Geist indésirable {2}{U}
Créature : esprit
Furtivité (Cette créature ne peut pas être bloquée par des créatures de force supérieure.)
Quand le Geist indésirable inflige des blessures de combat à un joueur, transformez-le.
Si l'on frappe à la porte à minuit, mieux vaut ne pas ouvrir.
2/2
Intrus sans entraves
Color Indicator: Blue Créature : - esprit
L'Intrus sans entraves ne peut pas être bloqué.
Frapper à la porte n'était qu'une formalité.
3/3
Illustrated by Dan Murayama Scott
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Geist indésirable // Intrus sans entraves:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Skulk matters only as blockers are chosen. Modifying either creature’s power after blockers are chosen won’t cause the attacking creature to become unblocked. (2016-04-08)
- If you cause a creature to have 0 power or less, use the actual value (which may be negative) to determine whether it can block or be blocked. A creature with skulk and 0 or less power most likely won’t be blocked, but it won’t deal combat damage and won’t trigger any abilities that trigger when combat damage is dealt. (2016-04-08)
- For more information on double-faced cards, see the Shadows over Innistrad mechanics article (magic.wizards.com/en/articles/archi…). (2016-07-13)