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1 – 20 of 165 cards where the set is “jou”

Aegis of the Gods (Journey into Nyx #1)

Aegis of the Gods {1}{W}

Enchantment Creature — Human Soldier

You have hexproof. (You can’t be the target of spells or abilities your opponents control.)

Athreos cares little for the other gods’ conflict with mortals. He is concerned only with safe passage for the dead.

2/1

Illustrated by Yefim Kligerman

Standard
Alchemy
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Modern
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Aerial Formation (Journey into Nyx #30)

Aerial Formation {U}

Instant

Strive — This spell costs {2}{U} more to cast for each target beyond the first.

Any number of target creatures each get +1/+1 and gain flying until end of turn.

Illustrated by Zack Stella

Standard
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Agent of Erebos (Journey into Nyx #59)

Agent of Erebos {3}{B}

Enchantment Creature — Zombie

Constellation — Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile target player’s graveyard.

Erebos’s minions hunt the Returned and warn those who consider the same folly.

2/2

Illustrated by Cyril Van Der Haegen

Standard
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Modern
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Ajani, Mentor of Heroes (Journey into Nyx #145)

Ajani, Mentor of Heroes {3}{G}{W}

Legendary Planeswalker — Ajani

+1: Distribute three +1/+1 counters among one, two, or three target creatures you control.

+1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

−8: You gain 100 life.

Loyalty: 4

Illustrated by Aaron Miller

Standard
Alchemy
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Explorer
Modern
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Ajani's Presence (Journey into Nyx #2)

Ajani's Presence {W}

Instant

Strive — This spell costs {2}{W} more to cast for each target beyond the first.

Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy them.)

Illustrated by Raymond Swanland

Standard
Alchemy
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Modern
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Akroan Line Breaker (Journey into Nyx #88)

Akroan Line Breaker {2}{R}

Creature — Human Warrior

Heroic — Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn. (It can’t be blocked except by artifact creatures and/or creatures that share a color with it.)

The enemies’ shields are the first to shatter, and their battle line is never far behind.

2/1

Illustrated by Marco Nelor

Standard
Alchemy
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Modern
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Akroan Mastiff (Journey into Nyx #3)

Akroan Mastiff {3}{W}

Creature — Dog

{W}, {T}: Tap target creature.

Even when many of the soldiers who guarded Akros were called away, its safety was never in doubt.

2/2

Illustrated by Zoltan Boros

Standard
Alchemy
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Modern
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Armament of Nyx (Journey into Nyx #4)

Armament of Nyx {2}{W}

Enchantment — Aura

Enchant creature

Enchanted creature has double strike as long as it’s an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.)

Illustrated by Slawomir Maniak

Standard
Alchemy
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Modern
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Armory of Iroas (Journey into Nyx #158)

Armory of Iroas {2}

Artifact — Equipment

Whenever equipped creature attacks, put a +1/+1 counter on it.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

From a distance the weapons look pristine, but in fact they are tarnished and dented, each as unique as the champion who carried it to battle.

Illustrated by Yeong-Hao Han

Standard
Alchemy
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Modern
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Aspect of Gorgon (Journey into Nyx #60)

Aspect of Gorgon {2}{B}

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+3 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.)

“My adopted children are loved no less.”
—Pharika, god of affliction

Illustrated by Willian Murai

Standard
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Modern
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Athreos, God of Passage (Journey into Nyx #146)

Athreos, God of Passage {1}{W}{B}

Legendary Enchantment Creature — God

Indestructible

As long as your devotion to white and black is less than seven, Athreos isn’t a creature.

Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.

5/4

Illustrated by Ryan Barger

Standard
Alchemy
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Modern
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Banishing Light (Journey into Nyx #5)

Banishing Light {2}{W}

Enchantment

When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.

Illustrated by Willian Murai

Standard
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Modern
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Bassara Tower Archer (Journey into Nyx #117)

Bassara Tower Archer {G}{G}

Creature — Human Archer

Hexproof, reach

Setessan warriors of Bassara Tower are known for their guerrilla tactics and skill with the bow. Interlopers into the Nessian Wood do not get far.

2/1

Illustrated by Slawomir Maniak

Standard
Alchemy
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Modern
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Battlefield Thaumaturge (Journey into Nyx #31)

Battlefield Thaumaturge {1}{U}

Creature — Human Wizard

Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets.

Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.

2/1

Illustrated by Mike Sass

Standard
Alchemy
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Modern
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Bearer of the Heavens (Journey into Nyx #89)

Bearer of the Heavens {7}{R}

Creature — Giant

When Bearer of the Heavens dies, destroy all permanents at the beginning of the next end step.

To hold the heavens from the earth is no curse, but a titanic responsibility.

10/10

Illustrated by Ryan Alexander Lee

Standard
Alchemy
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Modern
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Brawl
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Bladetusk Boar (Journey into Nyx #90)

Bladetusk Boar {3}{R}

Creature — Boar

Intimidate (This creature can’t be blocked except by artifact creatures and/or creatures that share a color with it.)

Deathbellow Canyon is home to minotaurs and many other creatures that share a love for the taste of human flesh.

3/2

Illustrated by Sam Burley

Standard
Alchemy
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Modern
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Blinding Flare (Journey into Nyx #91)

Blinding Flare {R}

Sorcery

Strive — This spell costs {R} more to cast for each target beyond the first.

Any number of target creatures can’t block this turn.

Illustrated by Evan Shipard

Standard
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Modern
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Bloodcrazed Hoplite (Journey into Nyx #61)

Bloodcrazed Hoplite {1}{B}

Creature — Human Soldier

Heroic — Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.

Whenever a +1/+1 counter is put on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.

2/1

Illustrated by Jeff Simpson

Standard
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Modern
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Brain Maggot (Journey into Nyx #62)

Brain Maggot {1}{B}

Enchantment Creature — Insect

When Brain Maggot enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield.

1/1

Illustrated by Min Yum

Standard
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Cast into Darkness (Journey into Nyx #63)

Cast into Darkness {1}{B}

Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-0 and can’t block.

In desperation the soldier prayed to Phenax, begging for the power to cheat the gorgon’s gaze.

Illustrated by Clint Cearley

Standard
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Modern
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