Batte de baseball d'Ace {2}
Artefact légendaire : équipement
La créature équipée gagne +3/+0.
Tant que la créature équipée attaque, elle a l'initiative et doit être bloquée par un dalek si possible.
Équipement de créature légendaire {1}
Équipement {3}
Illustrated by L J Koh
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Batte de baseball d'Ace:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Only one Dalek is required to block the equipped creature. Other Dalek and non-Dalek creatures may also block that creature and are free to block other creatures or not block at all. (2023-10-13)
- The defending player, not the attacking player, chooses which Dalek blocks the equipped creature. (2023-10-13)
- If each Dalek that could block the equipped creature is tapped or is affected by a spell or ability that says it can't block, then none of them block. If there's a cost associated with having each of those creatures block, its controller isn't forced to pay the cost, so they don't have to block in that case either. (2023-10-13)
- If one creature is somehow equipped with multiple Ace's Baseball Bats, that creature still requires only a single Dalek to block it. (2023-10-13)