Wick's Patrol (Bloomburrow #121)

Wick's Patrol {4}{B}{B}

Creature — Rat Warlock

When Wick’s Patrol enters, mill three cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the greatest mana value among cards in your graveyard.

“What a hideous creature! And the worm’s no looker either.”
—Grumble, rival marshstalker

5/3

Illustrated by Dmitry Burmak

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Wick's Patrol:
  • You don't choose a target for Wick's Patrol's ability at the time it triggers. Rather, a second "reflexive" ability triggers when you mill three cards this way. You choose a target for this ability as it goes on the stack. Each player may respond to this triggered ability as normal. (2024-07-26)
  • If your library has two or fewer cards in it when Wick's Patrol's ability resolves, you'll mill as many cards as you can, but the reflexive ability won't trigger. (2024-07-26)
  • The value of X is calculated only once, as the reflexive ability resolves. (2024-07-26)