201 – 220 of 231 cards where the text includes “transform”
Thing in the Ice {1}{U}
Creature — Horror
Defender
Thing in the Ice enters the battlefield with four ice counters on it.
Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it.
Awoken Horror
Color Indicator: Blue Creature — Kraken Horror
When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners’ hands.
“It serves as evidence of the ancient power of the deep, a reminder that the sea is the only thing worthy of reverence.”
—Runo Stromkirk
Illustrated by Svetlin Velinov
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Shadows Over Innistrad Checklist 2 Card, TSOI #CH2 |
Thing in the Ice // Awoken Horror, SOI #92 |
Prints | USD | EUR | TIX |
---|---|---|---|
Shadows over Innistrad Remastered | |||
Regional Championship Qualifiers 2023 | $3.50 | ||
Shadows over Innistrad Promos | ✶ $5.37 | ||
Shadows over Innistrad | $2.19 | €2.85 | 0.02 |
View all prints → |
Thousand Moons Smithy {2}{W}{W}
Legendary Artifact
When Thousand Moons Smithy enters the battlefield, create a white Gnome Soldier artifact creature token with “This creature’s power and toughness are each equal to the number of artifacts and/or creatures you control.”
At the beginning of your precombat main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.
Barracks of the Thousand
Legendary Artifact Land
(Transforms from Thousand Moons Smithy.)
{T}: Add {W}.
Whenever you cast an artifact or creature spell using mana produced by Barracks of the Thousand, create a white Gnome Soldier artifact creature token with “This creature’s power and toughness are each equal to the number of artifacts and/or creatures you control.”
Illustrated by Manuel Castañón
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Thraben Gargoyle {1}
Artifact Creature — Gargoyle
Defender
{6}: Transform Thraben Gargoyle.
Runechanters engrave their strongest wards on those that protect the church.
Stonewing Antagonizer
Artifact Creature — Gargoyle Horror
Flying
Nahiri twisted them in shape and bent them to her will.
Illustrated by Daniel Ljunggren
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
---|
Thraben Gargoyle // Stonewing Antagonizer, SOI #266 |
Shadows Over Innistrad Checklist 1 Card, TSOI #CH1 |
Prints | USD | EUR | TIX |
---|---|---|---|
Shadows over Innistrad | $0.08 | €0.15 | 0.03 |
Thraben Sentry {3}{W}
Creature — Human Soldier
Vigilance
Whenever another creature you control dies, you may transform Thraben Sentry.
“Looks like it’s going to be a quiet night.”
Thraben Militia
Color Indicator: White Creature — Human Soldier
Trample
“The time for grief is over. The time for retribution has begun.”
Illustrated by David Rapoza
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Tormented Pariah {3}{R}
Creature — Human Warrior Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah.
“Hey lads, the moon’s rising. All the better to watch him beg for mercy.”
Rampaging Werewolf
Color Indicator: Red Creature — Werewolf
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging Werewolf.
“Just look at him, groveling on all fours! What a pathetic—uh-oh.”
Illustrated by Bud Cook
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Tovolar, Dire Overlord {1}{R}{G}
Legendary Creature — Human Werewolf
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.
Daybound
Tovolar, the Midnight Scourge
Color Indicator: Red and Green Legendary Creature — Werewolf
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
{X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.
Nightbound
Illustrated by Chris Rahn
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge, MID #311 |
Day // Night Card, TMID #19 |
Town Gossipmonger {W}
Creature — Human
{T}, Tap an untapped creature you control: Transform Town Gossipmonger.
“You’ll never believe what I heard.”
Incited Rabble
Color Indicator: Red Creature — Human
Incited Rabble attacks each combat if able.
{2}: Incited Rabble gets +1/+0 until end of turn.
Rumors are sparks: gather enough of them and something’s going to catch fire.
