21 – 40 of 56 cards where the text includes “additional +1/+1 counter”

Grumgully, the Generous (Commander Legends: Battle for Baldur's Gate #847)

Grumgully, the Generous {1}{R}{G}

Legendary Creature — Goblin Shaman

Each other non-Human creature you control enters the battlefield with an additional +1/+1 counter on it.

“Does it matter what it is? Take it and be grateful!”

3/3

Illustrated by Milivoj Ćeran

Standard
Alchemy
Pioneer
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Modern
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Pauper
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Guildmages' Forum (Guilds of Ravnica #250)

Guildmages' Forum

Land

{T}: Add {C}.

{1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.

Illustrated by Adam Paquette

Standard
Alchemy
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Jade Orb of Dragonkind (Commander Legends: Battle for Baldur's Gate #236)

Jade Orb of Dragonkind {2}{G}

Artifact

{T}: Add {G}. When you spend this mana to cast a Dragon creature spell, it enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn. (It can’t be the target of spells or abilities your opponents control.)

Illustrated by Olena Richards

Standard
Alchemy
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Kalain, Reclusive Painter (Adventures in the Forgotten Realms #225)

Kalain, Reclusive Painter {B}{R}

Legendary Creature — Human Elf Bard

When Kalain, Reclusive Painter enters the battlefield, create a Treasure token. (It’s an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)

Other creatures you control enter the battlefield with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them.

1/2

Illustrated by Justine Cruz

Standard
Alchemy
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Kumano Faces Kakkazan // Etching of Kumano (Kamigawa: Neon Dynasty #152)
Kumano Faces Kakkazan // Etching of Kumano (Kamigawa: Neon Dynasty #152)

Kumano Faces Kakkazan {R}

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Kumano Faces Kakkazan deals 1 damage to each opponent and each planeswalker they control.

II — When you cast your next creature spell this turn, that creature enters the battlefield with an additional +1/+1 counter on it.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Etching of Kumano

Color Indicator: Red Enchantment Creature — Human Shaman

Haste

If a creature dealt damage this turn by a source you controlled would die, exile it instead.

Many kami came to demand a secret he did not know, and every one of them fell.

2/2

Illustrated by Mike Bierek

Standard
Alchemy
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Littjara Mirrorlake (New Capenna Commander #412)

Littjara Mirrorlake

Land

Littjara Mirrorlake enters the battlefield tapped.

{T}: Add {U}.

{2}{G}{G}{U}, {T}, Sacrifice Littjara Mirrorlake: Create a token that’s a copy of target creature you control, except it enters the battlefield with an additional +1/+1 counter on it. Activate only as a sorcery.

Illustrated by Jokubas Uogintas

Standard
Alchemy
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Long List of the Ents (The Lord of the Rings: Tales of Middle-earth #174)

Long List of the Ents {G}

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.)

I, II, III, IV, V, VI — Note a creature type that hasn’t been noted for Long List of the Ents. When you cast your next creature spell of that type this turn, that creature enters the battlefield with an additional +1/+1 counter on it.

Illustrated by Logan Feliciano

Standard
Alchemy
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Modern
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March Toward Perfection (Alchemy: Phyrexia #9)
Spellbook

March Toward Perfection {B}

Sorcery

You get a boon with “When you cast your next Phyrexian creature spell, that creature enters the battlefield with an additional +1/+1 counter and deathtouch counter on it.”

Draft a card from March Toward Perfection’s spellbook.

Illustrated by Brian Valeza

Standard
Alchemy
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Master Biomancer (Ravnica: Clue Edition #200)

Master Biomancer {2}{G}{U}

Creature — Elf Wizard

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer’s power and as a Mutant in addition to its other types.

“Nature is a wonderful engineer but works far too slowly for my tastes.”

2/4

Watermark: Simic

Illustrated by Willian Murai

Standard
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Master Chef (Commander Legends: Battle for Baldur's Gate #241)

Master Chef {2}{G}

Legendary Enchantment — Background

Commander creatures you own have “This creature enters the battlefield with an additional +1/+1 counter on it” and “Other creatures you control enter the battlefield with an additional +1/+1 counter on them.”

You never thought “rations” was an appropriate term for the feasts you prepare for your party.

Illustrated by Forrest Imel

Standard
Alchemy
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Metallic Mimic (The Lost Caverns of Ixalan Commander #308)

Metallic Mimic {2}

Artifact Creature — Shapeshifter

As Metallic Mimic enters the battlefield, choose a creature type.

Metallic Mimic is the chosen type in addition to its other types.

Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it.

2/1

Illustrated by Zack Stella

Standard
Alchemy
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Moritte of the Frost (Kaldheim #223)

Moritte of the Frost {2}{G}{U}{U}

Legendary Snow Creature — Shapeshifter

Changeling (This card is every creature type.)

You may have Moritte of the Frost enter the battlefield as a copy of a permanent you control, except it’s legendary and snow in addition to its other types and, if it’s a creature, it enters with two additional +1/+1 counters on it and has changeling.

0/0

Illustrated by Eric Deschamps

Standard
Alchemy
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Muzzio's Preparations (Conspiracy #7)

Muzzio's Preparations

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)

Each creature you control with the chosen name enters the battlefield with an additional +1/+1 counter on it.

Watermark: Conspiracy Seal

Illustrated by Karl Kopinski

Standard
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Banned
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Banned
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Banned
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Banned
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Mysterious Pathlighter (Throne of Eldraine #22)

Mysterious Pathlighter {2}{W}

Creature — Faerie

Flying

Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn’t need to have gone on the adventure first.)

For good or ill, most fae can’t resist meddling in the adventures of any knight they meet.

2/2

Illustrated by Kimonas Theodossiou

Standard
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Necromantic Summons (Magic Origins #110)

Necromantic Summons {4}{B}

Sorcery

Put target creature card from a graveyard onto the battlefield under your control.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it.

Illustrated by Ryan Yee

Standard
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Neoform (War of the Spark #206)

Neoform {G}{U}

Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Search your library for a creature card with mana value equal to 1 plus the sacrificed creature’s mana value, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle.

Illustrated by Bram Sels

Standard
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Oona's Blackguard (Zendikar Rising Commander #51)

Oona's Blackguard {1}{B}

Creature — Faerie Rogue

Flying

Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.

Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.

1/1

Illustrated by Kev Walker

Standard
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Opal Palace (Commander Masters #422)

Opal Palace

Land

{T}: Add {C}.

{1}, {T}: Add one mana of any color in your commander’s color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it’s been cast from the command zone this game.

Illustrated by John Avon

Standard
Alchemy
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Patchplate Resolute (Alchemy: The Brothers' War #28)

Patchplate Resolute {3}

Artifact Creature — Soldier

When Patchplate Resolute enters or leaves the battlefield, you get a boon with “When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.”

Unearth {1}{W}

3/3

Illustrated by Wayne Reynolds

Standard
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Rakdos Joins Up (Outlaws of Thunder Junction #225)

Rakdos Joins Up {3}{B}{R}

Legendary Enchantment

When Rakdos Joins Up enters the battlefield, return target creature card from your graveyard to the battlefield with two additional +1/+1 counters on it.

Whenever a legendary creature you control dies, Rakdos Joins Up deals damage equal to that creature’s power to target opponent.

Illustrated by Wylie Beckert

Standard
Alchemy
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