4081 – 4100 of 4,109 cards where the cards have watermarks

Yawgmoth's Will (Judge Gift Cards 2007 #3)

Yawgmoth's Will {2}{B}

Sorcery

Until end of turn, you may play lands and cast spells from your graveyard.

If a card would be put into your graveyard from anywhere this turn, exile that card instead.

Watermark: DCI

Illustrated by Ron Spencer

Part of the Reserved List

Standard
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Yixlid Jailer (DCI Promos #7)

Yixlid Jailer {1}{B}

Creature — Zombie Wizard

Cards in graveyards lose all abilities.

He holds the keys to a tombful of incarcerated secrets.

2/1

Watermark: DCI

Illustrated by Alex Horley-Orlandelli

Standard
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You Find the Villains' Lair (Adventures in the Forgotten Realms #399)

You Find the Villains' Lair {1}{U}{U}

Instant

Choose one —

Foil Their Scheme — Counter target spell.

Learn Their Secrets — Draw two cards, then discard two cards.

Watermark: Planeswalker

Illustrated by Gabor Szikszai

Standard
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Youthful Scholar (Dragons of Tarkir #84)

Youthful Scholar {3}{U}

Creature — Human Wizard

When Youthful Scholar dies, draw two cards.

“Too dumb, and you end up a sibsig. Too smart, and you end up a meal. Mediocrity is the key to a long life.”
—Mogai, Silumgar noble

2/2

Watermark: Silumgar

Illustrated by Cynthia Sheppard

Standard
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Yuriko, the Tiger's Shadow (Commander Legends #542)

Yuriko, the Tiger's Shadow {1}{U}{B}

Legendary Creature — Human Ninja

Commander ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.)

Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card’s mana value.

1/3

Watermark: Set Symbol

Illustrated by Yongjae Choi

Standard
Alchemy
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Zacama, Primal Calamity (Judge Gift Cards 2021 #10)

Zacama, Primal Calamity {6}{R}{G}{W}

Legendary Creature — Elder Dinosaur

Vigilance, reach, trample

When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control.

{2}{R}: Zacama deals 3 damage to target creature.

{2}{G}: Destroy target artifact or enchantment.

{2}{W}: You gain 3 life.

9/9

Watermark: Judge Academy

Illustrated by Yigit Koroglu

Standard
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Zada, Hedron Grinder (Masters 25 #156)

Zada, Hedron Grinder {3}{R}

Legendary Creature — Goblin Ally

Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.

“A hedron holds magic for a thousand years—or less, if need be.”

3/3

Watermark: Set Symbol

Illustrated by Chris Rallis

Standard
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Zaffai, Thunder Conductor (Commander 2021 #4)

Zaffai, Thunder Conductor {2}{U}{R}

Legendary Creature — Human Shaman

Magecraft — Whenever you cast or copy an instant or sorcery spell, scry 1. If that spell’s mana value is 5 or greater, create a 4/4 blue and red Elemental creature token. If that spell’s mana value is 10 or greater, Zaffai, Thunder Conductor deals 10 damage to an opponent chosen at random.

1/4

Watermark: Prismari

Illustrated by Dmitry Burmak

Standard
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Zahid, Djinn of the Lamp (Dominaria Promos #76)

Zahid, Djinn of the Lamp {4}{U}{U}

Legendary Creature — Djinn

You may pay {3}{U} and tap an untapped artifact you control rather than pay this spell’s mana cost.

Flying

“I do as I please, little mortal. Do go on about your wishes, though—they amuse me to no end.”

5/6

Watermark: Set Symbol

Illustrated by Tyler Jacobson

Standard
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Zameck Guildmage (Gatecrash #209)

Zameck Guildmage {G}{U}

Creature — Elf Wizard

{G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.

{G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.

2/2

Watermark: Simic

Illustrated by Chase Stone

Standard
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Zanikev Locust (Return to Ravnica #84)

Zanikev Locust {5}{B}

Creature — Insect

Flying

Scavenge {2}{B}{B} ({2}{B}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card’s power on target creature. Scavenge only as a sorcery.)

3/3

Watermark: Golgari

Illustrated by Cliff Childs

Standard
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Zegana, Utopian Speaker (Ravnica Allegiance #214)

Zegana, Utopian Speaker {2}{G}{U}

Legendary Creature — Merfolk Wizard

When Zegana, Utopian Speaker enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card.

{4}{G}{U}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

Each creature you control with a +1/+1 counter on it has trample.

4/4

Watermark: Simic

Illustrated by Slawomir Maniak

Standard
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Zephyr Scribe (Dragons of Tarkir #85)

Zephyr Scribe {2}{U}

Creature — Human Monk

{U}, {T}: Draw a card, then discard a card.

Whenever you cast a noncreature spell, untap Zephyr Scribe.

“Ojutai’s rule has allowed Tarkir’s monks to learn from the truly enlightened.”
—Sarkhan Vol

2/1

Watermark: Ojutai

Illustrated by Lius Lasahido

Standard
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Zhalfirin Void (Dominaria Promos #249)

Zhalfirin Void

Land

When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

{T}: Add {C}.

“The wind whispers, ‘come home,’ but I cannot.”
—Teferi

Watermark: Set Symbol

Illustrated by John Avon

Standard
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Zhur-Taa Ancient (Dragon's Maze #119)

Zhur-Taa Ancient {3}{R}{G}

Creature — Beast

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Many Ravnicans think of nature as orderly groves and elf-tended rot farms. They haven’t seen the Gruul wilds.

7/5

Watermark: Gruul

Illustrated by Adam Paquette

Standard
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Zhur-Taa Druid (Dragon's Maze #120)

Zhur-Taa Druid {R}{G}

Creature — Human Druid

{T}: Add {G}.

Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.

“Only the decadent think magic should be pristine and without cost.”

1/1

Watermark: Gruul

Illustrated by Mark Winters

Standard
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Zhur-Taa Goblin (Ravnica Allegiance #215)

Zhur-Taa Goblin {R}{G}

Creature — Goblin Berserker

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Among the Zhur-Taa Clan, goblins are the first to enter battlefury. When the battle is over, the survivors are still frothing at the mouth, looking for someone to hit.

2/2

Watermark: Gruul

Illustrated by Wayne Reynolds

Standard
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Zhur-Taa Swine (Gatecrash #210)

Zhur-Taa Swine {3}{R}{G}

Creature — Boar

Bloodrush{1}{R}{G}, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.

Gurley was the first to domesticate one, though his widow didn’t take much solace in that accomplishment.

5/4

Watermark: Gruul

Illustrated by Yeong-Hao Han

Standard
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Ziatora's Envoy (Streets of New Capenna #232)

Ziatora's Envoy {1}{B}{R}{G}

Creature — Viashino Warrior

Trample

Whenever Ziatora’s Envoy deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don’t, put that card into your hand.

Blitz {2}{B}{R}{G}

5/4

Watermark: Riveteers

Illustrated by Tuan Duong Chu

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Ziatora's Proving Ground (Streets of New Capenna #261)

Ziatora's Proving Ground

Land — Swamp Mountain Forest

({T}: Add {B}, {R}, or {G}.)

Ziatora’s Proving Ground enters the battlefield tapped.

Cycling {3} ({3}, Discard this card: Draw a card.)

Restless Riveteers can always find a sparring partner in the sprawling Treza warehouse.

Watermark: Riveteers

Illustrated by Viko Menezes

Standard
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