Illustrated by John Stanko
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
---|
Town Gossipmonger // Incited Rabble, SOI #46 |
Shadows Over Innistrad Checklist 1 Card, TSOI #CH1 |
Prints | USD | EUR | TIX |
---|---|---|---|
Shadows over Innistrad Remastered | |||
Shadows over Innistrad | $0.05 | €0.08 | 0.04 |
View all prints → |
Treasure Map {2}
Artifact
{1}, {T}: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three Treasure tokens. (They’re artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Treasure Cove
Land
(Transforms from Treasure Map.)
{T}: Add {C}.
{T}, Sacrifice a Treasure: Draw a card.
Illustrated by Néstor Ossandón Leal
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Treasure Map // Treasure Cove, LCI #391 |
Treasure Token, TLCI #18 |
Ixalan Checklist Card, TXLN #CH1 |
Tribute to Horobi {1}{B}
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent creates a 1/1 black Rat Rogue creature token.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Echo of Death's Wail
Color Indicator: Black Enchantment Creature — Spirit
Flying, haste
When Echo of Death’s Wail enters the battlefield, gain control of all Rat tokens.
Whenever Echo of Death’s Wail attacks, you may sacrifice another creature. If you do, draw a card.
Illustrated by Robin Olausson
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Rat Rogue Token, TNEO #5 |
Tribute to Horobi // Echo of Death's Wail, NEO #462 |
Twists and Turns {G}
Enchantment
If a creature you control would explore, instead you scry 1, then that creature explores.
When Twists and Turns enters the battlefield, target creature you control explores.
When a land enters the battlefield under your control, if you control seven or more lands, transform Twists and Turns.
Mycoid Maze
Land — Cave
(Transforms from Twists and Turns.)
{T}: Add {G}.
{3}{G}, {T}: Look at the top four cards of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
Illustrated by Deruchenko Alexander
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Ulrich of the Krallenhorde {3}{R}{G}
Legendary Creature — Human Werewolf
Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde.
Ulrich, Uncontested Alpha
Color Indicator: Red and Green Legendary Creature — Werewolf
Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don’t control.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha.
Illustrated by Slawomir Maniak
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Ulvenwald Captive {1}{G}
Creature — Werewolf Horror
Defender
{T}: Add {G}.
{5}{G}{G}: Transform Ulvenwald Captive.
“Even on a plane as dark as this one, nature will organize a defense against the unnatural.”
—Nissa Revane
Ulvenwald Abomination
Creature — Eldrazi Werewolf
{T}: Add {C}{C}.
“The Eldrazi are all too practiced at twisting natural into unnatural.”
—Nissa Revane
Illustrated by Chris Rahn
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Ulvenwald Captive // Ulvenwald Abomination, EMN #175 |
Eldritch Moon Checklist Card, TEMN #CH1 |
Prints | USD | EUR | TIX |
---|---|---|---|
Shadows over Innistrad Remastered | |||
Eldritch Moon | $0.11 | €0.07 | 0.03 |
View all prints → |
Ulvenwald Mystics {2}{G}{G}
Creature — Human Shaman Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics.
“With this ritual, we cast aside our fragile humanity …”
Ulvenwald Primordials
Color Indicator: Green Creature — Werewolf
{G}: Regenerate Ulvenwald Primordials.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials.
“… and embrace the ancient ferocity of the undying Wild.”
Illustrated by Dan Murayama Scott
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Ulvenwald Oddity {2}{G}{G}
Creature — Beast
Trample, haste
{5}{G}{G}: Transform Ulvenwald Oddity.
“Obviously it’s dangerous, but I’ve never seen anything like it. This could be an entirely new species! I say we follow it.”
—Halana, Kessig ranger
Ulvenwald Behemoth
Color Indicator: Green Creature — Beast Horror
Trample, haste
Other creatures you control get +1/+1 and have trample and haste.
“We’ve learned enough! I say we run.”
—Alena, Kessig trapper
Illustrated by Brent Hollowell
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Uninvited Geist {2}{U}
Creature — Spirit
Skulk (This creature can’t be blocked by creatures with greater power.)
