10021 – 10040 of 10,239 cards where the rarity is equal to common

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Wind-Scarred Crag (March of the Machine #276)

Wind-Scarred Crag

Land

Wind-Scarred Crag enters tapped.

When Wind-Scarred Crag enters, you gain 1 life.

{T}: Add {R} or {W}.

Serra was a symbol of hope to Dominaria, so Norn defiled her temples with monuments to Phyrexia.

Illustrated by Roman Kuteynikov

Standard
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Winds of Rebuke (Amonkhet #76)

Winds of Rebuke {1}{U}

Instant

Return target nonland permanent to its owner’s hand. Each player mills two cards.

“I have foreseen that you will not pass my trial.”

Illustrated by Mathias Kollros

Standard
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Wind Strider (Ixalan #88)

Wind Strider {4}{U}

Creature — Merfolk Wizard

Flash

Flying

“Currents are currents, whether in sea or sky.”

3/3

Illustrated by Magali Villeneuve

Standard
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Windwright Mage (Shards of Alara #208)

Windwright Mage {W}{U}{B}

Artifact Creature — Human Wizard

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Windwright Mage has flying as long as an artifact card is in your graveyard.

She knows the names and secrets of each of Esper’s twenty-three winds.

2/2

Illustrated by Chippy

Standard
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Wind Zendikon (Worldwake #46)

Wind Zendikon {U}

Enchantment — Aura

Enchant land

Enchanted land is a 2/2 blue Elemental creature with flying. It’s still a land.

When enchanted land dies, return that card to its owner’s hand.

Illustrated by Vincent Proce

Standard
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Wingbeat Warrior (Legions #29)

Wingbeat Warrior {2}{W}

Creature — Bird Soldier Warrior

Flying

Morph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Wingbeat Warrior is turned face up, target creature gains first strike until end of turn.

2/1

Illustrated by Kev Walker

Standard
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Wing Commando (The Brothers' War #73)

Wing Commando {2}{U}

Creature — Human Soldier

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

“The welds are weaker at the top.”

2/2

Illustrated by David Auden Nash

Standard
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Wingcrafter (Modern Masters 2017 #58)

Wingcrafter {U}

Creature — Human Wizard

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)

As long as Wingcrafter is paired with another creature, both creatures have flying.

1/1

Illustrated by Matt Stewart

Standard
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Winged Coatl (Double Masters 2022 #295)

Winged Coatl {1}{G}{U}

Creature — Snake

Flash (You may cast this spell any time you could cast an instant.)

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

The nacatl called this new species “vetli,” their word for poison arrows.

1/1

Illustrated by Izzy

Standard
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Winged Shepherd (Amonkhet #39)

Winged Shepherd {5}{W}

Creature — Angel

Flying, vigilance

Cycling {W} ({W}, Discard this card: Draw a card.)

“When the Hour of Promise arrives, the God-Pharaoh will tear down the Hekma, for its protection will be needed no longer.”
The Accounting of Hours

3/3

Illustrated by Chris Rahn

Standard
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Winged Sliver (Commander Masters #860)

Winged Sliver {1}{U}

Creature — Sliver

All Sliver creatures have flying.

“Everything around here has cut a deal with gravity.”
—Gerrard of the Weatherlight

1/1

Illustrated by Anthony S. Waters

Standard
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Winged Words (Jumpstart #196)

Winged Words {2}{U}

Sorcery

This spell costs {1} less to cast if you control a creature with flying.

Draw two cards.

Magic written across the sky falls like rain on thirsty ground, bringing forth wisdom in its season.

Illustrated by Chris Seaman

Standard
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Wingfold Pteron (Ikoria: Lair of Behemoths #71)

Wingfold Pteron {5}{U}

Creature — Dinosaur

Wingfold Pteron enters with your choice of a flying counter or a hexproof counter on it. (A creature with hexproof can’t be the target of spells or abilities your opponents control.)

“Its weak spot is easily spotted, but only if it’s swooping down on you.”
—Jonald, mission naturalist

3/6

Illustrated by Johann Bodin

Standard
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Wing It (Modern Horizons 3 #48)

Wing It {1}{W}

Instant

Target creature gets +2/+2 until end of turn. Put a flying counter on it. Scry 1.

After a moment’s confusion, the otter splashed through clouds and gamboled in the wind, delighting in its newfound freedom.

Illustrated by Christina Kraus

Standard
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Wing Puncture (Scars of Mirrodin #133)

Wing Puncture {G}

Instant

Target creature you control deals damage equal to its power to target creature with flying.

“If I were the air, I wouldn’t taunt the ground. It has the weight advantage.”
—Konnos, Sylvok sage

Watermark: Mirran

Illustrated by jD

Standard
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Wingrattle Scarecrow (Shadowmoor #270)

Wingrattle Scarecrow {3}

Artifact Creature — Scarecrow

Wingrattle Scarecrow has flying as long as you control a blue creature.

Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)

2/2

Illustrated by Trevor Hairsine

Standard
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Wings of Hope (Invasion #289)

Wings of Hope {W}{U}

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+3 and has flying.

Urza knew Phyrexians would come through the air and sent his soldiers to greet them.

Illustrated by Wayne England

Standard
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Wings of Hubris (Theros Beyond Death #241)

Wings of Hubris {2}

Artifact — Equipment

Equipped creature has flying.

Sacrifice Wings of Hubris: Equipped creature can’t be blocked this turn. Sacrifice it at the beginning of the next end step.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Dalakos’s invention worked … until it didn’t.

Illustrated by Josh Hass

Standard
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Wings of the Cosmos (Kaldheim #39)

Wings of the Cosmos {W}

Instant

Target creature gets +1/+3 and gains flying until end of turn. Untap it.

The wolf’s startled yelp changed quickly to a howl of elation as she soared over her envious packmates.

Illustrated by Ilse Gort

Standard
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Wings of the Guard (Conspiracy: Take the Crown #26)

Wings of the Guard {1}{W}

Creature — Bird

Flying

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Within the city walls, Adriana’s falcons hunt vermin of all kinds.

1/1

Illustrated by Lars Grant-West

Standard
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