21 – 40 of 17,671 cards where the mana cost is greater than or equal to {2} or the text includes “{2}”

Abiding Grace (Modern Horizons 2 #1)

Abiding Grace {2}{W}

Enchantment

At the beginning of your end step, choose one —

• You gain 1 life.

• Return target creature card with mana value 1 from your graveyard to the battlefield.

“Into the smothering dark, Serra spoke a single word: ‘Hope.’”
Song of All, canto 2

Illustrated by Ravenna Tran

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A-Blessed Hippogriff // A-Tyr's Blessing (Alchemy Horizons: Baldur's Gate #A-85)

A-Blessed Hippogriff {3}{W}

Creature — Hippogriff

Flying

Whenever Blessed Hippogriff attacks, target attacking creature without flying gains flying until end of turn.

2/3

A-Tyr's Blessing {1}{W}

Instant — Adventure

Target creature gains indestructible until end of turn. (Then exile this card. You may cast the creature later from exile.)

Illustrated by Leanna Crossan

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Aboleth Spawn (Commander Legends: Battle for Baldur's Gate #662)

Aboleth Spawn {2}{U}

Creature — Fish Horror

Flash

Ward {2}

Probing Telepathy — Whenever a creature entering the battlefield under an opponent’s control causes a triggered ability of that creature to trigger, you may copy that ability. You may choose new targets for the copy.

2/3

Illustrated by Sam Burley

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Abominable Treefolk (Modern Horizons #194)

Abominable Treefolk {2}{G}{U}

Snow Creature — Treefolk

Trample

Abominable Treefolk’s power and toughness are each equal to the number of snow permanents you control.

When Abominable Treefolk enters the battlefield, tap target creature an opponent controls. That creature doesn’t untap during its controller’s next untap step.

*/*

Illustrated by Jonas De Ro

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Abomination (Fourth Edition #117)

Abomination {3}{B}{B}

Creature — Horror

Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.

2/6

Illustrated by Mark Tedin

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Abomination of Gudul (Khans of Tarkir #159)

Abomination of Gudul {3}{B}{G}{U}

Creature — Horror

Flying

Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.

Morph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

3/4

Watermark: Sultai

Illustrated by Erica Yang

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Aboroth (Weatherlight #117)

Aboroth {4}{G}{G}

Creature — Elemental

Cumulative upkeep—Put a -1/-1 counter on Aboroth. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

The Weatherlight banked sharply as the colossal beast rose up to crush the lone rider. “My bet’s on the dirt,” Gerrard said flatly.

9/9

Illustrated by Brom

Part of the Reserved List

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Aboshan, Cephalid Emperor (Odyssey #58)

Aboshan, Cephalid Emperor {4}{U}{U}

Legendary Creature — Cephalid Noble

Tap an untapped Cephalid you control: Tap target permanent.

{U}{U}{U}: Tap all creatures without flying.

“No one can fight the tide forever.”

3/3

Illustrated by Christopher Moeller

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A-Briar Hydra (Dominaria United #A-286)

A-Briar Hydra {3}{G}

Creature — Plant Hydra

Trample

Domain — Whenever Briar Hydra deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control.

5/5

Illustrated by Caio Monteiro

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A-Bruenor Battlehammer (Adventures in the Forgotten Realms #A-219)

A-Bruenor Battlehammer {2}{R}{W}

Legendary Creature — Dwarf Warrior

Each creature you control gets +2/+0 for each Equipment attached to it.

{0}: Attach target Equipment you control to target creature you control. Activate only as a sorcery and only once each turn.

5/4

Illustrated by Wayne Reynolds

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Absolver Thrull (Guildpact #1)

Absolver Thrull {3}{W}

Creature — Thrull Cleric

Haunt (When this creature dies, exile it haunting target creature.)

When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.

2/3

Watermark: Orzhov

Illustrated by Rob Alexander

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Absolving Lammasu (Murders at Karlov Manor #2)

Absolving Lammasu {4}{W}

Creature — Lammasu

Flying

When Absolving Lammasu enters the battlefield, all suspected creatures are no longer suspected.

When Absolving Lammasu dies, you gain 3 life and suspect up to one target creature an opponent controls. (A suspected creature has menace and can’t block.)

4/3

Illustrated by Izzy

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Absorb Vis (Conspiracy: Take the Crown #126)

Absorb Vis {6}{B}

Sorcery

Target player loses 4 life and you gain 4 life.

Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Illustrated by Brandon Kitkouski

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Abstruse Archaic (Commander Masters #712)

Abstruse Archaic {4}

Creature — Avatar

Vigilance

{1}, {T}: Copy target activated or triggered ability you control from a colorless source. You may choose new targets for the copy. (Mana abilities can’t be targeted.)

Unburdened from mortality, archaics wander the Vastlands seeking knowledge only they can comprehend.

3/4

Illustrated by Hristo D. Chukov

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Abstruse Interference (Oath of the Gatewatch #40)

Abstruse Interference {2}{U}

Instant

Devoid (This card has no color.)

Counter target spell unless its controller pays {1}. You create a 1/1 colorless Eldrazi Scion creature token. It has “Sacrifice this creature: Add {C}.” ({C} represents colorless mana.)

Illustrated by Igor Kieryluk

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Abuelo, Ancestral Echo (The Lost Caverns of Ixalan #219)

Abuelo, Ancestral Echo {1}{W}{U}

Legendary Creature — Spirit

Flying, ward {2}

{1}{W}{U}: Exile another target creature or artifact you control. Return it to the battlefield under its owner’s control at the beginning of the next end step.

“Come, friends. Let us see if this world remembers us.”

2/2

Illustrated by Victor Adame Minguez

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Abuelo's Awakening (The Lost Caverns of Ixalan #1)

Abuelo's Awakening {X}{3}{W}

Sorcery

Return target artifact or non-Aura enchantment card from your graveyard to the battlefield with X additional +1/+1 counters on it. It’s a 1/1 Spirit creature with flying in addition to its other types.

Quintorius touched the old poncho he’d found. A rush of magic condensed into an Echo, and wise Abuelo stepped forth.

DailyMTG Story Spotlight

Illustrated by Eelis Kyttanen

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Abuna's Chant (Fifth Dawn #1)

Abuna's Chant {3}{W}

Instant

Choose one —

• You gain 5 life.

• Prevent the next 5 damage that would be dealt to target creature this turn.

Entwine {2} (Choose both if you pay the entwine cost.)

Illustrated by John Matson

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Abundance (Commander Masters #884)

Abundance {2}{G}{G}

Enchantment

If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.

Illustrated by Rebecca Guay

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Abundant Maw (Eldritch Moon #1)

Abundant Maw {8}

Creature — Eldrazi Leech

Emerge {6}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature’s mana value.)

When you cast this spell, target opponent loses 3 life and you gain 3 life.

6/4

Illustrated by Greg Staples

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