141 – 160 of 186 cards where the set is “ogw”

Spawnbinder Mage (Oath of the Gatewatch #35)

Spawnbinder Mage {3}{W}

Creature — Human Wizard Ally

Cohort{T}, Tap an untapped Ally you control: Tap target creature.

“Follow me. Step lightly. And resist the urge to kick them.”

2/4

Illustrated by Dan Murayama Scott

Standard
Alchemy
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Modern
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Sphinx of the Final Word (Oath of the Gatewatch #63)

Sphinx of the Final Word {5}{U}{U}

Creature — Sphinx

This spell can’t be countered.

Flying, hexproof

Instant and sorcery spells you control can’t be countered.

He answers questions as readily as he asks them, but his answer is always “no.”

5/5

Illustrated by Lius Lasahido

Standard
Alchemy
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Modern
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Stalking Drone (Oath of the Gatewatch #124)

Stalking Drone {1}{G}

Creature — Eldrazi Drone

Devoid (This card has no color.)

{C}: Stalking Drone gets +1/+2 until end of turn. Activate only once each turn. ({C} represents colorless mana.)

As the Eldrazi adapted to the jungles of Zendikar, some took on the tactics of more familiar predators.

2/2

Illustrated by Slawomir Maniak

Standard
Alchemy
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Modern
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Steppe Glider (Oath of the Gatewatch #36)

Steppe Glider {4}{W}

Creature — Elemental

Flying, vigilance

{1}{W}: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn.

It glides over the landscape. It also happens to be one.

2/4

Illustrated by John Severin Brassell

Standard
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Modern
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Stoneforge Acolyte (Oath of the Gatewatch #38)

Stoneforge Acolyte {W}

Creature — Kor Artificer Ally

Cohort{T}, Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

“The stone speaks. We are merely interpreters.”

1/2

Illustrated by Chris Rallis

Standard
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Stoneforge Masterwork (Oath of the Gatewatch #166)

Stoneforge Masterwork {1}

Artifact — Equipment

Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it.

Equip {2}

The nomadic kor carry only necessities on their long treks. The coming of the Eldrazi redefined “necessities.”

Illustrated by Ben Maier

Standard
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Stone Haven Outfitter (Oath of the Gatewatch #37)

Stone Haven Outfitter {1}{W}

Creature — Kor Artificer Ally

Equipped creatures you control get +1/+1.

Whenever an equipped creature you control dies, draw a card.

The makers and menders are the first called to battle and the last to leave.

2/2

Illustrated by Jason Rainville

Standard
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Modern
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Stormchaser Mage (Oath of the Gatewatch #159)

Stormchaser Mage {U}{R}

Creature — Human Wizard

Flying, haste

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Roilmages’ tactics are as chaotic as the energies they channel.

1/3

Illustrated by Clint Cearley

Standard
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Strider Harness (Oath of the Gatewatch #167)

Strider Harness {3}

Artifact — Equipment

Equipped creature gets +1/+1 and has haste.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

“Sometimes being fast is as important as being smart.”
—Ryza, Oran-Rief scout

Illustrated by Kev Walker

Standard
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Submerged Boneyard (Oath of the Gatewatch #178)

Submerged Boneyard

Land

Submerged Boneyard enters the battlefield tapped.

{T}: Add {U} or {B}.

“Long after the land has given up the last of its secrets, there will still be mysteries in the depths of the sea.”
—Kiora

Illustrated by Cliff Childs

Standard
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Modern
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Sweep Away (Oath of the Gatewatch #64)

Sweep Away {2}{U}

Instant

Return target creature to its owner’s hand. If that creature is attacking, you may put it on top of its owner’s library instead.

The Roil takes many forms. It also takes many victims.

Illustrated by Winona Nelson

Standard
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Modern
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Sylvan Advocate (Oath of the Gatewatch #144)

Sylvan Advocate {1}{G}

Creature — Elf Druid Ally

Vigilance

As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2.

“The land gives of itself. Its abundance provides, even in times of chaos.”

2/3

Illustrated by Volkan Baǵa

Standard
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Tajuru Pathwarden (Oath of the Gatewatch #145)

Tajuru Pathwarden {4}{G}

Creature — Elf Warrior Ally

Vigilance, trample

“My people blazed these pathways long ago, before the Eldrazi came. We will ride them long after the Eldrazi are gone.”

5/4

Illustrated by Victor Adame Minguez

Standard
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Modern
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Tar Snare (Oath of the Gatewatch #90)

Tar Snare {2}{B}

Instant

Target creature gets -3/-2 until end of turn.

The amorphous, magically animated residue known as the Fathom Sludge lurks in the Hagra Cistern, attacking its prey with pseudopods and dragging it down to be digested.

Illustrated by Karl Kopinski

Standard
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Modern
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Tears of Valakut (Oath of the Gatewatch #118)

Tears of Valakut {1}{R}

Instant

This spell can’t be countered.

Tears of Valakut deals 5 damage to target creature with flying.

When Kozilek destroyed Sea Gate, distant Valakut could not contain its grief.

Illustrated by Noah Bradley

Standard
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Thought Harvester (Oath of the Gatewatch #48)

Thought Harvester {3}{U}

Creature — Eldrazi Drone

Devoid (This card has no color.)

Flying

Whenever you cast a colorless spell, target opponent exiles the top card of their library.

“I never thought I’d miss the gomazoa.”
—Trinda, Hada spy patrol

2/4

Illustrated by Winona Nelson

Standard
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Thought-Knot Seer (Oath of the Gatewatch #9)

Thought-Knot Seer {3}{C}

Creature — Eldrazi

({C} represents colorless mana.)

When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card.

When Thought-Knot Seer leaves the battlefield, target opponent draws a card.

4/4

Illustrated by Svetlin Velinov

Standard
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Timber Gorge (Oath of the Gatewatch #179)

Timber Gorge

Land

Timber Gorge enters the battlefield tapped.

{T}: Add {R} or {G}.

Tazeem’s embrace is harsh, but for those that call it home, nothing else will do.

Illustrated by Cliff Childs

Standard
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Tranquil Expanse (Oath of the Gatewatch #180)

Tranquil Expanse

Land

Tranquil Expanse enters the battlefield tapped.

{T}: Add {G} or {W}.

Despite the chaos of the Roil and the devastation of the Eldrazi, Zendikar is a world of breathtaking beauty.

Illustrated by Cliff Childs

Standard
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Modern
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Tyrant of Valakut (Oath of the Gatewatch #119)

Tyrant of Valakut {5}{R}{R}

Creature — Dragon

Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Flying

When Tyrant of Valakut enters the battlefield, if its surge cost was paid, it deals 3 damage to any target.

5/4

Illustrated by Tyler Jacobson

Standard
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Modern
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