1301 – 1320 of 2,280 cards where the text includes “two” or the text includes “more” and the text includes “basic” and the text includes “lands” and the rarity is equal to rare

Invalid expression “c:l” was ignored. Unknown color “l”

Necravolver (Apocalypse #46)

Necravolver {2}{B}

Creature — Volver

Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.)

If Necravolver was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample.

If Necravolver was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with “Whenever Necravolver deals damage, you gain that much life.”

2/2

Illustrated by Dave Dorman

Standard
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Necrogen Censer (Scars of Mirrodin #184)

Necrogen Censer {3}

Artifact

Necrogen Censer enters the battlefield with two charge counters on it.

{T}, Remove a charge counter from Necrogen Censer: Target player loses 2 life.

Moriok necromancers actively spread necrogen, encouraging the transformation from Mirran to nim.

Watermark: Mirran

Illustrated by Pete Venters

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Necromantic Summons (Magic Origins #110)

Necromantic Summons {4}{B}

Sorcery

Put target creature card from a graveyard onto the battlefield under your control.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it.

Illustrated by Ryan Yee

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Necromaster Dragon (Dragons of Tarkir #226)

Necromaster Dragon {3}{U}{B}

Creature — Dragon

Flying

Whenever Necromaster Dragon deals combat damage to a player, you may pay {2}. If you do, create a 2/2 black Zombie creature token and each opponent mills two cards.

4/4

Watermark: Silumgar

Illustrated by Mark Zug

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Necrosquito (Phyrexia: All Will Be One #100)

Necrosquito {3}{B}

Creature — Phyrexian Insect

Flying

Necrosquito enters the battlefield with two oil counters on it.

Necrosquito gets +1/+1 for each oil counter on it.

Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Necrosquito.

0/0

Illustrated by Abz J Harding

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Nemata, Primeval Warden (Dominaria United #209)

Nemata, Primeval Warden {2}{B}{G}

Legendary Creature — Treefolk

Reach

If a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling creature token.

{G}, Sacrifice a Saproling: Nemata, Primeval Warden gets +2/+2 until end of turn.

{1}{B}, Sacrifice two Saprolings: Draw a card.

3/4

Illustrated by Andrew Mar

Standard
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Nemesis Phoenix (Commander Legends: Battle for Baldur's Gate #189)

Nemesis Phoenix {3}{R}{R}

Creature — Phoenix

Flying

{2}{R}: Return Nemesis Phoenix from your graveyard to the battlefield tapped and attacking. Activate only during the declare attackers step and only if you’re attacking two or more opponents.

A flame as bright and merciless as the sun.

4/2

Illustrated by Ben Wootten

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Nerd Rage (Fallout #34)

Nerd Rage {2}{U}

Enchantment — Aura

Enchant creature

When Nerd Rage enters the battlefield, draw two cards.

Enchanted creature has “You have no maximum hand size” and “Whenever this creature attacks, if you have ten or more cards in hand, it gets +10/+10 until end of turn.”

Illustrated by Irina Nordsol

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Network Disruptor (Kamigawa: Neon Dynasty #71)

Network Disruptor {U}

Artifact Creature — Moonfolk Rogue

Flying

When Network Disruptor enters the battlefield, tap target permanent.

“Just as I suspected. They thought they’d hidden the terminal, so they got lazy with the encryption.”

1/1

Illustrated by Viko Menezes

Standard
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Neural Network (Unstable #195)
Contraption

Neural Network

Artifact — Contraption

Whenever you crank Neural Network, gain control of target creature an opponent controls with power less than or equal to the number of creature cards in its controller’s graveyard until end of turn. Untap that creature. It gains haste until end of turn.

Watermark: League of Dastardly Doom

Illustrated by Franz Vohwinkel

Not Legal This version of this card has a non-standard Magic back. It is not legal for constructed play.

New Horizons (Jumpstart #414)

New Horizons {2}{G}

Enchantment — Aura

Enchant land

When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control.

Enchanted land has “{T}: Add two mana of any one color.”

Illustrated by Noah Bradley

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Niambi, Esteemed Speaker (Core Set 2021 #222)

Niambi, Esteemed Speaker {W}{U}

Legendary Creature — Human Cleric

Flash

When Niambi, Esteemed Speaker enters the battlefield, you may return another target creature you control to its owner’s hand. If you do, you gain life equal to that creature’s mana value.

{1}{W}{U}, {T}, Discard a legendary card: Draw two cards.

2/1

Illustrated by Eric Deschamps

Standard
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Nicol Bolas, God-Pharaoh (Double Masters 2022 #260)

Nicol Bolas, God-Pharaoh {4}{U}{B}{R}

Legendary Planeswalker — Bolas

+2: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.

+1: Each opponent exiles two cards from their hand.

−4: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.

−12: Exile each nonland permanent your opponents control.

Loyalty: 7

Illustrated by Raymond Swanland

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Nicol Bolas, the Ravager // Nicol Bolas, the Arisen (Core Set 2019 #218)
Nicol Bolas, the Ravager // Nicol Bolas, the Arisen (Core Set 2019 #218)

Nicol Bolas, the Ravager {1}{U}{B}{R}

Legendary Creature — Elder Dragon

Flying

When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card.

{4}{U}{B}{R}: Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner’s control. Activate only as a sorcery.

4/4

Nicol Bolas, the Arisen

Color Indicator: Blue, Black, and Red Legendary Planeswalker — Bolas

+2: Draw two cards.

−3: Nicol Bolas, the Arisen deals 10 damage to target creature or planeswalker.

−4: Put target creature or planeswalker card from a graveyard onto the battlefield under your control.

−12: Exile all but the bottom card of target player’s library.

Loyalty: 7

Illustrated by Svetlin Velinov

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Nightbird's Clutches (Ultimate Masters #141)

Nightbird's Clutches {1}{R}

Sorcery

Up to two target creatures can’t block this turn.

Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shiny polished silver can ward off many creatures, but it attracts others.

Illustrated by Jason A. Engle

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Nightscape Battlemage (Planeshift #47)

Nightscape Battlemage {2}{B}

Creature — Zombie Wizard

Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.)

When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners’ hands.

When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land.

2/2

Illustrated by Andrew Goldhawk

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Nightsnare (Magic Origins #111)

Nightsnare {3}{B}

Sorcery

Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don’t, that player discards two cards.

Ravnica would be safer if mere coin was all the Dimir could steal.

Illustrated by Min Yum

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Night Soil (Commander 2013 #158)

Night Soil {G}{G}

Enchantment

{1}, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.

Some said killing the thallids only encouraged them.

Illustrated by Richard Wright

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Night's Whisper (March of the Machine Commander #259)

Night's Whisper {1}{B}

Sorcery

You draw two cards and you lose 2 life.

“I have seen things that would reduce a weaker person to blubbering and raving. Want to hear about them?”
—Vraska

Illustrated by John Severin Brassell

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Nimana Skydancer (Zendikar Rising #117)

Nimana Skydancer {2}{B}

Creature — Human Rogue

Flash

Flying

When Nimana Skydancer enters the battlefield, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)

The Free City of Nimana is a great place to recruit adventurers with shady skill sets.

2/1

Illustrated by Bryan Sola

Standard
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