Twists and Turns // Mycoid Maze (The Lost Caverns of Ixalan #217)
Twists and Turns // Mycoid Maze (The Lost Caverns of Ixalan #217)

Huecos y recovecos {G}

Encantamiento

Si una criatura que controlas fuera a explorar, en vez de eso, adivinas 1, luego esa criatura explora.

Cuando los Huecos y recovecos entren al campo de batalla, la criatura objetivo que controlas explora.

Cuando una tierra entre al campo de batalla bajo tu control, si controlas siete o más tierras, transforma los Huecos y recovecos.

Laberinto de micoides

Tierra — Cueva

(Se transforma de los Huecos y recovecos.)

{T}: Agrega {G}.

{3}{G}, {T}: Mira las cuatro primeras cartas de tu biblioteca. Puedes mostrar una carta de criatura de entre ellas y poner esa carta en tu mano. Pon el resto en el fondo de tu biblioteca en un orden aleatorio.

Illustrated by Deruchenko Alexander

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Huecos y recovecos // Laberinto de micoides:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If you control two copies of Twists and Turns and a creature you control would explore, instead you scry 1, then scry 1 again, then that creature explores. If you control three copies of Twists and Turns, you'd scry 1 an additional time before that creature explores, and so on. (2023-11-10)
  • If an ability instructs a creature to explore, its controller reveals the top card of their library. If it's a land card, they'll put it into their hand. Otherwise, they'll put a +1/+1 counter on that creature, then choose to either leave that card on top of their library or put it into their graveyard. (2023-11-10)
  • Once an ability that causes a creature to explore begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the exploring creature after you reveal a nonland card but before it receives a counter. (2023-11-10)
  • If no card is revealed, most likely because that player's library is empty, the exploring creature receives a +1/+1 counter. (2023-11-10)
  • If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. If you reveal a nonland card this way, you won't put a +1/+1 counter on anything, but you may put the revealed card into your graveyard. Effects that trigger "whenever a creature explores" trigger as appropriate. (2023-11-10)
  • Some spells or abilities might cause a creature to explore multiple times in a row. If you reveal a nonland card when a creature explores and leave it on top of your library, then the creature explores again immediately afterwards, you'll reveal the same card again. (2023-11-10)
  • In some unusual cases, noncreature permanents may explore. For example, if the creature card returned by Defossilize is somehow not a creature once it's on the battlefield, it can still explore. You'll take all the same actions, and you may end up putting a +1/+1 counter on the permanent. (Note that some effects target a creature, and those effects would still require a legal target to have it explore.) (2023-11-10)