61 – 80 of 585 cards where the card types include “zombie”

Llanowar Dead (Apocalypse #109)

Llanowar Dead {B}{G}

Creature — Zombie Elf

{T}: Add {B}.

Just as leaves fall from the branches of a living tree, so too do the dead leave the elfhame.

2/2

Illustrated by Ben Thompson

Standard
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Putrid Warrior (Apocalypse #117)

Putrid Warrior {W}{B}

Creature — Zombie Soldier Warrior

Whenever Putrid Warrior deals damage, choose one —

• Each player loses 1 life.

• Each player gains 1 life.

“I do not like it,” said Grizzlegom, “but I will take every soldier I can get.”

2/2

Illustrated by Ray Lago

Standard
Alchemy
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Modern
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Lich Lord of Unx (Alara Reborn #24)

Lich Lord of Unx {1}{U}{B}

Creature — Zombie Wizard

{U}{B}, {T}: Create a 1/1 blue and black Zombie Wizard creature token.

{U}{U}{B}{B}: Target player loses X life and mills X cards, where X is the number of Zombies you control.

2/2

Illustrated by Dave Allsop

Standard
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Vedalken Ghoul (Alara Reborn #32)

Vedalken Ghoul {U}{B}

Creature — Vedalken Zombie

Whenever Vedalken Ghoul becomes blocked, defending player loses 4 life.

For four nights following Ennor’s death and the reclaiming of his etherium, its recipients were found slain, the etherium ripped from their bodies.

1/1

Illustrated by Dave Kendall

Standard
Alchemy
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Modern
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Anathemancer (Alara Reborn #33)

Anathemancer {1}{B}{R}

Creature — Zombie Wizard

When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls.

Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

2/2

Illustrated by Richard Whitters

Standard
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Modern
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Lightning Reaver (Alara Reborn #42)

Lightning Reaver {3}{B}{R}

Creature — Zombie Beast

Haste; fear (This creature can’t be blocked except by artifact creatures and/or black creatures.)

Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it.

At the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent.

3/3

Illustrated by Cyril Van Der Haegen

Standard
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Marrow Chomper (Alara Reborn #93)

Marrow Chomper {3}{B}{G}

Creature — Zombie Lizard

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)

When Marrow Chomper enters the battlefield, you gain 2 life for each creature it devoured.

3/3

Illustrated by Lars Grant-West

Standard
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Grixis Sojourners (Alara Reborn #112)

Grixis Sojourners {1}{U}{B}{R}

Creature — Zombie Ogre

When you cycle Grixis Sojourners or it dies, you may exile target card from a graveyard.

Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.)

4/3

Illustrated by John Avon

Standard
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Modern
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Grixis Grimblade (Alara Reborn #134)

Grixis Grimblade {U/R}{B}

Creature — Zombie Warrior

As long as you control another multicolored permanent, Grixis Grimblade gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)

2/1

Illustrated by Trevor Claxton

Standard
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Sewn-Eye Drake (Alara Reborn #135)

Sewn-Eye Drake {2}{U/R}{B}

Creature — Zombie Drake

Flying, haste

“Too wary to charge, too prudent to serve. Not anymore.”
—Sedris, the Traitor King

3/1

Illustrated by Anthony S. Waters

Standard
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Modern
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Havengul Skaab (Avacyn Restored #60)

Havengul Skaab {5}{U}

Creature — Zombie Horror

Whenever Havengul Skaab attacks, return another creature you control to its owner’s hand.

An abomination so violent that the other fiends tremble at the sight of it.

4/5

Illustrated by Vincent Proce

Standard
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Modern
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Rotcrown Ghoul (Avacyn Restored #72)

Rotcrown Ghoul {4}{U}

Creature — Zombie

When Rotcrown Ghoul dies, target player mills five cards.

“Don’t look into its eyes. It’s thinking things no dead thing should think.”
—Captain Eberhart

3/3

Illustrated by Dave Kendall

Standard
Alchemy
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Modern
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Crypt Creeper (Avacyn Restored #91)

Crypt Creeper {1}{B}

Creature — Zombie

Sacrifice Crypt Creeper: Exile target card from a graveyard.

“I guess what they say is true. What doesn’t kill you makes you stronger. Or at least stranger.”
—Captain Eberhart

2/1

Illustrated by Scott Chou

Standard
Alchemy
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Modern
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Dread Slaver (Avacyn Restored #98)

Dread Slaver {3}{B}{B}

Creature — Zombie Horror

Whenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

Half a brain rules the mindless.

3/5

Illustrated by Dave Kendall

Standard
Alchemy
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Modern
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Hunted Ghoul (Avacyn Restored #110)

Hunted Ghoul {B}

Creature — Zombie

Hunted Ghoul can’t block Humans.

Even after Hanweir was saved, Gisa’s lost ghouls would shamble through, still following the twisted orders of their imprisoned master.

1/2

Illustrated by Ryan Pancoast

Standard
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Polluted Dead (Avacyn Restored #116)

Polluted Dead {4}{B}

Creature — Zombie

When Polluted Dead dies, destroy target land.

After the zombie attack, crops withered on the vine, and the thriving village became a ghost town almost overnight.

3/3

Illustrated by Jason A. Engle

Standard
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Modern
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Undead Executioner (Avacyn Restored #123)

Undead Executioner {3}{B}

Creature — Zombie

When Undead Executioner dies, you may have target creature get -2/-2 until end of turn.

Heartless killer in life, brainless killer in death.

2/2

Illustrated by Dave Kendall

Standard
Alchemy
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Modern
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Sparring Mummy (Battlebond #108)

Sparring Mummy {3}{W}

Creature — Zombie

When Sparring Mummy enters the battlefield, untap target creature.

Aspiring to earn their place in the afterlife, acolytes train every day against those who fell short of that glory.

3/3

Illustrated by Ryan Pancoast

Standard
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Modern
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Noosegraf Mob (Battlebond #151)

Noosegraf Mob {4}{B}{B}

Creature — Zombie

Noosegraf Mob enters the battlefield with five +1/+1 counters on it.

Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.

0/0

Illustrated by Seb McKinnon

Standard
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Modern
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Shambling Ghoul (Battlebond #159)

Shambling Ghoul {1}{B}

Creature — Zombie

Shambling Ghoul enters the battlefield tapped.

Once he gets up and going, he will forever shamble on.

2/3

Illustrated by Joseph Meehan

Standard
Alchemy
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Modern
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