15661 – 15680 of 16,164 cards where the card types include “creature”
Invalid expression “ct:eldrazi” was ignored. Unknown keyword “ct”.
White Plume Adventurer {2}{W}
Creature — Orc Cleric
When White Plume Adventurer enters, you take the initiative.
At the beginning of each opponent’s upkeep, untap a creature you control. If you’ve completed a dungeon, untap all creatures you control instead.
Illustrated by Joseph Weston
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Banned
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
---|
Undercity // The Initiative Card, TCLB #20 |
White Plume Adventurer, CLB #558 |
White Shield Crusader {W}{W}
Creature — Human Knight
Protection from black
{W}: White Shield Crusader gains flying until end of turn.
{W}{W}: White Shield Crusader gets +1/+0 until end of turn.
“Honor your steed and it will carry you to great deeds—and bring you home to tell of them.”
Illustrated by Jeff Easley
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Whitewater Naiads {3}{U}{U}
Enchantment Creature — Nymph
Constellation — Whenever Whitewater Naiads or another enchantment you control enters, target creature can’t be blocked this turn.
Stand against the crash of the river’s rapids and you will know the power of the naiads.
Illustrated by William Wu
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Wicked Akuba {B}{B}
Creature — Spirit
{B}: Target player dealt damage by Wicked Akuba this turn loses 1 life.
The sound of children weeping is a song that fills its heart with joy.
Illustrated by Ittoku
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Wicked Guardian {3}{B}
Creature — Human Noble
When Wicked Guardian enters, you may have it deal 2 damage to another creature you control. If you do, draw a card.
“Some are born to greatness. You were born to scrub greatness’s floors.”
Illustrated by Matt Stewart
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Wicked Visitor {1}{B}
Creature — Nightmare
Whenever an enchantment you control is put into a graveyard from the battlefield, each opponent loses 1 life.
Amalgamations of many childhood nightmares stalked the realm of dreams, feeding on the collective terror of all those trapped in the Wicked Slumber.
Illustrated by Nicholas Gregory
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Wicked Wolf {2}{G}{G}
Creature — Wolf
When Wicked Wolf enters, it fights up to one target creature you don’t control.
Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it.
Illustrated by Tomasz Jedruszek
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Wickerbough Elder {3}{G}
Creature — Treefolk Shaman
Wickerbough Elder enters with a -1/-1 counter on it.
{G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.
“Living scarecrows make a mockery of the natural order. Dead ones make fine hats.”
Illustrated by Jesper Ejsing
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Wickerfolk Thresher {3}{G}
Artifact Creature — Scarecrow
Delirium — Whenever Wickerfolk Thresher attacks, if there are four or more card types among cards in your graveyard, look at the top card of your library. If it’s a land card, you may put it onto the battlefield. If you don’t put the card onto the battlefield, put it into your hand.
Illustrated by WolfSkullJack
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Wicker Picker {3}
Artifact Creature — Scarecrow Guest
Creature spells you cast have sticker kicker {1}. (You may pay an additional {1} as you cast a creature spell. If you do, you get {TK}, then you may put a sticker on it.)
“Unless you’re quicker, I wouldn’t snicker.”
Illustrated by Igor Grechanyi
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Banned
- Brawl
- Not Legal
- Vintage
- Banned
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Wicker Warcrawler {5}
Artifact Creature — Scarecrow
Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat.
It’s the twisted creation of a kithkin diviner who dreamed of very large crows.
Illustrated by Carl Critchlow
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Wickerwing Effigy {3}
Artifact Creature — Scarecrow
Defender
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Whenever you cast a creature spell from your library, it becomes a black Bird in addition to its other colors and types, has flying, and has base power and toughness 1/1.
Illustrated by Isis
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Legal
- Legacy
- Not Legal
- Brawl
- Legal
- Vintage
- Not Legal
- Timeless
- Legal
- Commander
- Not Legal
- Pauper
- Not Legal
- Oathbreaker
- Not Legal
- Penny
- Not Legal
Wicker Witch {3}
Artifact Creature — Scarecrow
When there were no more crows to scare, it focused its efforts elsewhere.
Illustrated by Izzy
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Wick's Patrol {4}{B}{B}
Creature — Rat Warlock
When Wick’s Patrol enters, mill three cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the greatest mana value among cards in your graveyard.
“What a hideous creature! And the worm’s no looker either.”
—Grumble, rival marshstalker
Illustrated by Dmitry Burmak
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Wick, the Whorled Mind {3}{B}
Legendary Creature — Rat Warlock
Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don’t control a Snail. Otherwise, put a +1/+1 counter on a Snail you control.
{U}{B}{R}, Sacrifice a Snail: Wick deals damage equal to the sacrificed creature’s power to each opponent. Then draw cards equal to the sacrificed creature’s power.
Illustrated by Andrea Piparo
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
---|
Snail Token, TBLB #14 |
Wick, the Whorled Mind, BLB #314 |
Prints | USD | EUR | TIX |
---|---|---|---|
Bloomburrow Promos #120p | $2.32 | ||
Bloomburrow Promos #120s | ✶ $1.17 | ||
Bloomburrow #120 | $0.13 | €0.19 | 0.01 |
Bloomburrow #314 | $0.33 | 0.01 | |
View all prints → |
Wight {1}{B}
Creature — Zombie Soldier
Wight enters tapped.
Life Drain — Whenever a creature dealt damage by Wight this turn dies, create a tapped 2/2 black Zombie creature token and exile that card.
Wights want the world to resound with echoes of their own cruel hatred.
Illustrated by Slawomir Maniak
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Wight, AFR #316 |
Zombie Token, TAFR #9 |
Wight of Precinct Six {1}{B}
Creature — Zombie
Wight of Precinct Six gets +1/+1 for each creature card in your opponents’ graveyards.
Even the lost and undead need a protector.
Illustrated by Ryan Barger
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Wight of the Reliquary {B}{G}
Creature — Zombie Knight
Vigilance
Wight of the Reliquary gets +1/+1 for each creature card in your graveyard.
{T}, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Her new demonic overlords prized her knowledge of Bant’s landscape.
Illustrated by Scott Murphy
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Wiitigo {3}{G}{G}{G}
Creature — Yeti
Wiitigo enters with six +1/+1 counters on it.
At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.
Illustrated by Melissa A. Benson
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Wild Aesthir {2}{W}
Creature — Bird
Flying, first strike
{W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.
“High in the Karplusans, death is swift and razor-clawed.”
—Arna Kennerüd, skycaptain
Illustrated by Greg Simanson
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal