21 – 40 of 301 cards where the set is “tsp”

Bonesplitter Sliver (Time Spiral #149)

Bonesplitter Sliver {3}{R}

Creature — Sliver

All Sliver creatures get +2/+0.

As the time streams grew more and more unstable, Dominaria’s creatures struggled to adapt. The intense pressures led to many dead ends but also to lethal new forms that appeared as suddenly as the ashen rains.

2/2

Illustrated by Dany Orizio

Standard
Alchemy
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Brass Gnat (Time Spiral #249)

Brass Gnat {1}

Artifact Creature — Insect

Flying

Brass Gnat doesn’t untap during your untap step.

At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Gnat.

Its buzzing is the sound of its inner mechanisms, ever winding down.

1/1

Illustrated by Martina Pilcerova

Standard
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Modern
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Brine Elemental (Time Spiral #50)

Brine Elemental {4}{U}{U}

Creature — Elemental

Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Brine Elemental is turned face up, each opponent skips their next untap step.

Water calls to water, and the world is left exhausted and withered in its wake.

5/4

Illustrated by Stephen Tappin

Standard
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Calciform Pools (Time Spiral #270)

Calciform Pools

Land

{T}: Add {C}.

{1}, {T}: Put a storage counter on Calciform Pools.

{1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U}.

Illustrated by Darrell Riche

Standard
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Call to the Netherworld (Time Spiral #97)

Call to the Netherworld {B}

Sorcery

Return target black creature card from your graveyard to your hand.

Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

The ritual was normally performed only by horrors and pit spawn. Lesser mages had but one sanity to crack in the casting.

Illustrated by Vance Kovacs

Standard
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Cancel (Time Spiral #51)

Cancel {1}{U}{U}

Instant

Counter target spell.

Fendros gasped as he watched the spell drip from the ends of his fingers. He moved his foot, afraid to disturb the spot where it lay slain.

Illustrated by Mark Poole

Standard
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Candles of Leng (Time Spiral #250)

Candles of Leng {2}

Artifact

{4}, {T}: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card.

“A tome stored in its light is as crisp as the day it was written.”
—Ettovard, Tolarian archivist

Illustrated by Daniel Gelon

Standard
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Careful Consideration (Time Spiral #52)

Careful Consideration {2}{U}{U}

Instant

Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.

“Sages who take the time to verify their sources are rewarded for their diligence.”
—Jhoira, to Teferi

Illustrated by Janine Johnston

Standard
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Castle Raptors (Time Spiral #5)

Castle Raptors {4}{W}

Creature — Bird Soldier

Flying

As long as Castle Raptors is untapped, it gets +0/+2.

“Each place we see is as ruined and lifeless as the last. So here we stay, because this ruin is ours.”

3/3

Illustrated by Christopher Moeller

Standard
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Cavalry Master (Time Spiral #6)

Cavalry Master {2}{W}{W}

Creature — Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)

3/3

Illustrated by Thomas M. Baxa

Standard
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Celestial Crusader (Time Spiral #7)

Celestial Crusader {2}{W}{W}

Creature — Spirit

Flash

Split second (As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.)

Flying

Other white creatures get +1/+1.

2/2

Illustrated by Jim Murray

Standard
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Chameleon Blur (Time Spiral #192)

Chameleon Blur {3}{G}

Instant

Prevent all damage that creatures would deal to players this turn.

“Sometimes the best plan is neither fighting nor running.”
—Freyalise

Illustrated by Anthony S. Waters

Standard
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Modern
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Children of Korlis (Time Spiral #8)

Children of Korlis {W}

Creature — Human Rebel Cleric

Sacrifice Children of Korlis: You gain life equal to the life you’ve lost this turn. (Damage causes loss of life.)

“We have a proud history of self-sacrifice. But it is easy, in these bleak times, to find one among us who is eager to die for any cause.”
—Tavalus, acolyte of Korlis

1/1

Illustrated by Quinton Hoover

Standard
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Modern
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Chromatic Star (Time Spiral #251)

Chromatic Star {1}

Artifact

{1}, {T}, Sacrifice Chromatic Star: Add one mana of any color.

When Chromatic Star is put into a graveyard from the battlefield, draw a card.

“This item is not from … now. It reflects a sky no longer ours and gleams with hope that does not exist.”
—Tavalus, acolyte of Korlis

Illustrated by Alex Horley-Orlandelli

Standard
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Modern
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Chronatog Totem (Time Spiral #252)

Chronatog Totem {3}

Artifact

{T}: Add {U}.

{1}{U}: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn.

{0}: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn and only if Chronatog Totem is a creature.

Illustrated by Christopher Rush

Standard
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Chronosavant (Time Spiral #9)

Chronosavant {5}{W}

Creature — Giant

{1}{W}: Return Chronosavant from your graveyard to the battlefield tapped. You skip your next turn.

“In my dreams, I hear the voices of my future selves who have died in times yet to come. I use that knowledge to avoid those dark futures and continue my search for peace.”

5/5

Illustrated by Pete Venters

Standard
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Modern
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Clockspinning (Time Spiral #53)

Clockspinning {U}

Instant

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)

Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.

Illustrated by Zoltan Boros & Gabor Szikszai

Standard
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Clockwork Hydra (Time Spiral #253)

Clockwork Hydra {5}

Artifact Creature — Hydra

Clockwork Hydra enters the battlefield with four +1/+1 counters on it.

Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target.

{T}: Put a +1/+1 counter on Clockwork Hydra.

0/0

Illustrated by Daren Bader

Standard
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Modern
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Cloudchaser Kestrel (Time Spiral #10)

Cloudchaser Kestrel {1}{W}{W}

Creature — Bird

Flying

When Cloudchaser Kestrel enters the battlefield, destroy target enchantment.

{W}: Target permanent becomes white until end of turn.

2/2

Illustrated by Daren Bader

Standard
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Coal Stoker (Time Spiral #150)

Coal Stoker {3}{R}

Creature — Elemental

When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R}.

“The day is mine! I sent three such creatures against my foe, then watched as my magefire popped her soldiers like overripe spleenfruits.”
—Dobruk the Unstable, pyromancer

3/3

Illustrated by Mark Zug

Standard
Alchemy
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Modern
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