61 – 80 of 163 cards where the colors is B and the card types include “aura” and the text includes “enchant creature”

Glistening Oil (New Phyrexia #62)

Glistening Oil {B}{B}

Enchantment — Aura

Enchant creature

Enchanted creature has infect.

At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.

When Glistening Oil is put into a graveyard from the battlefield, return Glistening Oil to its owner’s hand.

Watermark: Phyrexian

Illustrated by Steven Belledin

Standard
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Grave Servitude (Mirage #126)

Grave Servitude {1}{B}

Enchantment — Aura

You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn’t have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature gets +3/-1 and is black.

“I no longer believe in a final resting place.”
—Shauku, Endbringer

Illustrated by Adrian Smith

Standard
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Greel's Caress (Prophecy #67)

Greel's Caress {1}{B}

Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets -3/-0.

Greel’s grin is far less loathsome than his touch.

Illustrated by Chippy

Standard
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Grisly Transformation (Born of the Gods #74)

Grisly Transformation {2}{B}

Enchantment — Aura

Enchant creature

When Grisly Transformation enters the battlefield, draw a card.

Enchanted creature has intimidate. (It can’t be blocked except by artifact creatures and/or creatures that share a color with it.)

Illustrated by Tyler Jacobson

Standard
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Gruesome Deformity (Innistrad #103)

Gruesome Deformity {B}

Enchantment — Aura

Enchant creature

Enchanted creature has intimidate. (It can’t be blocked except by artifact creatures and/or creatures that share a color with it.)

She wanted to inspire terror wherever she went. The demons happily granted her wish.

Illustrated by Matt Stewart

Standard
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Hazmat Suit (Used) (Unstable #57)

Hazmat Suit (Used) {3}{B}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace.

Whenever a player’s skin or fingernail touches enchanted creature, that player loses 2 life.

Watermark: League of Dastardly Doom

Illustrated by Michael Phillippi

Standard
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Inevitable End (Theros Beyond Death #102)

Inevitable End {2}{B}

Enchantment — Aura

Enchant creature

Enchanted creature has “At the beginning of your upkeep, sacrifice a creature.”

“How many more will die before you accept your fate?”
—Erebos, god of the dead

Illustrated by Josh Hass

Standard
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Infernal Scarring (Core Set 2021 #105)

Infernal Scarring {1}{B}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+0 and has “When this creature dies, draw a card.”

One who is marked by a demon in life is sure to be remembered as one in death.

Illustrated by Mike Bierek

Standard
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Inner Demon (Battlebond #48)

Inner Demon {2}{B}{B}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types.

When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn.

Illustrated by Mark Behm

Standard
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Insubordination (Mercadian Masques #141)

Insubordination {B}{B}

Enchantment — Aura

Enchant creature

At the beginning of the end step of enchanted creature’s controller, Insubordination deals 2 damage to that player unless that creature attacked this turn.

Illustrated by Andrew Goldhawk

Standard
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Kagemaro's Clutch (Saviors of Kamigawa #74)

Kagemaro's Clutch {3}{B}

Enchantment — Aura

Enchant creature

Enchanted creature gets -X/-X, where X is the number of cards in your hand.

The mist was thick, cloying, and constricting. Shiro fought his way to fresh air only to look back and see his comrades fallen on the battlefield behind him.

Illustrated by Pat Lee

Standard
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Kaya's Ghostform (War of the Spark #94)

Kaya's Ghostform {B}

Enchantment — Aura

Enchant creature or planeswalker you control

When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.

The Eternals found some sparks to be quite slippery.

Illustrated by Johan Grenier

Standard
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Krovikan Fetish (Masters Edition II #100)

Krovikan Fetish {2}{B}

Enchantment — Aura

Enchant creature

When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn’s upkeep.

Enchanted creature gets +1/+1.

Some Krovikans find strength in the ears and eyes of their victims and wear such fetishes into battle.

Illustrated by Heather Hudson

Standard
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Leshrac's Rite (Seventh Edition #144)

Leshrac's Rite {B}

Enchantment — Aura

Enchant creature

Enchanted creature has swampwalk. (It can’t be blocked as long as defending player controls a Swamp.)

“Brackish water, dark and blind
Heed my will, to you I bind.”
—Opening passage of Leshrac’s Rite

Illustrated by rk post

Standard
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Lingering Death (Scourge #69)

Lingering Death {1}{B}

Enchantment — Aura

Enchant creature

At the beginning of the end step of enchanted creature’s controller, that player sacrifices that creature.

“Looks bad. I don’t know if he’ll make it through the night.”
—Cabal cleric

Illustrated by Matt Thompson

Standard
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Maggot Therapy (Mercadian Masques #145)

Maggot Therapy {2}{B}

Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +2/-2.

“If this is the cure, I’d hate to see the disease.”
—Orim

Illustrated by Jeff Easley

Standard
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Mark of the Oni (Betrayers of Kamigawa #73)

Mark of the Oni {2}{B}

Enchantment — Aura

Enchant creature

You control enchanted creature.

At the beginning of the end step, if you control no Demons, sacrifice Mark of the Oni.

“As more oni walked Kamigawa, more darkness infested its inhabitants’ souls.”
The History of Kamigawa

Illustrated by Heather Hudson

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Mark of the Vampire (Jumpstart #254)

Mark of the Vampire {3}{B}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has lifelink.

“My ‘condition’ is a trial. The weak are consumed by it. The strong transcend it.”
—Sorin Markov

Illustrated by Winona Nelson

Standard
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Melancholy (Planar Chaos #88)

Melancholy {2}{B}

Enchantment — Aura

Enchant creature

When Melancholy enters the battlefield, tap enchanted creature.

Enchanted creature doesn’t untap during its controller’s untap step.

At the beginning of your upkeep, sacrifice Melancholy unless you pay {B}.

Illustrated by Lars Grant-West

Standard
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Midnight Covenant (Champions of Kamigawa #125)

Midnight Covenant {1}{B}

Enchantment — Aura

Enchant creature

Enchanted creature has “{B}: This creature gets +1/+1 until end of turn.”

“Not all mortals fought the kami. The ogres revered the oni, while some humans made pacts based upon empty promises.”
The History of Kamigawa

Illustrated by Pete Venters

Standard
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