41 – 60 of 249 cards where the set is “m12”

Chandra, the Firebrand (Magic 2012 #124)

Chandra, the Firebrand {3}{R}

Legendary Planeswalker — Chandra

+1: Chandra, the Firebrand deals 1 damage to any target.

−2: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

−6: Chandra, the Firebrand deals 6 damage to each of up to six targets.

Loyalty: 3

Illustrated by D. Alexander Gregory

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Chasm Drake (Magic 2012 #48)

Chasm Drake {4}{U}

Creature — Drake

Flying

Whenever Chasm Drake attacks, target creature you control gains flying until end of turn.

“Once he’s got you, hold on. Fall from a drake and you’ll suffer much worse than a bruise.”
—Garl, drake trainer

3/3

Illustrated by Anthony Francisco

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Child of Night (Magic 2012 #87)

Child of Night {1}{B}

Creature — Vampire

Lifelink

Sins that would be too gruesome in the light of day are made more pleasing in the dark of night.

2/1

Illustrated by Ash Wood

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Circle of Flame (Magic 2012 #127)

Circle of Flame {1}{R}

Enchantment

Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature.

“Which do you think is a better deterrent: a moat of water or one of fire?”
—Chandra Nalaar

Illustrated by Jaime Jones

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Combust (Magic 2012 #128)

Combust {1}{R}

Instant

This spell can’t be countered.

Combust deals 5 damage to target white or blue creature. The damage can’t be prevented.

Illustrated by Jaime Jones

Standard
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Consume Spirit (Magic 2012 #88)

Consume Spirit {X}{1}{B}

Sorcery

Spend only black mana on X.

Consume Spirit deals X damage to any target and you gain X life.

“You clerics brag about your strength of spirit, yet I take away the tiniest fragment, and you crumple like a rag doll.”
—Sorin Markov

Illustrated by Justin Sweet

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Coral Merfolk (Magic 2012 #49)

Coral Merfolk {1}{U}

Creature — Merfolk

Merfolk are best known for their subtle magic. But those who try to fight them in their own territory quickly realize that merfolk are hardly defenseless on the field of battle.

2/1

Illustrated by rk post

Standard
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Crimson Mage (Magic 2012 #129)

Crimson Mage {1}{R}

Creature — Human Shaman

{R}: Target creature you control gains haste until end of turn. (It can attack and {T} this turn.)

“We wield the fires of rage. War is our blood and destruction our birthright.”
—Crimson creed

2/1

Illustrated by Izzy

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Crown of Empires (Magic 2012 #203)

Crown of Empires {2}

Artifact

{3}, {T}: Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires.

“With this crown, assert your authority.”
—Crown inscription

Illustrated by John Avon

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Crumbling Colossus (Magic 2012 #204)

Crumbling Colossus {5}

Artifact Creature — Golem

Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)

When Crumbling Colossus attacks, sacrifice it at end of combat.

7/4

Illustrated by Michael C. Hayes

Standard
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Cudgel Troll (Magic 2012 #169)

Cudgel Troll {2}{G}{G}

Creature — Troll

{G}: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)

4/3

Illustrated by Jesper Ejsing

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Dark Favor (Magic 2012 #89)

Dark Favor {1}{B}

Enchantment — Aura

Enchant creature

When Dark Favor enters the battlefield, you lose 1 life.

Enchanted creature gets +3/+1.

When he began to curse what he held holy, his strength grew unrivaled.

Illustrated by Allen Williams

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Deathmark (Magic 2012 #90)

Deathmark {B}

Sorcery

Destroy target green or white creature.

“Let the final vision of doom be etched upon their unblinking eyes.”
—Zul Ashur, lich lord

Illustrated by Steven Belledin

Standard
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Demon's Horn (Magic 2012 #205)

Demon's Horn {2}

Artifact

Whenever a player casts a black spell, you may gain 1 life.

Its curve mimics the twists of life and death.

Illustrated by Alan Pollack

Standard
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Demystify (Magic 2012 #13)

Demystify {W}

Instant

Destroy target enchantment.

Behind every mage is a trail of shattered lies.

Illustrated by Véronique Meignaud

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Devouring Swarm (Magic 2012 #91)

Devouring Swarm {1}{B}{B}

Creature — Insect

Flying

Sacrifice a creature: Devouring Swarm gets +1/+1 until end of turn.

Their arrival is heralded by the deafening hum of ten thousand wings. Their departure is marked by the silence of the dead.

2/1

Illustrated by Wayne England

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Diabolic Tutor (Magic 2012 #92)

Diabolic Tutor {2}{B}{B}

Sorcery

Search your library for a card, put that card into your hand, then shuffle.

The wise always keep an ear open to the whispers of power.

Illustrated by Greg Staples

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Disentomb (Magic 2012 #93)

Disentomb {B}

Sorcery

Return target creature card from your graveyard to your hand.

“Stop complaining. You can rest when you’re dead. Oh—sorry.”
—Liliana Vess

Illustrated by Alex Horley-Orlandelli

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Distress (Magic 2012 #94)

Distress {B}{B}

Sorcery

Target player reveals their hand. You choose a nonland card from it. That player discards that card.

“Of course I’m sure I’ve gone mad. The little man who crawled out of my eye was quite clear on this.”

Illustrated by Michael C. Hayes

Standard
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