21 – 40 of 78 cards where the USD price >= 0.5 and the set is “ema”

Mother of Runes (Eternal Masters #22)

Mother of Runes {W}

Creature — Human Cleric

{T}: Target creature you control gains protection from the color of your choice until end of turn.

She will not touch a weapon, yet she is the greatest protector her people have ever known.

1/1

Illustrated by Terese Nielsen

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Ashnod's Altar (Eternal Masters #218)

Ashnod's Altar {3}

Artifact

Sacrifice a creature: Add {C}{C}.

“If you work at sawing up carcasses, you notice how the joints fit, how the nerves are arrayed, and how the skin peels back.”
—Ashnod, to Tawnos

Illustrated by Greg Staples

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Brawl
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Timeless
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Pauper
Oathbreaker
Penny
Pyroblast (Eternal Masters #142)

Pyroblast {R}

Instant

Choose one —

• Counter target spell if it’s blue.

• Destroy target permanent if it’s blue.

Water can be crushing, but it is predictable. Fire is always dynamic, its rage absolute and all-consuming.

Illustrated by Lake Hurwitz

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Brawl
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Timeless
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Pauper
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Penny
Animate Dead (Eternal Masters #78)

Animate Dead {1}{B}

Enchantment — Aura

Enchant creature card in a graveyard

When Animate Dead enters the battlefield, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with Animate Dead.” Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature’s controller sacrifices it.

Enchanted creature gets -1/-0.

Illustrated by Bastien L. Deharme

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Brawl
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Timeless
Commander
Pauper
Oathbreaker
Penny
Sinkhole (Eternal Masters #106)

Sinkhole {B}{B}

Sorcery

Destroy target land.

High walls, a sturdy keep, a strong garrison … they made no difference. In a matter of moments, the city was lost.

Illustrated by Jonas De Ro

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Banned
Oathbreaker
Penny
Relic of Progenitus (Eternal Masters #231)

Relic of Progenitus {1}

Artifact

{T}: Target player exiles a card from their graveyard.

{1}, Exile Relic of Progenitus: Exile all graveyards. Draw a card.

Elves believe the hydra-god Progenitus sleeps beneath Naya, feeding on forgotten magics.

Illustrated by Jean-Sébastien Rossbach

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
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Timeless
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Oathbreaker
Penny
Maze of Ith (Eternal Masters #241)

Maze of Ith

Land

{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Illustrated by Yeong-Hao Han

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
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Timeless
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Oathbreaker
Penny
Gamble (Eternal Masters #132)

Gamble {R}

Sorcery

Search your library for a card, put that card into your hand, discard a card at random, then shuffle.

“What’s the worst that can happen?”

Illustrated by Winona Nelson

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Oathbreaker
Penny
Price of Progress (Eternal Masters #141)

Price of Progress {1}{R}

Instant

Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.

Enthusiasm can be tempered in the furnace of the earth.

Illustrated by Yohann Schepacz

Standard
Alchemy
Pioneer
Explorer
Modern
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Brawl
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Timeless
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Penny
Sneak Attack (Eternal Masters #148)

Sneak Attack {3}{R}

Enchantment

{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.

Illustrated by Tyler Jacobson

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Banned
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Deathrite Shaman (Eternal Masters #215)

Deathrite Shaman {B/G}

Creature — Elf Shaman

{T}: Exile target land card from a graveyard. Add one mana of any color.

{B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.

{G}, {T}: Exile target creature card from a graveyard. You gain 2 life.

1/2

Illustrated by Steve Argyle

Standard
Alchemy
Pioneer
Explorer
Modern
Banned
Historic
Legacy
Banned
Brawl
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Timeless
Commander
Pauper
Oathbreaker
Penny
Diminishing Returns (Eternal Masters #46)

Diminishing Returns {2}{U}{U}

Sorcery

Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.

Illustrated by Greg Opalinski

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
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Timeless
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Oathbreaker
Penny
Regal Force (Eternal Masters #181)

Regal Force {4}{G}{G}{G}

Creature — Elemental

When Regal Force enters the battlefield, draw a card for each green creature you control.

It rarely moves, standing stock still in its clearing. When it does stir, ravens stop their cawing and crickets their chirping. All of nature watches in awed silence.

5/5

Illustrated by Brandon Kitkouski

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Hydroblast (Eternal Masters #55)

Hydroblast {U}

Instant

Choose one —

• Counter target spell if it’s red.

• Destroy target permanent if it’s red.

Fire can be savage, but it is fickle. Water is always true, its flow steady and world-shaping.

Illustrated by Lake Hurwitz

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Honden of Cleansing Fire (Eternal Masters #13)

Honden of Cleansing Fire {3}{W}

Legendary Enchantment — Shrine

At the beginning of your upkeep, you gain 2 life for each Shrine you control.

To the sorrow of all, its fire was turned toward those who worshipped it.

Illustrated by Greg Staples

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Timeless
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Oathbreaker
Penny
Wrath of God (Eternal Masters #38)

Wrath of God {2}{W}{W}

Sorcery

Destroy all creatures. They can’t be regenerated.

Illustrated by Kev Walker

Standard
Alchemy
Pioneer
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Modern
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Penny
Daze (Eternal Masters #44)

Daze {1}{U}

Instant

You may return an Island you control to its owner’s hand rather than pay this spell’s mana cost.

Counter target spell unless its controller pays {1}.

Illustrated by Min Yum

Standard
Alchemy
Pioneer
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Modern
Historic
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Brawl
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Timeless
Commander
Pauper
Banned
Oathbreaker
Penny
Maelstrom Wanderer (Eternal Masters #204)

Maelstrom Wanderer {5}{G}{U}{R}

Legendary Creature — Elemental

Creatures you control have haste.

Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)

7/5

Illustrated by Victor Adame Minguez

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
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Timeless
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Oathbreaker
Penny
Balance (Eternal Masters #2)

Balance {1}{W}

Sorcery

Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

Illustrated by Kev Walker

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Banned
Brawl
Vintage
Restrict.
Timeless
Commander
Banned
Pauper
Oathbreaker
Banned
Penny
Blood Artist (Eternal Masters #81)

Blood Artist {1}{B}

Creature — Vampire

Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.

“Great art can never be created without great suffering.”

0/1

Illustrated by Johannes Voss

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny