81 – 100 of 18,222 cards where the mana cost is greater than or equal to {2} or the text includes “{2}”

Acererak the Archlich (Adventures in the Forgotten Realms #87)

Acererak the Archlich {2}{B}

Legendary Creature — Zombie Wizard

When Acererak the Archlich enters, if you haven’t completed Tomb of Annihilation, return Acererak the Archlich to its owner’s hand and venture into the dungeon.

Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature.

5/5

Illustrated by Andrey Kuzinskiy

Standard
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Ace's Baseball Bat (Doctor Who #170)

Ace's Baseball Bat {2}

Legendary Artifact — Equipment

Equipped creature gets +3/+0.

As long as equipped creature is attacking, it has first strike and must be blocked by a Dalek if able.

Equip legendary creature {1}

Equip {3}

Illustrated by L J Koh

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"Ach! Hans, Run!" (Unhinged #116)

"Ach! Hans, Run!" {2}{R}{R}{G}{G}

Enchantment

At the beginning of your upkeep, you may say “Ach! Hans, run! It’s the …” and the name of a creature card. If you do, search your library for a card with that name, put it onto the battlefield, then shuffle. That creature gains haste. Exile it at the beginning of the next end step.

Illustrated by Quinton Hoover

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Achilles Davenport (Assassin's Creed #294)

Achilles Davenport {2}{U}{B}

Legendary Creature — Human Assassin

Freerunning {U}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

Menace (This creature can’t be blocked except by two or more creatures.)

Other Assassins you control get +1/+1.

3/3

Illustrated by Josu Solano

Standard
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Acidic Dagger (Mirage #291)

Acidic Dagger {4}

Artifact

{4}, {T}: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate only before blockers are declared.

Illustrated by Stuart Beel

Part of the Reserved List

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Acidic Slime (Commander Masters #270)

Acidic Slime {3}{G}{G}

Creature — Ooze

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Acidic Slime enters, destroy target artifact, enchantment, or land.

It fears no sword and leaves no bones behind.

2/2

Illustrated by Karl Kopinski

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Acidic Sliver (Tempest Remastered #206)

Acidic Sliver {B}{R}

Creature — Sliver

All Slivers have “{2}, Sacrifice this permanent: This permanent deals 2 damage to any target.”

The first sliver burst against the cave wall, and others piled in behind to deepen the new tunnel.

2/2

Illustrated by Jeff Miracola

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Acidic Soil (Urza's Saga #172)

Acidic Soil {2}{R}

Sorcery

Acidic Soil deals damage to each player equal to the number of lands they control.

Phyrexia had tried to take Urza’s soul. He was relieved that Shiv tried to claim only his soles.

Illustrated by Scott M. Fischer

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Acid Rain (Masters Edition IV #36)

Acid Rain {3}{U}

Sorcery

Destroy all Forests.

Illustrated by NéNé Thomas

Part of the Reserved List

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Acid-Spewer Dragon (Dragons of Tarkir #86)

Acid-Spewer Dragon {5}{B}

Creature — Dragon

Flying, deathtouch

Megamorph {5}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

3/3

Watermark: Silumgar

Illustrated by James Zapata

Standard
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Acid Web Spider (Scars of Mirrodin #108)

Acid Web Spider {3}{G}{G}

Creature — Spider

Reach

When Acid Web Spider enters, you may destroy target Equipment.

Its web is an excellent source of found copper for the daring or the stupid.

3/5

Watermark: Mirran

Illustrated by Austin Hsu

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A-Circuit Mender (Kamigawa: Neon Dynasty #A-242)

A-Circuit Mender {3}

Artifact Creature — Insect

When Circuit Mender enters, you gain 3 life.

When Circuit Mender leaves the battlefield, draw a card.

2/3

Illustrated by Hector Ortiz

Standard
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Aclazotz, Deepest Betrayal // Temple of the Dead (The Lost Caverns of Ixalan #88)
Aclazotz, Deepest Betrayal // Temple of the Dead (The Lost Caverns of Ixalan #88)

Aclazotz, Deepest Betrayal {3}{B}{B}

Legendary Creature — Bat God

Flying, lifelink

Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can’t, you draw a card.

Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.

When Aclazotz dies, return it to the battlefield tapped and transformed under its owner’s control.

4/4

Temple of the Dead

Land

(Transforms from Aclazotz, Deepest Betrayal.)

{T}: Add {B}.

{2}{B}, {T}: Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery.

Chimil gave the Oltec peace in death. Aclazotz ripped it away.

Illustrated by Steve Prescott

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Acolyte Hybrid (Warhammer 40,000 Commander #70)

Acolyte Hybrid {2}{R}

Creature — Tyranid Human

Heavy Rock Cutter — Whenever Acolyte Hybrid attacks, destroy up to one target artifact. If an artifact is destroyed this way, its controller draws a card.

Too obviously xenos in form to blend into human society, the acolytes haunt the dark places beneath industrial sprawls.

2/2

Illustrated by Slawomir Maniak

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Acolyte of Aclazotz (The Lost Caverns of Ixalan #89)

Acolyte of Aclazotz {2}{B}

Creature — Vampire Cleric

{T}, Sacrifice another creature or artifact: Each opponent loses 1 life and you gain 1 life.

“Great Aclazotz, receive this offering. Wrought with skill. Captured with strength. Anointed with the blood of your enemies.”

1/4

Illustrated by Irina Nordsol

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Acolyte of Affliction (Theros Beyond Death #206)

Acolyte of Affliction {2}{B}{G}

Creature — Human Cleric

When Acolyte of Affliction enters, mill two cards, then you may return a permanent card from your graveyard to your hand.

The best healers are intimately familiar with death.

2/3

Illustrated by Chase Stone

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Acolyte of Bahamut (Commander Legends: Battle for Baldur's Gate #212)

Acolyte of Bahamut {1}{G}

Legendary Enchantment — Background

Commander creatures you own have “The first Dragon spell you cast each turn costs {2} less to cast.”

You were on a wayward path until Bahamut showed you that power and kindness can unite beneath the same banner.

Illustrated by Kai Carpenter

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Acolyte of the Inferno (Magic Origins #128)

Acolyte of the Inferno {2}{R}

Creature — Human Monk

Renown 1 (When this creature deals combat damage to a player, if it isn’t renowned, put a +1/+1 counter on it and it becomes renowned.)

Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature.

3/1

Illustrated by Joseph Meehan

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Acorn Catapult (Commander 2011 #241)

Acorn Catapult {4}

Artifact

{1}, {T}: Acorn Catapult deals 1 damage to any target. That permanent’s controller or that player creates a 1/1 green Squirrel creature token.

The Kalonian word for “ammunition” is the same as the word for “bait.”

Illustrated by Jesper Ejsing

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Acornelia, Fashionable Filcher (Unsanctioned #31)

Acornelia, Fashionable Filcher {3}{B}

Legendary Creature — Squirrel

Whenever you cast a spell with a squirrel in its art, you get {A} (an acorn counter).

Whenever a Squirrel you control enters or dies, you get {A}.

{2}{B}, Pay X {A}: Target creature gets -X/-X until end of turn.

{G}, Pay X {A}: Target creature gets +X/+X until end of turn.

3/3

Illustrated by Bram Sels

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