When Uninvited Geist deals combat damage to a player, transform it.
A slow knock at midnight is best left unanswered.
Unimpeded Trespasser
Color Indicator: Blue Creature — Spirit
Unimpeded Trespasser can’t be blocked.
Knocking was simply a formality.
Illustrated by Dan Murayama Scott
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
---|
Uninvited Geist // Unimpeded Trespasser, SOI #94 |
Shadows Over Innistrad Checklist 1 Card, TSOI #CH1 |
Prints | USD | EUR | TIX |
---|---|---|---|
Shadows over Innistrad | $0.05 | €0.09 | 0.03 |
Urabrask {2}{R}{R}
Legendary Creature — Phyrexian Praetor
First strike
Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add {R}.
{R}: Exile Urabrask, then return it to the battlefield transformed under its owner’s control. Activate only as a sorcery and only if you’ve cast three or more instant and/or sorcery spells this turn.
The Great Work
Color Indicator: Red Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I — The Great Work deals 3 damage to target opponent and each creature they control.
II — Create three Treasure tokens.
III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up).
Illustrated by Campbell White
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Vance's Blasting Cannons {3}{R}
Legendary Enchantment
At the beginning of your upkeep, exile the top card of your library. If it’s a nonland card, you may cast that card this turn.
Whenever you cast your third spell in a turn, you may transform Vance’s Blasting Cannons.
With a broadside assault, Captain Vance carved the cliffs to form her new home.
Spitfire Bastion
Legendary Land
(Transforms from Vance’s Blasting Cannons.)
{T}: Add {R}.
{2}{R}, {T}: Spitfire Bastion deals 3 damage to any target.
Now instead of a ship, Ripley Vance commands a fortress.
Illustrated by Jonas De Ro
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Ixalan Checklist Card, TXLN #CH1 |
Vance's Blasting Cannons // Spitfire Bastion, XLN #173 |
Prints | USD | EUR | TIX |
---|---|---|---|
XLN Treasure Chest | ✶ $3.34 | ||
Ixalan Promos | ✶ $0.59 | ||
Ixalan | $0.34 | €0.30 | 0.02 |
View all prints → |
Vengeful Strangler {1}{B}
Creature — Human Rogue
Vengeful Strangler can’t block.
When Vengeful Strangler dies, return it to the battlefield transformed under your control attached to target creature or planeswalker an opponent controls.
As the flames consumed the killer, his eyes remained fixed on the executioner’s face, his hands twitching like angry spiders.
Strangling Grasp
Color Indicator: Black Enchantment — Aura
Enchant creature or planeswalker an opponent controls
At the beginning of your upkeep, enchanted permanent’s controller sacrifices a nonland permanent, then that player loses 1 life.
The next day, the executioner was found with ashen handprints on his throat.
Illustrated by Sean Sevestre
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Vildin-Pack Outcast {4}{R}
Creature — Werewolf Horror
Trample
{R}: Vildin-Pack Outcast gets +1/-1 until end of turn.
{5}{R}{R}: Transform Vildin-Pack Outcast.
Dronepack Kindred
Creature — Eldrazi Werewolf
Trample
{1}: Dronepack Kindred gets +1/+0 until end of turn.
These new terrors will not recede with the setting of the moon.
Illustrated by Jose Cabrera
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Eldritch Moon Checklist Card, TEMN #CH1 |
Vildin-Pack Outcast // Dronepack Kindred, EMN #148 |
Prints | USD | EUR | TIX |
---|---|---|---|
Eldritch Moon | $0.04 | €0.06 | 0.03 |
Village Ironsmith {1}{R}
Creature — Human Werewolf
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.
Each night, he abandons the trappings of civilization.
Ironfang
Color Indicator: Red Creature — Werewolf
First strike
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang.
Each morning, he repairs the front door.
Illustrated by Christopher Moeller
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal