

5/5

Illustrated by Alexander Ostrowski

Standard
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Zaxara, the Exemplary (Dominaria United Commander #176)

Zaxara, the Exemplary {1}{B}{G}{U}

Legendary Creature — Nightmare Hydra

Deathtouch

{T}: Add two mana of any one color.

Whenever you cast a spell with {X} in its mana cost, create a 0/0 green Hydra creature token, then put X +1/+1 counters on it.

2/3

Illustrated by Simon Dominic

Standard
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Zealot il-Vec (Time Spiral #47)

Zealot il-Vec {2}{W}

Creature — Human Rebel

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Zealot il-Vec attacks and isn’t blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn.

1/1

Illustrated by Chippy

Standard
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Zealot of the God-Pharaoh (Game Night 2019 #45)

Zealot of the God-Pharaoh {3}{R}

Creature — Minotaur Archer

{4}{R}: Zealot of the God-Pharaoh deals 2 damage to target opponent or planeswalker.

The God-Pharaoh’s most devoted took it upon themselves to follow his example.

4/3

Illustrated by Gabor Szikszai

Standard
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Zealots en-Dal (Exodus #26)

Zealots en-Dal {3}{W}

Creature — Human Soldier

At the beginning of your upkeep, if all nonland permanents you control are white, you gain 1 life.

“Great chains shall free our warriors.”
—Oracle en-Vec

2/4

Illustrated by Brom

Standard
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Zealous Conscripts (Modern Masters 2017 #116)

Zealous Conscripts {4}{R}

Creature — Human Warrior

Haste

When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

3/3

Illustrated by Steve Prescott

Standard
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Zealous Guardian (Shadowmoor #157)

Zealous Guardian {W/U}

Creature — Kithkin Soldier

Flash

Parapet watchers patrol the outer edges of the doun, signaling to others who wait patiently in shadow.

1/1

Illustrated by Steven Belledin

Standard
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