41 – 60 of 76 cards where the name includes “dread”

Dread Statuary (Conspiracy: Take the Crown #217)

Dread Statuary

Land

{T}: Add {C}.

{4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It’s still a land.

The last reliable landmark in Tazeem just walked away.

Illustrated by Jason A. Engle

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Dread Summons (New Capenna Commander #249)

Dread Summons {X}{B}{B}

Sorcery

Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token.

“Did you have a nice nap?”
—Liliana Vess

Illustrated by Izzy

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Dread Wanderer (Amonkhet #88)

Dread Wanderer {B}

Creature — Zombie Jackal

Dread Wanderer enters the battlefield tapped.

{2}{B}: Return Dread Wanderer from your graveyard to the battlefield. Activate only as a sorcery and only if you have one or fewer cards in hand.

2/1

Illustrated by Josh Hass

Standard
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Dread Warlock (Magic 2010 #94)

Dread Warlock {1}{B}{B}

Creature — Human Wizard Warlock

Dread Warlock can’t be blocked except by black creatures.

“I don’t know who to pity more: those who flee from my presence or the damned who can withstand it.”

2/2

Illustrated by Daarken

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Dreadwaters (Magic Origins #56)

Dreadwaters {3}{U}

Sorcery

Target player mills X cards, where X is the number of lands you control.

Stray into the Morkrut and it may rise to claim you.

Illustrated by Cliff Childs

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Dread Wight (Masters Edition IV #79)

Dread Wight {3}{B}{B}

Creature — Zombie

At end of combat, put a paralyzation counter on each creature blocking or blocked by Dread Wight and tap those creatures. Each of those creatures doesn’t untap during its controller’s untap step for as long as it has a paralyzation counter on it. Each of those creatures gains “{4}: Remove a paralyzation counter from this creature.”

3/4

Illustrated by Daniel Gelon

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Dreadwing (Conflux #43)

Dreadwing {B}

Creature — Zombie

{1}{U}{R}: Dreadwing gets +3/+0 and gains flying until end of turn.

Dreadwings spring from lofty perches to surprise kathari in midflight. They smother their prey and then consume it as they glide gently toward the ground.

1/1

Illustrated by Mark Hyzer

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Dreadwurm (Zendikar Rising #100)

Dreadwurm {4}{B}

Creature — Wurm Horror

Landfall — Whenever a land enters the battlefield under your control, Dreadwurm gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.)

Its silent slithering belies its bulk.

5/4

Illustrated by Lius Lasahido

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Dusk Legion Dreadnought (Ixalan #236)

Dusk Legion Dreadnought {5}

Artifact — Vehicle

Vigilance

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

It loomed up over the horizon, silent and dark as a grave.

4/6

Illustrated by Titus Lunter

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Earthshaker Dreadmaw (The Lost Caverns of Ixalan #183)

Earthshaker Dreadmaw {4}{G}{G}

Creature — Dinosaur

Trample

When Earthshaker Dreadmaw enters the battlefield, draw a card for each other Dinosaur you control.

“I suggest we leave this cavern for someone else to conquer.”
—Amalia, master cartographer

6/6

Illustrated by Jesper Ejsing

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Elvish Dreadlord (Commander Legends #121)

Elvish Dreadlord {3}{B}{B}

Creature — Zombie Elf

Deathtouch

When Elvish Dreadlord dies, non-Elf creatures get -3/-3 until end of turn.

Encore {5}{B}{B} ({5}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

3/3

Illustrated by Randy Vargas

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Faldorn, Dread Wolf Herald (Commander Legends: Battle for Baldur's Gate #647)

Faldorn, Dread Wolf Herald {1}{R}{G}

Legendary Creature — Human Druid

Whenever you cast a spell from exile or a land enters the battlefield under your control from exile, create a 2/2 green Wolf creature token.

{1}, {T}, Discard a card: Exile the top card of your library. You may play it this turn.

“Cities are a blight on the beauty of nature.”

3/3

Illustrated by Jason A. Engle

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Feeling of Dread (Innistrad #14)

Feeling of Dread {1}{W}

Instant

Tap up to two target creatures.

Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

People only say “I’m sure it was nothing” when they’re sure it was something.

Illustrated by John Stanko

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Fynn, the Fangbearer (Secret Lair Drop #1449)

Fynn, the Fangbearer {1}{G} Westley, Dread Pirate Roberts

Legendary Creature — Human Warrior

Deathtouch

Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)

“As you wish.”

1/3

Illustrated by Magali Villeneuve

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Grismold, the Dreadsower (Commander 2019 #44)

Grismold, the Dreadsower {1}{B}{G}

Legendary Creature — Troll Shaman

Trample

At the beginning of your end step, each player creates a 1/1 green Plant creature token.

Whenever a creature token dies, put a +1/+1 counter on Grismold, the Dreadsower.

3/3

Illustrated by Filip Burburan

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Herald of the Dreadhorde (War of the Spark #93)

Herald of the Dreadhorde {3}{B}

Creature — Zombie Warrior

When Herald of the Dreadhorde dies, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It’s also a Zombie. If you don’t control an Army, create a 0/0 black Zombie Army creature token first.)

Amonkhet’s dead flowed into a new world in service to their God-Pharaoh.

3/2

Illustrated by Heonhwa Choe

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Kheru Dreadmaw (Khans of Tarkir #76)

Kheru Dreadmaw {4}{B}

Creature — Zombie Crocodile

Defender

{1}{G}, Sacrifice another creature: You gain life equal to the sacrificed creature’s toughness.

Its hunting instincts have long since rotted away. Its hunger, however, remains.

4/4

Watermark: Sultai

Illustrated by Ryan Yee

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Liliana, Dreadhorde General (Ravnica Remastered #80)

Liliana, Dreadhorde General {4}{B}{B}

Legendary Planeswalker — Liliana

Whenever a creature you control dies, draw a card.

+1: Create a 2/2 black Zombie creature token.

−4: Each player sacrifices two creatures.

−9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.

Loyalty: 6

Illustrated by Chris Rallis

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Marauding Dreadship (March of the Machine #153)

Marauding Dreadship {2}{R}

Artifact — Vehicle

Haste

When Marauding Dreadship enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and “{2}: Transform this artifact.” It transforms into a 0/0 Phyrexian artifact creature.)

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

4/1

Illustrated by Tiffany Turrill

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Markov Dreadknight (Shadows over Innistrad #122)

Markov Dreadknight {3}{B}{B}

Creature — Vampire Knight

Flying

{2}{B}, Discard a card: Put two +1/+1 counters on Markov Dreadknight.

The destruction of Markov Manor made the surviving members of the bloodline more dangerous.

3/3

Illustrated by Darek Zabrocki

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