爪の群れのウルリッチ {3}{R}{G}
伝説のクリーチャー — 人間・狼男
このクリーチャーが戦場に出るか爪の群れのウルリッチに変身するたび、クリーチャー1体を対象とする。ターン終了時まで、それは+4/+4の修整を受ける。
各アップキープの開始時に、直前のターンに呪文が唱えられていなかった場合、爪の群れのウルリッチを変身させる。
4/4
揺るぎない頭目、ウルリッチ
Color Indicator: Red and Green 伝説のクリーチャー ― - 狼男
このクリーチャーが揺るぎない頭目、ウルリッチに変身するたび、あなたがコントロールしていない狼男でないクリーチャー1体を対象とする。あなたは「このクリーチャーはそれと格闘を行う。」を選んでもよい。
各アップキープの開始時に、直前のターンにプレイヤー1人が2つ以上の呪文を唱えていた場合、揺るぎない頭目、ウルリッチを変身させる。
6/6
Illustrated by Slawomir Maniak
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for 爪の群れのウルリッチ // 揺るぎない頭目、ウルリッチ:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn. (2016-07-13)
- For more information on double-faced cards, see the Shadows over Innistrad mechanics article (magic.wizards.com/en/articles/archi…). (2016-07-13)
- You choose the target of the Ulrich, Uncontested Alpha’s first ability as it goes on the stack, but you choose whether or not to fight as that ability resolves. (2016-07-13)
- If the targeted creature is an illegal target when Ulrich, Uncontested Alpha’s first ability tries to resolve, the ability doesn’t resolve. (2016-07-13)
- If Ulrich is no longer on the battlefield as Ulrich, Uncontested Alpha’s first ability resolves, the targeted creature won’t deal or be dealt damage. (2016-07-13)
- Ulrich, Uncontested Alpha’s last ability only triggers if a single player has cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger. (2016-07-13)
- To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger. (2016-07-13)