19041 – 19060 of 19,095 cards where it’s legal in Modern

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Zenith Flare (Ikoria: Lair of Behemoths #217)

Zenith Flare {2}{R}{W}

Instant

Zenith Flare deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard.

“I defy this world to try our defenses now. Send pterons and skycats. Send Vadrok!”
—Janae, Coppercoat architect

Illustrated by Jonas De Ro

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Zenith Seeker (Amonkhet #77)

Zenith Seeker {3}{U}

Creature — Bird Wizard

Flying

Whenever you cycle or discard a card, target creature gains flying until end of turn.

Only from the sky can one fully understand the horrors of the wastes and the wonder of the Hekma’s protection.

2/2

Illustrated by Jason Kang

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Brawl
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Timeless
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Penny
Zephyr Boots (Strixhaven: School of Mages #261)

Zephyr Boots {1}

Artifact — Equipment

Equipped creature has flying.

Whenever equipped creature deals combat damage to a player, draw a card, then discard a card.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Illustrated by YW Tang

Standard
Alchemy
Pioneer
Explorer
Modern
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Timeless
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Penny
Zephyr Charge (Core Set 2020 #82)

Zephyr Charge {1}{U}

Enchantment

{1}{U}: Target creature gains flying until end of turn.

“The knights charged forward on wings of wind, and the necromancer’s horde roared in helpless rage.”
—Krinnea, Siege of the Bone Spire

Illustrated by Steve Prescott

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Timeless
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Penny
Zephyr Net (Lorwyn #98)

Zephyr Net {1}{U}

Enchantment — Aura

Enchant creature

Enchanted creature has defender and flying.

Faeries hang beings that interest them as ornaments in the sky, each clique competing to outshine the prize of the last.

Illustrated by Heather Hudson

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
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Pauper
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Penny
Zephyr Scribe (Dragons of Tarkir #85)

Zephyr Scribe {2}{U}

Creature — Human Monk

{U}, {T}: Draw a card, then discard a card.

Whenever you cast a noncreature spell, untap Zephyr Scribe.

“Ojutai’s rule has allowed Tarkir’s monks to learn from the truly enlightened.”
—Sarkhan Vol

2/1

Watermark: Ojutai

Illustrated by Lius Lasahido

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Zephyr Sentinel (The Brothers' War #74)

Zephyr Sentinel {1}{U}

Creature — Human Soldier

Flash

Flying

When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner’s hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel.

2/1

Illustrated by Inkognit

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
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Penny
Zephyr Singer (March of the Machine #86)

Zephyr Singer {2}{U}{U}

Creature — Siren Pirate

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Flying, vigilance

When Zephyr Singer enters the battlefield, put a flying counter on each creature that convoked it.

3/4

Illustrated by Lie Setiawan

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Timeless
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Penny
Zephyr Spirit (Ravnica: City of Guilds #76)

Zephyr Spirit {5}{U}

Creature — Spirit

When Zephyr Spirit blocks, return it to its owner’s hand.

A spiteful force exists on Ravnica that binds these ghosts to the land of the living but forbids them to touch it.

0/6

Illustrated by Tomas Giorello

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
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Timeless
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Penny
Zephyr Sprite (Magic 2010 #82)

Zephyr Sprite {U}

Creature — Faerie

Flying

“I’ve never understood why so many beings lumber around on the ground. There are three dimensions, yet they use only two.”

1/1

Illustrated by Kev Walker

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Vintage
Timeless
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Oathbreaker
Penny
Zephyr Winder (March of the Machine #328)

Zephyr Winder {1}{U}

Creature — Elemental

Flying

Whenever Zephyr Winder deals combat damage to a player, untap up to one target creature.

It twines through the roiling cloudscape feeding on the energies of nascent storms.

2/1

Illustrated by Jana Schirmer

Standard
Alchemy
Pioneer
Explorer
Modern
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Brawl
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Timeless
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Penny
Zetalpa, Primal Dawn (The Lost Caverns of Ixalan Commander #141)

Zetalpa, Primal Dawn {6}{W}{W}

Legendary Creature — Elder Dinosaur

Flying, double strike, vigilance, trample, indestructible

The sky takes flight and the earth trembles.

4/8

Illustrated by Chris Rallis

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Zhalfirin Commander (Duel Decks: Knights vs. Dragons #13)

Zhalfirin Commander {2}{W}

Creature — Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

{1}{W}{W}: Target Knight creature gets +1/+1 until end of turn.

“Command is the act of balancing on a vine and convincing others that it is firm ground.”
—Sidar Jabari

2/2

Illustrated by Stuart Griffin

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Zhalfirin Decoy (Modern Horizons #39)

Zhalfirin Decoy {1}{W}

Creature — Human Soldier

{T}: Tap target creature. Activate only if you had a creature enter the battlefield under your control this turn.

“Never let them take their eyes off you.”
—Sidar Jabari

1/3

Illustrated by Paul Scott Canavan

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Brawl
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Timeless
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Penny
Zhalfirin Lancer (March of the Machine #45)

Zhalfirin Lancer {2}{W}

Creature — Human Knight

Whenever another Knight enters the battlefield under your control, Zhalfirin Lancer gets +1/+1 and gains vigilance until end of turn.

The Phyrexians armored themselves against blades, fire, and every conjuration they could think of. She brought a war rhino.

3/3

Illustrated by Nino Vecia

Standard
Alchemy
Pioneer
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Modern
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Zhalfirin Shapecraft (March of the Machine #87)

Zhalfirin Shapecraft {1}{U}

Instant

Target creature has base power and toughness 4/3 until end of turn.

Draw a card.

Patient and observant, the people of Zhalfir lurked beyond the veil of time until their moment came to finally strike at Phyrexia.

Illustrated by Aldo Domínguez

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Brawl
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Timeless
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Penny
Zhalfirin Void (Forgotten Realms Commander #273)

Zhalfirin Void

Land

When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

{T}: Add {C}.

“The wind whispers, ‘come home,’ but I cannot.”
—Teferi

Illustrated by Chase Stone

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Zhur-Taa Ancient (Dragon's Maze #119)

Zhur-Taa Ancient {3}{R}{G}

Creature — Beast

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Many Ravnicans think of nature as orderly groves and elf-tended rot farms. They haven’t seen the Gruul wilds.

7/5

Watermark: Gruul

Illustrated by Adam Paquette

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Zhur-Taa Druid (Commander 2016 #232)

Zhur-Taa Druid {R}{G}

Creature — Human Druid

{T}: Add {G}.

Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.

“Only the decadent think magic should be pristine and without cost.”

1/1

Illustrated by Mark Winters

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Zhur-Taa Goblin (Ravnica Allegiance #215)

Zhur-Taa Goblin {R}{G}

Creature — Goblin Berserker

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Among the Zhur-Taa Clan, goblins are the first to enter battlefury. When the battle is over, the survivors are still frothing at the mouth, looking for someone to hit.

2/2

Watermark: Gruul

Illustrated by Wayne Reynolds

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny