1461 – 1480 of 2,008 cards where (the text includes “when ” or the text includes “at ” or the name includes “whenever ”) and the text includes “ if ” and the text doesn’t contain “, if”

Ring of Xathrid (Magic 2013 #215)

Ring of Xathrid {2}

Artifact — Equipment

{2}: Regenerate equipped creature. (The next time that creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)

At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it’s black.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Illustrated by Erica Yang

Standard
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Ringskipper (Lorwyn #81)

Ringskipper {1}{U}

Creature — Faerie Wizard

Flying

When Ringskipper dies, clash with an opponent. If you win, return Ringskipper to its owner’s hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

1/1

Illustrated by Heather Hudson

Standard
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Ringwraiths (The Lord of the Rings: Tales of Middle-earth #284)

Ringwraiths {4}{B}{B}

Creature — Wraith Knight

When Ringwraiths enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life.

When the Ring tempts you, return Ringwraiths from your graveyard to your hand.

5/5

Illustrated by Warren Mahy

Standard
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Riot Piker (Dragon's Maze #37)

Riot Piker {1}{R}

Creature — Goblin Berserker

First strike

Riot Piker attacks each combat if able.

He doesn’t care whether he’s rioting about trade rights or just having a drunken brawl. He wakes up every morning eager to smash some heads.

2/1

Illustrated by Christopher Moeller

Standard
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Riparian Tiger (Kaladesh #167)

Riparian Tiger {3}{G}{G}

Creature — Cat

Trample

When Riparian Tiger enters the battlefield, you get {E}{E} (two energy counters).

Whenever Riparian Tiger attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn.

4/4

Illustrated by Igor Kieryluk

Standard
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Riptide Entrancer (Onslaught #108)

Riptide Entrancer {1}{U}{U}

Creature — Human Wizard

Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.)

Morph {U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

1/1

Illustrated by Scott Hampton

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Risen Reef (Core Set 2020 #217)

Risen Reef {1}{G}{U}

Creature — Elemental

Whenever Risen Reef or another Elemental enters the battlefield under your control, look at the top card of your library. If it’s a land card, you may put it onto the battlefield tapped. If you don’t put the card onto the battlefield, put it into your hand.

“No, not ‘washed’ ashore. It walked ashore.”
—Shafring Hulm, beachcomber

1/1

Illustrated by Johan Grenier

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Rise of the Hobgoblins (Eventide #145)

Rise of the Hobgoblins {R/W}{R/W}

Enchantment

When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, create X 1/1 red and white Goblin Soldier creature tokens.

{R/W}: Red creatures and white creatures you control gain first strike until end of turn.

A river even the merrow dare not cross.

Illustrated by Jeff Miracola

Standard
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Risk Factor (Guilds of Ravnica #113)

Risk Factor {2}{R}

Instant

Target opponent may have Risk Factor deal 4 damage to them. If that player doesn’t, you draw three cards.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Watermark: Izzet

Illustrated by Chris Seaman

Standard
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Risky Move (Onslaught #223)

Risky Move {3}{R}{R}{R}

Enchantment

At the beginning of each player’s upkeep, that player gains control of Risky Move.

When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.

Illustrated by Jerry Tiritilli

Standard
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Rite of Belzenlok (Dominaria #102)

Rite of Belzenlok {2}{B}{B}

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Create two 0/1 black Cleric creature tokens.

III — Create a 6/6 black Demon creature token with flying, trample, and “At the beginning of your upkeep, sacrifice another creature. If you can’t, this creature deals 6 damage to you.”

Illustrated by Seb McKinnon

Standard
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Rite of the Serpent (Khans of Tarkir #86y)

Rite of the Serpent {4}{B}{B}

Sorcery

Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token.

Illustrated by Kev Fang

Standard
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Rith, the Awakener (Dominaria Remastered #198)

Rith, the Awakener {3}{R}{G}{W}

Legendary Creature — Dragon

Flying

Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.

6/6

Illustrated by Mathias Kollros

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River Delta (Ice Age #359)

River Delta

Land

River Delta doesn’t untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from River Delta.

{T}: Add {U} or {B}. Put a depletion counter on River Delta.

Illustrated by Sandra Everingham

Part of the Reserved List

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River's Grasp (Shadowmoor #174)

River's Grasp {3}{U/B}

Sorcery

If {U} was spent to cast this spell, return up to one target creature to its owner’s hand. If {B} was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, then that player discards that card. (Do both if {U}{B} was spent.)

Illustrated by Steven Belledin

Standard
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Riveting Rigger (Unstable #19)

Riveting Rigger {2}{W}

Artifact Creature — Cyborg Rigger

When Riveting Rigger enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on Riveting Rigger and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

“Turn a blender into an arc welder with a portable fusion reactor and a frozen yogurt dispenser? We can do it!”

2/2

Watermark: Order of the Widget

Illustrated by Mark A. Nelson

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Rix Maadi Reveler (Ravnica Allegiance #109)

Rix Maadi Reveler {1}{R}

Creature — Human Shaman

Spectacle {2}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

When Rix Maadi Reveler enters the battlefield, discard a card, then draw a card. If Rix Maadi Reveler’s spectacle cost was paid, instead discard your hand, then draw three cards.

2/2

Watermark: Rakdos

Illustrated by Sara Winters

Standard
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Roar of Challenge (Khans of Tarkir #145)

Roar of Challenge {2}{G}

Sorcery

All creatures able to block target creature this turn do so.

Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater.

Watermark: Temur

Illustrated by Viktor Titov

Standard
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Robobrain War Mind (Fallout #38)

Robobrain War Mind {3}{U}

Artifact Creature — Robot

Robobrain War Mind’s power is equal to the number of cards in your hand.

When Robobrain War Mind enters the battlefield, you get an amount of {E} (energy counters) equal to the number of artifact creatures you control.

Whenever Robobrain War Mind attacks, you may pay {E}{E}{E}. If you do, draw a card.

*/5

Illustrated by Leonardo Borazio

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Rocket Launcher (Summer Magic / Edgar #272)

Rocket Launcher {4}

Artifact

{2}: Rocket Launcher deals 1 damage to any target. Destroy Rocket Launcher at the beginning of the next end step. Activate only if you’ve controlled Rocket Launcher continuously since the beginning of your most recent turn.

What these devices lacked in subtlety, they made up in strength.

Illustrated by Pete Venters

Standard
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